Player Matchup

Thor
Thor
Laythens
Thor
Level 149
God Stats
2W - 0L
1,895 SR
Queue Stats
446W - 265L
1,694 Elo+
Party 1
Sol
Sol
Mardelic
Sol
Level 157
God Stats
3W - 0L
1,792 SR
Queue Stats
28W - 35L
1,549 Elo+
Party 1
Susano
Susano
MyRoomIsCold
Susano
Level 154
God Stats
109W - 51L
1,739 SR
Queue Stats
618W - 339L
1,728 Elo+
Party 1
Nox
Nox
Rize Kahnum
Nox
Level 160
God Stats
4W - 1L
1,609 SR
Queue Stats
61W - 44L
1,662 Elo+
Party 1
Hercules
Hercules
Solomon Cain856
Hercules
Level 106
God Stats
4W - 2L
1,502 SR
Queue Stats
206W - 200L
1,519 Elo+
Party 1
Team Averages
Level 145
1,707 SR
1,631 Elo+

VS

Team Averages
Level 89
1,665 SR
1,585 Elo+
Da Ji
Da Ji
Chalky_Milk
Da Ji
Level 58
God Stats
6W - 4L
1,777 SR
Queue Stats
152W - 85L
1,678 Elo+
Solo
Chiron
Chiron
I-ShadowWalker-1
Chiron
Level 73
God Stats
4W - 4L
1,808 SR
Queue Stats
65W - 54L
1,591 Elo+
Solo
Baron Samedi
Baron Samedi
IIIaureliusIII
Baron Samedi
Level 53
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 97L
1,551 Elo+
Solo
Yemoja
Yemoja
g0yokunomajo
Yemoja
Level 160
God Stats
23W - 33L
1,618 SR
Queue Stats
239W - 264L
1,584 Elo+
Solo
Bellona
Bellona
magicmama
Bellona
Level 102
God Stats
14W - 7L
1,622 SR
Queue Stats
297W - 273L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
0 / 1 / 0
3,512
585
1,130
3,741
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,601
600
278
1,841
620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
6
0 / 0 / 0
3,831
639
1,943
4,177
1,301
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 0
3,669
612
1,321
1,777
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
5
0 / 0 / 0
3,176
529
760
2,580
1,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,324
554
1,496
3,857
1,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 0 / 0
3,528
588
766
444
125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
IIIaureliusIII
Baron Samedi
1
0 / 0 / 0
2,580
430
0
0
0
Yemoja
6
0 / 0 / 0
3,683
614
1,149
3,381
1,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
magicmama
Bellona
7
0 / 0 / 0
4,044
674
2,527
3,849
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
0
0
0
L
Baron Samedi
IIIaureliusIII
Baron Samedi
0
0
0
0
W
Thor
0
1
0
0
W
0
0
0
0
W
Susano
0
0
0
0
W
0
0
0
0
W
Hercules
0
0
0
0
L
Yemoja
0
0
0
0
L
Bellona
magicmama
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,432
Damage
5,938
14,116
Taken
11,531
4,960
Mitigated
4,967
6,419
Healing
5,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,496
481
0
1,842
3,857
1,142
0
470
3,387
0
13,644
L
766
101
0
155
444
125
0
68
376
0
16,887
L
Baron Samedi
IIIaureliusIII
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Thor
1,130
628
0
2,050
3,741
1,126
0
291
3,450
0
15,812
W
278
157
0
1,173
1,841
620
0
0
1,841
18,320
4,948
W
Susano
1,943
284
0
1,529
4,177
1,301
0
0
4,177
0
21,301
W
1,321
307
0
590
1,777
647
0
735
1,042
19,265
0
W
Hercules
760
227
30
1,047
2,580
1,266
0
123
2,457
0
7,562
L
Yemoja
1,149
294
515
1,085
3,381
1,497
0
1,008
2,373
15,210
0
L
Bellona
magicmama
Bellona
2,527
981
0
2,093
3,849
2,203
0
0
3,849
0
26,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,789
Gold Earned
17,159
180
Minions Killed
138
0
Camps Cleared
0
575,150
Distance Traveled
474,424
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,324
554
36
6
0
120,889
1
L
Chiron
3,528
588
26
4
0
113,678
2
L
Baron Samedi
2,580
430
0
0
0
122
0
W
Thor
3,512
585
46
8
0
110,765
0
W
Sol
3,601
600
49
8
0
110,664
2
W
Susano
3,831
639
40
7
0
130,436
2
W
Nox
3,669
612
34
6
0
108,858
0
W
Hercules
3,176
529
11
2
0
114,427
2
L
Yemoja
3,683
614
27
5
0
94,990
1
L
Bellona
4,044
674
49
8
0
144,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role