Player Matchup

Cthulhu
Cthulhu
AxelMem
Cthulhu
Level 101
God Stats
0W - 6L
1,151 SR
Queue Stats
325W - 360L
1,463 Elo+
Solo
Cerberus
Cerberus
ExcellLance
Cerberus
Level 143
God Stats
15W - 9L
1,785 SR
Queue Stats
613W - 617L
1,503 Elo+
Party 2
Arachne
Arachne
JsuiKché
Arachne
Level 125
God Stats
15W - 12L
1,630 SR
Queue Stats
483W - 462L
1,571 Elo+
Party 2
Vulcan
Vulcan
OS-JohnRS
Vulcan
Level 156
God Stats
2W - 1L
1,696 SR
Queue Stats
34W - 27L
1,620 Elo+
Solo
Susano
Susano
insanitycentral
Susano
Level 159
God Stats
1W - 2L
1,538 SR
Queue Stats
328W - 345L
1,472 Elo+
Solo
Team Averages
Level 137
1,560 SR
1,526 Elo+

VS

Team Averages
Level 132
1,525 SR
1,523 Elo+
Hachiman
Hachiman
 
Hachiman
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Boleman
Izanami
Level 125
God Stats
6W - 3L
1,787 SR
Queue Stats
386W - 330L
1,487 Elo+
Party 1
Sun Wukong
Sun Wukong
Im Hatman
Sun Wukong
Level 146
God Stats
26W - 21L
1,583 SR
Queue Stats
941W - 901L
1,494 Elo+
Party 1
Odin
Odin
Påthş
Odin
Level 159
God Stats
1W - 1L
1,459 SR
Queue Stats
149W - 106L
1,628 Elo+
Solo
Hera
Hera
o-Skoll-
Hera
Level 109
God Stats
4W - 5L
1,299 SR
Queue Stats
276W - 337L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AxelMem
Cthulhu
18
3 / 6 / 11
11,430
672
18,032
26,768
42,777
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
ExcellLance
Cerberus
19
3 / 3 / 14
11,324
666
10,006
29,040
48,465
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
JsuiKché
Arachne
18
5 / 3 / 7
11,463
674
10,187
19,928
25,102
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
OS-JohnRS
Vulcan
18
3 / 3 / 11
11,352
668
25,216
13,578
9,300
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 6 / 9
11,059
651
20,520
20,769
19,521
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
4 / 3 / 12
11,973
704
17,837
15,981
8,807
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Boleman
Izanami
17
1 / 6 / 11
10,735
631
16,298
15,853
8,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Im Hatman
Sun Wukong
20
4 / 3 / 15
11,715
689
11,474
23,158
34,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
Påthş
Odin
19
5 / 5 / 15
12,108
712
9,955
32,655
32,969
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
20
6 / 3 / 10
11,968
704
27,097
11,866
6,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
83
19
Kills
20
21
Deaths
20
52
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
3
12
3.33
L
Cthulhu
AxelMem
Cthulhu
3
6
11
1.42
W
Izanami
Boleman
Izanami
1
6
11
1.08
L
Cerberus
ExcellLance
Cerberus
3
3
14
3.33
W
Sun Wukong
Im Hatman
Sun Wukong
4
3
15
3.83
L
Arachne
JsuiKché
Arachne
5
3
7
2.83
L
Vulcan
OS-JohnRS
Vulcan
3
3
11
2.83
W
Odin
Påthş
Odin
5
5
15
2.5
L
5
6
9
1.58
W
Hera
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,961
Damage
82,661
110,083
Taken
99,513
145,165
Mitigated
91,694
37,143
Healing
35,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
17,837
7,394
1,865
3,329
15,981
8,807
5,242
9,665
6,316
0
42,573
L
Cthulhu
AxelMem
Cthulhu
18,032
423
5,058
3,894
26,768
42,777
0
6,542
20,226
47,424
0
W
Izanami
Boleman
Izanami
16,298
6,845
2,132
2,258
15,853
8,321
1,656
9,083
6,770
0
45,242
L
Cerberus
ExcellLance
Cerberus
10,006
688
1,738
6,495
29,040
48,465
583
6,316
22,724
18,264
0
W
Sun Wukong
Im Hatman
Sun Wukong
11,474
2,453
3,777
6,149
23,158
34,891
27
10,521
12,637
0
28,369
L
Arachne
JsuiKché
Arachne
10,187
4,713
4,290
7,495
19,928
25,102
1,540
5,878
14,050
0
19,565
L
Vulcan
OS-JohnRS
Vulcan
25,216
4,303
3,116
2,296
13,578
9,300
764
4,568
9,010
52,171
0
W
Odin
Påthş
Odin
9,955
1,666
2,108
11,208
32,655
32,969
67
17,932
14,723
0
21,235
L
20,520
2,939
1,992
769
20,769
19,521
814
3,793
16,976
0
37,103
W
Hera
27,097
5,639
359
1,904
11,866
6,706
1,315
6,053
5,813
55,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,628
Gold Earned
58,499
186
Minions Killed
262
0
Camps Cleared
0
1,572,493
Distance Traveled
1,513,761
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,973
704
76
4
0
299,067
1
L
Cthulhu
11,430
672
54
3
0
317,010
4
W
Izanami
10,735
631
63
4
0
269,179
0
L
Cerberus
11,324
666
25
1
0
308,473
0
W
Sun Wukong
11,715
689
30
2
0
324,992
0
L
Arachne
11,463
674
21
1
0
331,004
0
L
Vulcan
11,352
668
51
3
0
316,963
0
W
Odin
12,108
712
24
1
0
317,853
0
L
Susano
11,059
651
35
2
0
299,043
0
W
Hera
11,968
704
69
4
0
302,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role