Player Matchup

Sylvanus
Sylvanus
Fikizolo
Sylvanus
Level 48
God Stats
1W - 4L
1,270 SR
Queue Stats
21W - 37L
1,298 Elo+
Solo
Izanami
Izanami
Lumik830
Izanami
Level 43
God Stats
82W - 75L
1,453 SR
Queue Stats
313W - 343L
1,271 Elo+
Solo
Hel
Hel
Onika2322
Hel
Level 86
God Stats
11W - 16L
1,379 SR
Queue Stats
237W - 264L
1,331 Elo+
Solo
Tyr
Tyr
Samul_17_
Tyr
Level 114
God Stats
3W - 5L
1,401 SR
Queue Stats
214W - 236L
1,379 Elo+
Solo
Mercury
Mercury
Tino FFA
Mercury
Level 56
God Stats
4W - 4L
1,597 SR
Queue Stats
614W - 632L
1,472 Elo+
Solo
Team Averages
Level 69
1,420 SR
1,350 Elo+

VS

Team Averages
Level 68
1,442 SR
1,359 Elo+
Awilix
Awilix
Themaskchanel
Awilix
Level 78
God Stats
3W - 3L
1,425 SR
Queue Stats
156W - 160L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
cpt_Smoker_22
Danzaburou
Level 78
God Stats
7W - 8L
1,562 SR
Queue Stats
43W - 42L
1,347 Elo+
Solo
Neith
Neith
russianhyligan
Neith
Level 53
God Stats
6W - 4L
1,229 SR
Queue Stats
191W - 217L
1,344 Elo+
Party 1
Nu Wa
Nu Wa
sergo_mahina93
Nu Wa
Level 68
God Stats
7W - 10L
1,419 SR
Queue Stats
203W - 240L
1,368 Elo+
Party 1
Geb
Geb
vanay_pvp_100
Geb
Level 65
God Stats
43W - 41L
1,576 SR
Queue Stats
354W - 409L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fikizolo
Sylvanus
14
1 / 4 / 5
8,996
450
9,213
20,175
23,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Lumik830
Izanami
15
0 / 1 / 2
9,211
461
4,791
12,316
4,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 4 / 2
9,429
471
14,510
16,183
6,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 3 / 2
10,072
504
9,865
20,747
18,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Tino FFA
Mercury
10
1 / 4 / 2
7,820
391
2,964
11,436
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 7
9,551
478
11,962
18,149
10,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
cpt_Smoker_22
Danzaburou
16
0 / 0 / 5
10,167
508
7,053
12,615
5,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 1 / 7
9,570
479
11,113
13,062
6,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 2 / 8
9,386
469
17,778
8,635
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 8
9,957
498
11,478
18,766
22,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
6
Kills
16
16
Deaths
6
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Fikizolo
Sylvanus
1
4
5
0.88
L
Izanami
Lumik830
Izanami
0
1
2
1
L
3
4
2
1
L
1
3
2
0.67
W
5
3
7
2.83
L
Mercury
Tino FFA
Mercury
1
4
2
0.5
W
Danzaburou
cpt_Smoker_22
Danzaburou
0
0
5
2.5
W
2
1
7
5.5
W
5
2
8
4.5
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,343
Damage
59,384
80,857
Taken
71,227
58,560
Mitigated
49,516
33,650
Healing
20,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Fikizolo
Sylvanus
9,213
1,537
2,684
7,767
20,175
23,693
0
9,070
10,625
23,556
0
L
Izanami
Lumik830
Izanami
4,791
2,874
0
4,401
12,316
4,909
1,260
3,352
8,716
0
81,443
L
14,510
1,083
2,210
7,089
16,183
6,974
1,308
6,937
8,926
75,236
0
L
9,865
1,002
0
8,674
20,747
18,882
148
5,733
14,820
0
83,607
W
11,962
3,551
0
1,327
18,149
10,409
372
6,851
11,298
0
65,037
L
Mercury
Tino FFA
Mercury
2,964
1,281
0
825
11,436
4,102
790
2,797
8,361
0
44,531
W
Danzaburou
cpt_Smoker_22
Danzaburou
7,053
2,512
0
5,649
12,615
5,956
2,719
3,034
9,581
0
83,394
W
11,113
5,380
0
7,212
13,062
6,680
68
2,366
10,696
0
69,917
W
17,778
4,637
0
490
8,635
4,199
0
4,810
3,825
56,514
0
W
11,478
1,569
896
5,079
18,766
22,272
87
6,662
12,104
46,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,528
Gold Earned
48,631
528
Minions Killed
478
0
Camps Cleared
0
1,723,558
Distance Traveled
1,944,566
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,996
450
18
1
0
338,833
8
L
Izanami
9,211
461
156
8
0
369,383
4
L
Hel
9,429
471
126
6
0
369,379
3
L
Tyr
10,072
504
147
7
0
370,449
9
W
Awilix
9,551
478
74
4
0
440,977
0
L
Mercury
7,820
391
81
4
0
275,514
0
W
Danzaburou
10,167
508
154
8
0
355,754
6
W
Neith
9,570
479
114
6
0
355,657
1
W
Nu Wa
9,386
469
77
4
0
379,105
0
W
Geb
9,957
498
59
3
0
413,073
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role