Player Matchup

Ullr
Ullr
NyctophiIe
Ullr
Level 152
God Stats
3W - 1L
2,100 SR
Queue Stats
105W - 61L
1,804 Elo+
Party 2
Bacchus
Bacchus
YugePOTUS
Bacchus
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 122L
1,733 Elo+
Party 2
Nox
Nox
Zachattack668
Nox
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,834 Elo+
Party 2
Team Averages
Level 139
1,700 SR
1,790 Elo+

VS

Team Averages
Level 37
1,532 SR
1,636 Elo+
Shiva
Shiva
CookieCripsOFC
Shiva
Level 72
God Stats
14W - 21L
1,493 SR
Queue Stats
71W - 71L
1,528 Elo+
Party 1
Sobek
Sobek
OKRegnever
Sobek
Level 25
God Stats
1W - 1L
1,542 SR
Queue Stats
36W - 11L
1,754 Elo+
Party 1
Neith
Neith
Yootin10
Neith
Level 15
God Stats
7W - 3L
1,561 SR
Queue Stats
10W - 7L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 6
10,762
769
15,154
14,657
6,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
YugePOTUS
Bacchus
16
5 / 1 / 11
11,450
818
10,474
11,374
16,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 4 / 7
10,269
734
11,525
10,751
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 6
8,703
622
9,447
18,191
13,935
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
13
3 / 6 / 4
9,125
652
10,088
21,694
13,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Yootin10
Neith
15
6 / 2 / 3
10,490
749
9,959
8,770
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
16
Kills
9
9
Deaths
16
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
W
6
4
6
2.25
L
Sobek
3
6
4
0.83
L
Neith
Yootin10
Neith
6
2
3
3.75
W
Bacchus
YugePOTUS
Bacchus
5
1
11
10.5
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,153
Damage
29,494
36,782
Taken
48,655
28,126
Mitigated
32,351
4,560
Healing
9,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,447
1,388
519
2,888
18,191
13,935
18
7,558
10,633
0
24,813
W
15,154
6,010
0
290
14,657
6,214
1,406
4,629
10,028
0
43,454
L
Sobek
10,088
815
0
4,428
21,694
13,830
304
11,327
10,367
32,380
0
L
Neith
Yootin10
Neith
9,959
4,751
0
1,325
8,770
4,586
1,035
3,403
5,367
0
31,010
W
Bacchus
YugePOTUS
Bacchus
10,474
1,471
590
2,700
11,374
16,934
285
2,335
9,039
18,676
0
W
11,525
1,601
0
980
10,751
4,978
412
3,284
7,467
40,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,481
Gold Earned
28,318
152
Minions Killed
145
5
Camps Cleared
6
764,433
Distance Traveled
698,217
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,703
622
44
3
3
225,942
2
W
Ullr
10,762
769
67
5
3
250,839
3
L
Sobek
9,125
652
39
3
0
255,564
3
L
Neith
10,490
749
62
4
3
216,711
0
W
Bacchus
11,450
818
22
2
0
271,589
3
W
Nox
10,269
734
63
5
2
242,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role