Player Matchup

Hou Yi
Hou Yi
Cameltoe7435
Hou Yi
Level 139
God Stats
26W - 18L
1,561 SR
Queue Stats
326W - 382L
1,495 Elo+
Solo
Nemesis
Nemesis
Lilithant
Nemesis
Level 84
God Stats
1W - 1L
1,715 SR
Queue Stats
12W - 16L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
TheVinnyLord
Cthulhu
Level 63
God Stats
1W - 2L
1,792 SR
Queue Stats
6W - 11L
1,551 Elo+
Party 2
Team Averages
Level 95
1,690 SR
1,522 Elo+

VS

Team Averages
Level 45
1,583 SR
1,570 Elo+
Atlas
Atlas
DarkGaiaa
Atlas
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 38L
1,649 Elo+
Party 1
Baron Samedi
Baron Samedi
MADTIMBO
Baron Samedi
Level 41
God Stats
5W - 4L
1,621 SR
Queue Stats
48W - 28L
1,649 Elo+
Party 1
Medusa
Medusa
Talystord
Medusa
Level 47
God Stats
5W - 4L
1,628 SR
Queue Stats
57W - 58L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
3 / 1 / 4
9,918
661
13,513
13,309
6,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Lilithant
Nemesis
13
1 / 5 / 4
9,019
601
8,061
16,797
14,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
TheVinnyLord
Cthulhu
15
2 / 1 / 5
9,885
659
19,568
16,795
5,949
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DarkGaiaa
Atlas
15
2 / 1 / 5
10,985
732
8,072
24,919
32,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
MADTIMBO
Baron Samedi
14
1 / 5 / 6
9,641
643
12,686
13,735
8,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Talystord
Medusa
16
4 / 1 / 3
11,047
736
20,268
15,829
8,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
6
Kills
7
7
Deaths
7
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
1
4
5
W
Atlas
DarkGaiaa
Atlas
2
1
5
4.5
L
Nemesis
Lilithant
Nemesis
1
5
4
0.6
W
Baron Samedi
MADTIMBO
Baron Samedi
1
5
6
0.8
W
Medusa
Talystord
Medusa
4
1
3
5.5
L
Cthulhu
TheVinnyLord
Cthulhu
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,142
Damage
41,026
46,901
Taken
54,483
27,244
Mitigated
49,573
6,786
Healing
17,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
13,513
3,692
0
2,628
13,309
6,852
200
6,702
6,607
0
46,630
W
Atlas
DarkGaiaa
Atlas
8,072
2,465
0
4,116
24,919
32,228
222
8,352
16,083
15,865
0
L
Nemesis
Lilithant
Nemesis
8,061
2,794
0
1,737
16,797
14,443
52
6,770
10,027
205
20,650
W
Baron Samedi
MADTIMBO
Baron Samedi
12,686
1,056
3,869
3,567
13,735
8,911
472
4,451
9,098
40,173
0
W
Medusa
Talystord
Medusa
20,268
10,783
0
6,183
15,829
8,434
1,933
7,502
8,049
0
74,592
L
Cthulhu
TheVinnyLord
Cthulhu
19,568
573
599
1,822
16,795
5,949
0
7,912
8,883
49,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,822
Gold Earned
31,673
158
Minions Killed
184
3
Camps Cleared
9
894,261
Distance Traveled
840,906
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,918
661
68
5
2
268,314
6
W
Atlas
10,985
732
11
1
1
292,920
2
L
Nemesis
9,019
601
19
1
1
303,825
6
W
Baron Samedi
9,641
643
61
4
3
254,209
4
W
Medusa
11,047
736
112
7
5
293,777
5
L
Cthulhu
9,885
659
71
5
0
322,122
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role