Player Matchup

Fenrir
Fenrir
JinSkies_
Fenrir
Level 17
God Stats
1W - 0L
1,262 SR
Queue Stats
2W - 0L
1,734 Elo+
Party 1
Eset
Eset
NakedMotion
Eset
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,734 Elo+
Party 1
King Arthur
King Arthur
Randmz_
King Arthur
Level 107
God Stats
1W - 0L
1,623 SR
Queue Stats
2W - 0L
1,734 Elo+
Party 1
Team Averages
Level 84
1,462 SR
1,734 Elo+

VS

Team Averages
Level 73
1,424 SR
1,353 Elo+
Shiva
Shiva
Mc_Greggor_
Shiva
Level 122
God Stats
11W - 15L
1,580 SR
Queue Stats
253W - 255L
1,427 Elo+
Solo
Nu Wa
Nu Wa
SirSnipesAlot29
Nu Wa
Level 50
God Stats
0W - 3L
1,292 SR
Queue Stats
19W - 38L
1,269 Elo+
Solo
Artemis
Artemis
Weezey4
Artemis
Level 46
God Stats
8W - 13L
1,398 SR
Queue Stats
143W - 210L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JinSkies_
Fenrir
14
1 / 3 / 9
8,834
631
6,267
10,972
4,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 1 / 6
10,077
720
10,309
11,797
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Randmz_
King Arthur
14
7 / 3 / 5
9,834
702
13,933
20,168
21,680
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
9,809
701
11,271
17,088
13,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
1 / 5 / 4
8,222
587
6,911
9,117
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Weezey4
Artemis
13
3 / 4 / 3
9,393
671
12,193
11,152
4,841
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
13
Kills
7
7
Deaths
13
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
JinSkies_
Fenrir
1
3
9
1.83
L
3
4
4
1.25
W
5
1
6
8
W
King Arthur
Randmz_
King Arthur
7
3
5
3.17
L
1
5
4
0.6
L
Artemis
Weezey4
Artemis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,509
Damage
30,375
42,937
Taken
37,357
30,936
Mitigated
22,119
4,067
Healing
6,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
JinSkies_
Fenrir
6,267
1,317
0
331
10,972
4,815
153
1,362
9,610
0
21,741
L
11,271
2,570
515
4,375
17,088
13,596
343
4,136
12,952
0
35,729
W
10,309
302
1,170
2,076
11,797
4,441
108
2,523
9,274
40,135
0
W
King Arthur
Randmz_
King Arthur
13,933
1,491
0
490
20,168
21,680
16
3,906
16,262
0
31,901
L
6,911
1,936
0
200
9,117
3,682
0
1,268
7,849
18,008
0
L
Artemis
Weezey4
Artemis
12,193
4,529
0
1,043
11,152
4,841
588
5,538
5,614
0
28,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,745
Gold Earned
27,424
142
Minions Killed
107
5
Camps Cleared
5
756,537
Distance Traveled
599,979
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,834
631
47
3
1
277,704
0
L
Shiva
9,809
701
47
3
3
226,139
9
W
Eset
10,077
720
66
5
2
245,430
0
W
King Arthur
9,834
702
29
2
2
233,403
4
L
Nu Wa
8,222
587
20
1
1
164,999
0
L
Artemis
9,393
671
40
3
1
208,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role