Player Matchup

Medusa
Medusa
 
Medusa
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
AstroNarwhal173
Khepri
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,177 Elo+
Party 1
Discordia
Discordia
N0ts0s1imSh4dy
Discordia
Level 118
God Stats
4W - 2L
1,708 SR
Queue Stats
18W - 19L
1,459 Elo+
Party 1
Team Averages
Level 77
1,569 SR
1,379 Elo+

VS

Team Averages
Level 46
1,372 SR
1,145 Elo+
Nemesis
Nemesis
LordarkLol
Nemesis
Level 6
God Stats
0W - 3L
1,115 SR
Queue Stats
18W - 30L
1,125 Elo+
Party 2
Skadi
Skadi
SK x Lord
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
948 Elo+
Party 2
Merlin
Merlin
xLKB BRAIA
Merlin
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
9 / 1 / 3
10,020
771
10,345
8,728
4,390
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 0 / 12
9,156
704
1,675
7,979
9,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
N0ts0s1imSh4dy
Discordia
15
3 / 0 / 9
9,334
718
13,674
4,900
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LordarkLol
Nemesis
11
0 / 2 / 1
6,916
532
805
9,360
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
SK x Lord
Skadi
11
0 / 5 / 1
7,004
539
1,527
8,403
3,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
xLKB BRAIA
Merlin
12
1 / 5 / 0
7,570
582
4,871
10,490
3,898
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
12
Kills
1
1
Deaths
12
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
1
3
10.5
W
0
0
12
6
L
Nemesis
LordarkLol
Nemesis
0
2
1
0.25
W
Discordia
N0ts0s1imSh4dy
Discordia
3
0
9
7.5
L
Skadi
SK x Lord
Skadi
0
5
1
0.1
L
Merlin
xLKB BRAIA
Merlin
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,694
Damage
7,203
21,607
Taken
28,253
15,981
Mitigated
10,426
2,407
Healing
1,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,345
2,502
0
318
8,728
4,390
430
2,553
6,175
0
45,596
W
1,675
86
430
1,659
7,979
9,208
0
775
7,204
6,291
0
L
Nemesis
LordarkLol
Nemesis
805
63
0
353
9,360
3,430
0
3,786
5,222
0
6,714
W
Discordia
N0ts0s1imSh4dy
Discordia
13,674
77
0
0
4,900
2,383
248
1,759
3,141
38,362
0
L
Skadi
SK x Lord
Skadi
1,527
467
0
245
8,403
3,098
0
4,770
3,247
0
13,181
L
Merlin
xLKB BRAIA
Merlin
4,871
411
0
452
10,490
3,898
0
6,013
3,941
31,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,510
Gold Earned
21,490
161
Minions Killed
97
8
Camps Cleared
1
736,892
Distance Traveled
644,110
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,020
771
73
6
4
255,973
1
W
Khepri
9,156
704
17
1
1
254,947
0
L
Nemesis
6,916
532
14
1
0
230,908
1
W
Discordia
9,334
718
71
5
3
225,972
0
L
Skadi
7,004
539
27
2
0
216,853
0
L
Merlin
7,570
582
56
4
1
196,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role