Player Matchup

Cernunnos
Cernunnos
Duffmanz
Cernunnos
Level 29
God Stats
14W - 14L
1,490 SR
Queue Stats
56W - 91L
1,385 Elo+
Party 1
Anubis
Anubis
helheim23
Anubis
Level 126
God Stats
8W - 4L
1,634 SR
Queue Stats
200W - 260L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
keeperskull
Cthulhu
Level 72
God Stats
7W - 4L
1,554 SR
Queue Stats
190W - 255L
1,397 Elo+
Party 1
Team Averages
Level 76
1,559 SR
1,392 Elo+

VS

Team Averages
Level 31
1,500 SR
1,500 Elo+
Mulan
Mulan
KilleurKids
Mulan
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 2
Atlas
Atlas
SlideBreaker
Atlas
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
fougernickel
Yu Huang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Duffmanz
Cernunnos
15
7 / 2 / 13
10,407
801
13,706
10,947
4,381
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
helheim23
Anubis
15
10 / 2 / 10
10,837
834
17,395
12,504
6,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
keeperskull
Cthulhu
15
5 / 2 / 16
10,818
832
12,844
15,702
17,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
8,716
670
7,464
19,323
13,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 8 / 3
7,506
577
8,928
19,627
14,957
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
fougernickel
Yu Huang
13
3 / 8 / 3
9,007
693
11,607
13,250
4,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
22
Kills
6
6
Deaths
22
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Duffmanz
Cernunnos
7
2
13
6.75
L
2
6
3
0.58
L
1
8
3
0.31
L
Yu Huang
fougernickel
Yu Huang
3
8
3
0.56
W
Anubis
helheim23
Anubis
10
2
10
7.5
W
Cthulhu
keeperskull
Cthulhu
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,945
Damage
27,999
39,153
Taken
52,200
28,219
Mitigated
33,218
13,473
Healing
2,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Duffmanz
Cernunnos
13,706
6,777
0
2,289
10,947
4,381
2,070
6,914
3,968
0
38,559
L
7,464
1,496
0
1,279
19,323
13,722
0
10,474
8,849
0
20,279
L
8,928
2,455
343
692
19,627
14,957
0
10,138
9,489
21,843
0
L
Yu Huang
fougernickel
Yu Huang
11,607
597
0
581
13,250
4,539
0
9,790
3,460
24,299
0
W
Anubis
helheim23
Anubis
17,395
741
0
4,029
12,504
6,250
416
6,427
5,944
45,216
0
W
Cthulhu
keeperskull
Cthulhu
12,844
1,379
649
6,506
15,702
17,588
244
7,878
7,486
32,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,062
Gold Earned
25,229
131
Minions Killed
67
11
Camps Cleared
0
635,356
Distance Traveled
524,947
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,407
801
50
4
1
217,581
2
L
Mulan
8,716
670
25
2
0
160,401
2
L
Atlas
7,506
577
14
1
0
182,129
0
L
Yu Huang
9,007
693
28
2
0
182,417
4
W
Anubis
10,837
834
52
4
7
189,605
0
W
Cthulhu
10,818
832
29
2
3
228,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role