Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Dtor
Vulcan
Level 101
God Stats
61W - 46L
1,611 SR
Queue Stats
65W - 51L
1,612 Elo+
Solo
Sun Wukong
Sun Wukong
GMoNeY MACDADDY
Sun Wukong
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 132L
1,376 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Infnium
Cu Chulainn
Level 103
God Stats
7W - 5L
1,717 SR
Queue Stats
212W - 264L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
apossum41
Cthulhu
Level 25
God Stats
6W - 0L
1,500 SR
Queue Stats
251W - 274L
1,303 Elo+
Solo
Team Averages
Level 98
1,566 SR
1,441 Elo+

VS

Team Averages
Level 48
1,596 SR
1,504 Elo+
Awilix
Awilix
FREE FALCON1539
Awilix
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,369 Elo+
Solo
Olorun
Olorun
PTG KillaElmo
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
ShadowUmbreonTTV
Osiris
Level 45
God Stats
1W - 4L
1,667 SR
Queue Stats
317W - 373L
1,501 Elo+
Solo
Cernunnos
Cernunnos
TCPanic
Cernunnos
Level 64
God Stats
3W - 9L
1,637 SR
Queue Stats
35W - 35L
1,619 Elo+
Solo
Yemoja
Yemoja
oddronin
Yemoja
Level 109
God Stats
3W - 3L
1,677 SR
Queue Stats
64W - 52L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
2 / 1 / 6
9,841
703
14,039
10,459
4,283
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Dtor
Vulcan
16
5 / 2 / 6
10,009
715
21,147
7,215
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
GMoNeY MACDADDY
Sun Wukong
16
2 / 4 / 8
9,882
706
13,531
20,946
20,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
Infnium
Cu Chulainn
19
6 / 4 / 6
11,484
820
11,172
17,653
19,458
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
apossum41
Cthulhu
15
2 / 3 / 8
9,302
664
8,036
14,164
10,478
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 6
9,931
709
14,582
18,382
8,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 7 / 4
8,533
610
4,055
10,786
4,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
6 / 5 / 4
10,300
736
11,267
20,593
13,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
TCPanic
Cernunnos
18
2 / 0 / 6
10,305
736
12,716
15,428
7,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
oddronin
Yemoja
16
0 / 1 / 5
9,615
687
8,120
17,277
15,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
17
Kills
14
14
Deaths
17
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
1
6
5
W
Vulcan
Dtor
Vulcan
5
2
6
4
L
5
4
6
2
W
Sun Wukong
GMoNeY MACDADDY
Sun Wukong
2
4
8
1.5
W
Cu Chulainn
Infnium
Cu Chulainn
6
4
6
2.25
L
1
7
4
0.43
L
6
5
4
1.6
L
Cernunnos
TCPanic
Cernunnos
2
0
6
5
W
Cthulhu
apossum41
Cthulhu
2
3
8
2
L
Yemoja
oddronin
Yemoja
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,925
Damage
50,740
70,437
Taken
82,466
58,015
Mitigated
50,711
7,061
Healing
16,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
14,039
632
231
1,494
10,459
4,283
326
1,448
9,011
30,435
0
W
Vulcan
Dtor
Vulcan
21,147
12,002
0
763
7,215
3,182
692
1,726
5,489
42,825
0
L
14,582
5,357
0
250
18,382
8,764
0
8,575
8,607
0
27,604
W
Sun Wukong
GMoNeY MACDADDY
Sun Wukong
13,531
2,549
0
3,255
20,946
20,614
428
3,542
17,404
0
28,499
W
Cu Chulainn
Infnium
Cu Chulainn
11,172
2,144
0
1,200
17,653
19,458
645
2,850
14,803
9,181
45,928
L
4,055
3,276
0
395
10,786
4,742
0
5,707
5,079
11,153
0
L
11,267
3,214
0
3,165
20,593
13,819
0
11,797
8,796
0
22,603
L
Cernunnos
TCPanic
Cernunnos
12,716
4,690
0
1,705
15,428
7,491
0
8,571
6,857
0
60,168
W
Cthulhu
apossum41
Cthulhu
8,036
318
118
0
14,164
10,478
405
2,609
11,555
16,300
0
L
Yemoja
oddronin
Yemoja
8,120
1,884
5,748
5,651
17,277
15,895
99
10,530
6,747
21,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,518
Gold Earned
48,684
224
Minions Killed
210
0
Camps Cleared
0
1,488,088
Distance Traveled
1,340,381
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,841
703
33
2
0
305,091
3
W
Vulcan
10,009
715
36
3
0
325,991
1
L
Awilix
9,931
709
30
2
0
311,931
1
W
Sun Wukong
9,882
706
37
3
0
300,410
0
W
Cu Chulainn
11,484
820
98
7
0
298,337
0
L
Olorun
8,533
610
13
1
0
167,540
0
L
Osiris
10,300
736
37
3
0
281,440
1
L
Cernunnos
10,305
736
109
8
0
293,320
0
W
Cthulhu
9,302
664
20
1
0
258,259
0
L
Yemoja
9,615
687
21
2
0
286,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role