Player Matchup

Mulan
Mulan
I HARKNESS I
Mulan
Level 143
God Stats
7W - 3L
1,843 SR
Queue Stats
40W - 51L
1,447 Elo+
Party 1
Vulcan
Vulcan
IIDraksisII
Vulcan
Level 87
God Stats
1W - 2L
1,575 SR
Queue Stats
41W - 48L
1,447 Elo+
Party 1
King Arthur
King Arthur
Osprey Ace
King Arthur
Level 125
God Stats
3W - 2L
1,586 SR
Queue Stats
79W - 89L
1,483 Elo+
Solo
Scylla
Scylla
ZeeChief-TS9
Scylla
Level 96
God Stats
18W - 16L
1,394 SR
Queue Stats
302W - 320L
1,458 Elo+
Solo
Susano
Susano
smokefire213
Susano
Level 138
God Stats
82W - 70L
1,513 SR
Queue Stats
1,103W - 1,160L
1,475 Elo+
Solo
Team Averages
Level 118
1,582 SR
1,462 Elo+

VS

Team Averages
Level 62
1,491 SR
1,317 Elo+
Da Ji
Da Ji
Banette9
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,059 Elo+
Party 2
Nike
Nike
Bxth
Nike
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,114 Elo+
Party 2
Sobek
Sobek
Flocke 2000
Sobek
Level 101
God Stats
1W - 3L
1,451 SR
Queue Stats
138W - 140L
1,504 Elo+
Solo
Hachiman
Hachiman
Maizir
Hachiman
Level 63
God Stats
23W - 29L
1,502 SR
Queue Stats
39W - 51L
1,501 Elo+
Solo
Sol
Sol
StonedHunter
Sol
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
324W - 369L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 12
10,932
994
21,305
18,574
18,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
17
5 / 1 / 8
11,865
1,079
18,380
6,746
3,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Osprey Ace
King Arthur
17
2 / 0 / 11
10,914
992
10,692
14,890
20,038
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
16
3 / 1 / 7
10,855
987
10,100
5,973
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
16
3 / 3 / 6
10,737
976
19,934
13,316
7,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

251

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Banette9
Da Ji
16
0 / 5 / 3
9,576
871
7,609
15,519
9,447
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nike
Bxth
Nike
16
1 / 5 / 3
10,770
979
8,431
20,968
20,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 1 / 2
10,588
963
11,041
21,956
33,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Maizir
Hachiman
16
3 / 1 / 1
11,226
1,021
13,718
15,118
7,028
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 2 / 4
10,504
955
13,257
13,305
6,885
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
14
Kills
6
6
Deaths
14
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Banette9
Da Ji
0
5
3
0.3
L
Nike
Bxth
Nike
1
5
3
0.5
L
2
1
2
3
W
1
1
12
7
W
Vulcan
5
1
8
9
L
Hachiman
Maizir
Hachiman
3
1
1
3.5
W
King Arthur
Osprey Ace
King Arthur
2
0
11
7.5
L
0
2
4
1
W
Scylla
3
1
7
6.5
W
Susano
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,411
Damage
54,056
59,499
Taken
86,866
52,945
Mitigated
77,314
6,366
Healing
10,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Banette9
Da Ji
7,609
1,248
0
57
15,519
9,447
0
3,591
11,928
0
12,071
L
Nike
Bxth
Nike
8,431
795
0
1,200
20,968
20,529
0
7,684
13,284
0
30,610
L
11,041
741
0
3,559
21,956
33,425
0
9,200
12,756
27,606
0
W
21,305
3,080
0
5,626
18,574
18,270
0
7,765
10,809
0
38,498
W
Vulcan
18,380
8,743
0
691
6,746
3,921
0
3,398
3,348
35,499
0
L
Hachiman
Maizir
Hachiman
13,718
9,264
0
2,247
15,118
7,028
0
4,211
10,907
0
45,032
W
King Arthur
Osprey Ace
King Arthur
10,692
796
0
0
14,890
20,038
0
6,317
8,573
0
26,075
L
13,257
2,775
0
3,072
13,305
6,885
0
3,794
9,511
36,200
0
W
Scylla
10,100
442
0
49
5,973
2,982
0
1,968
4,005
27,979
0
W
Susano
19,934
2,874
0
0
13,316
7,734
0
4,850
8,466
0
37,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,303
Gold Earned
52,664
203
Minions Killed
213
5
Camps Cleared
7
1,110,512
Distance Traveled
936,830
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,576
871
14
1
1
130,694
0
L
Nike
10,770
979
54
5
1
184,680
3
L
Sobek
10,588
963
22
2
1
231,951
0
W
Mulan
10,932
994
41
4
0
218,122
0
W
Vulcan
11,865
1,079
47
4
2
211,213
1
L
Hachiman
11,226
1,021
51
5
4
198,801
0
W
King Arthur
10,914
992
25
2
1
233,927
1
L
Sol
10,504
955
72
7
0
190,704
2
W
Scylla
10,855
987
52
5
0
197,540
0
W
Susano
10,737
976
38
3
2
249,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role