Player Matchup

Fenrir
Fenrir
AyReX-_-CrAzY
Fenrir
Level 87
God Stats
9W - 4L
1,879 SR
Queue Stats
283W - 260L
1,444 Elo+
Party 2
Zeus
Zeus
EpsyloneDBZ
Zeus
Level 19
God Stats
9W - 3L
1,500 SR
Queue Stats
24W - 21L
1,500 Elo+
Party 2
Loki
Loki
chacalkoolic
Loki
Level 118
God Stats
91W - 53L
1,442 SR
Queue Stats
288W - 247L
1,432 Elo+
Party 2
Ymir
Ymir
hakuren0
Ymir
Level 28
God Stats
23W - 13L
1,558 SR
Queue Stats
79W - 78L
1,414 Elo+
Party 2
Cernunnos
Cernunnos
temp-102012
Cernunnos
Level 61
God Stats
7W - 8L
1,500 SR
Queue Stats
144W - 155L
1,409 Elo+
Party 2
Team Averages
Level 63
1,576 SR
1,440 Elo+

VS

Team Averages
Level 60
1,438 SR
1,462 Elo+
Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Jason-_-Redhood
Loki
Level 67
God Stats
1W - 7L
1,192 SR
Queue Stats
35W - 57L
1,368 Elo+
Party 1
Nike
Nike
WordlessCarton4
Nike
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 34L
1,500 Elo+
Solo
Ra
Ra
YHXX--
Ra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,442 Elo+
Party 1
Persephone
Persephone
maysuelo
Persephone
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 7
9,264
515
10,000
13,658
6,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 1 / 2
8,988
499
3,104
6,217
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 1 / 2
11,171
621
15,438
15,582
6,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
14
5 / 1 / 7
8,918
495
7,486
13,754
10,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
temp-102012
Cernunnos
16
7 / 2 / 6
9,871
548
9,380
12,868
5,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 8 / 0
8,444
469
9,941
15,421
5,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 5 / 0
8,398
467
5,884
13,213
4,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 0
7,206
400
6,129
16,074
8,437
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
14
0 / 4 / 1
8,485
471
4,942
9,765
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
maysuelo
Persephone
11
0 / 5 / 2
7,215
401
3,769
10,632
3,282
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
26
Kills
5
5
Deaths
26
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
8
0
0.38
W
4
0
7
7.5
W
1
1
2
2
L
2
5
0
0.4
L
0
4
0
0
L
Ra
0
4
1
0.13
W
9
1
2
10
W
Ymir
5
1
7
8.5
L
Persephone
maysuelo
Persephone
0
5
2
0.2
W
Cernunnos
temp-102012
Cernunnos
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,408
Damage
30,665
62,079
Taken
65,105
32,244
Mitigated
25,126
25,447
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,941
4,678
0
4,063
15,421
5,020
1,441
3,649
11,772
57,686
0
W
10,000
1,888
0
3,471
13,658
6,783
0
3,197
10,461
0
65,968
W
3,104
459
0
250
6,217
2,255
643
991
5,226
59,841
0
L
5,884
1,416
0
3,982
13,213
4,360
0
1,766
11,447
0
51,884
L
6,129
1,722
0
0
16,074
8,437
1,446
0
16,074
2,111
41,346
L
Ra
4,942
151
67
2,256
9,765
4,027
128
2,347
7,418
64,246
0
W
15,438
4,241
0
8,405
15,582
6,738
522
1,340
14,242
0
91,691
W
Ymir
7,486
2,301
63
5,478
13,754
10,616
603
6,341
7,413
34,530
0
L
Persephone
maysuelo
Persephone
3,769
906
0
1,639
10,632
3,282
317
2,828
7,799
27,050
0
W
Cernunnos
temp-102012
Cernunnos
9,380
3,666
0
7,780
12,868
5,852
2,038
7,106
5,762
0
80,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,212
Gold Earned
39,748
533
Minions Killed
378
0
Camps Cleared
0
1,773,883
Distance Traveled
1,507,985
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,444
469
91
5
0
263,503
8
W
Fenrir
9,264
515
104
6
0
408,785
2
W
Zeus
8,988
499
98
5
0
338,599
7
L
Loki
8,398
467
70
4
0
332,085
0
L
Nike
7,206
400
63
4
0
324,940
0
L
Ra
8,485
471
114
6
0
280,525
0
W
Loki
11,171
621
171
10
0
380,855
6
W
Ymir
8,918
495
53
3
0
334,561
2
L
Persephone
7,215
401
40
2
0
306,932
1
W
Cernunnos
9,871
548
107
6
0
311,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role