Player Matchup

Morgan Le Fay
Morgan Le Fay
Boring-Bassist
Morgan Le Fay
Level 81
God Stats
9W - 8L
1,444 SR
Queue Stats
145W - 199L
1,401 Elo+
Party 1
Neith
Neith
DiiNiiaX
Neith
Level 74
God Stats
20W - 22L
1,511 SR
Queue Stats
100W - 133L
1,389 Elo+
Party 1
Artio
Artio
Idrahnir
Artio
Level 26
God Stats
9W - 7L
1,513 SR
Queue Stats
27W - 37L
1,385 Elo+
Party 1
Team Averages
Level 60
1,489 SR
1,391 Elo+

VS

Team Averages
Level 62
1,320 SR
1,233 Elo+
Chaac
Chaac
Deep scar 147
Chaac
Level 89
God Stats
2W - 9L
1,377 SR
Queue Stats
84W - 129L
1,338 Elo+
Solo
Fenrir
Fenrir
SafeKarma466517
Fenrir
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,245 Elo+
Party 2
Olorun
Olorun
Stills56
Olorun
Level 7
God Stats
0W - 4L
1,084 SR
Queue Stats
2W - 9L
1,116 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Boring-Bassist
Morgan Le Fay
16
5 / 0 / 7
10,669
711
16,303
9,753
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
DiiNiiaX
Neith
16
7 / 0 / 6
10,867
724
16,234
5,690
2,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Idrahnir
Artio
16
1 / 1 / 12
11,239
749
6,229
14,951
15,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
8,414
561
8,789
14,821
9,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 4 / 0
8,308
554
4,528
16,669
8,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Stills56
Olorun
13
0 / 5 / 0
8,833
589
6,169
13,863
5,017
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
13
Kills
1
1
Deaths
13
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Boring-Bassist
Morgan Le Fay
5
0
7
8.5
L
0
4
1
0.13
W
Neith
DiiNiiaX
Neith
7
0
6
10
W
Artio
Idrahnir
Artio
1
1
12
7
L
1
4
0
0.25
L
Olorun
Stills56
Olorun
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,766
Damage
19,486
30,394
Taken
45,353
22,848
Mitigated
22,868
14,061
Healing
7,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Boring-Bassist
Morgan Le Fay
16,303
1,729
113
4,108
9,753
5,017
573
2,529
6,978
57,007
0
L
8,789
995
363
4,357
14,821
9,087
0
7,262
7,559
0
34,142
W
Neith
DiiNiiaX
Neith
16,234
8,194
0
3,000
5,690
2,454
1,832
624
4,816
0
57,927
W
Artio
Idrahnir
Artio
6,229
442
949
5,891
14,951
15,377
124
3,411
8,912
13,220
0
L
4,528
243
0
934
16,669
8,764
0
8,556
8,113
0
13,682
L
Olorun
Stills56
Olorun
6,169
3,253
453
1,222
13,863
5,017
0
7,018
6,845
34,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,775
Gold Earned
25,555
172
Minions Killed
133
10
Camps Cleared
2
882,783
Distance Traveled
739,066
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,669
711
71
5
4
292,712
0
L
Chaac
8,414
561
45
3
1
232,146
4
W
Neith
10,867
724
93
6
6
271,050
3
W
Artio
11,239
749
8
1
0
319,021
5
L
Fenrir
8,308
554
18
1
1
251,469
5
L
Olorun
8,833
589
70
5
0
255,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role