Player Matchup

Chaac
Chaac
NotaaHeroo
Chaac
Level 125
God Stats
0W - 4L
1,262 SR
Queue Stats
43W - 53L
1,401 Elo+
Party 2
Ne Zha
Ne Zha
danik10300
Ne Zha
Level 107
God Stats
1W - 2L
1,643 SR
Queue Stats
23W - 38L
1,336 Elo+
Party 2
Ra
Ra
met8564
Ra
Level 8
God Stats
0W - 2L
1,545 SR
Queue Stats
0W - 5L
1,153 Elo+
Party 2
Team Averages
Level 80
1,483 SR
1,297 Elo+

VS

Team Averages
Level 106
1,500 SR
1,437 Elo+
Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Gilgethan
Sol
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
85W - 139L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 5 / 0
5,833
583
7,597
13,791
10,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
danik10300
Ne Zha
8
0 / 5 / 0
5,730
573
5,619
8,929
2,483
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 6 / 0
6,190
619
5,750
7,694
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
11 / 0 / 5
8,946
895
16,479
9,835
4,892
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
 
Horus
13
4 / 0 / 12
8,195
820
8,426
11,763
11,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 4
7,136
714
1,642
2,867
814
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
16
16
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
11
0
5
13.5
W
Horus
 
Horus
4
0
12
10
W
1
0
4
3
L
Chaac
0
5
0
0
L
Ne Zha
danik10300
Ne Zha
0
5
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,966
Damage
26,547
30,414
Taken
24,465
14,757
Mitigated
17,501
4,166
Healing
10,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
16,479
7,285
0
2,025
9,835
4,892
1,797
1,626
8,061
0
45,270
W
Horus
 
Horus
8,426
3,911
2,025
5,462
11,763
11,795
799
4,150
7,270
0
15,941
W
1,642
364
0
685
2,867
814
151
217
2,532
21,411
0
L
Chaac
7,597
1,744
222
2,695
13,791
10,162
0
994
12,797
0
21,816
L
Ne Zha
danik10300
Ne Zha
5,619
1,118
0
454
8,929
2,483
0
511
8,418
0
14,274
L
5,750
773
700
95
7,694
2,112
120
582
7,112
18,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,753
Gold Earned
24,277
85
Minions Killed
118
2
Camps Cleared
7
451,237
Distance Traveled
521,852
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,946
895
54
5
3
171,469
2
W
Horus
8,195
820
14
1
2
162,992
1
W
Sol
7,136
714
50
5
2
187,391
0
L
Chaac
5,833
583
25
3
1
149,102
5
L
Ne Zha
5,730
573
20
2
1
154,373
1
L
Ra
6,190
619
40
4
0
147,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role