Player Matchup

Fenrir
Fenrir
AstroSturm
Fenrir
Level 121
God Stats
9W - 6L
1,618 SR
Queue Stats
147W - 142L
1,562 Elo+
Party 3
Zhong Kui
Zhong Kui
SPS I Kyzuy
Zhong Kui
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 177L
1,508 Elo+
Party 3
Loki
Loki
SPS I Yxkal
Loki
Level 28
God Stats
18W - 12L
1,537 SR
Queue Stats
47W - 35L
1,496 Elo+
Party 3
Hades
Hades
danni0104Madsend
Hades
Level 48
God Stats
6W - 6L
1,356 SR
Queue Stats
221W - 224L
1,421 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zNxkeZ2875
Ah Muzen Cab
Level 127
God Stats
11W - 10L
1,460 SR
Queue Stats
163W - 153L
1,483 Elo+
Party 3
Team Averages
Level 81
1,494 SR
1,494 Elo+

VS

Team Averages
Level 88
1,516 SR
1,455 Elo+
Sobek
Sobek
SKELLY444
Sobek
Level 148
God Stats
3W - 7L
1,453 SR
Queue Stats
790W - 769L
1,498 Elo+
Party 1
Scylla
Scylla
TTV-tech_mason
Scylla
Level 68
God Stats
2W - 4L
1,398 SR
Queue Stats
68W - 77L
1,404 Elo+
Party 2
Zeus
Zeus
ToEasyKid93
Zeus
Level 22
God Stats
5W - 5L
1,656 SR
Queue Stats
18W - 21L
1,486 Elo+
Party 2
Chaac
Chaac
Twistedef85
Chaac
Level 41
God Stats
5W - 6L
1,596 SR
Queue Stats
27W - 56L
1,388 Elo+
Solo
Rama
Rama
phoenixfires_
Rama
Level 160
God Stats
19W - 16L
1,476 SR
Queue Stats
943W - 986L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AstroSturm
Fenrir
14
7 / 0 / 4
9,635
602
8,266
12,441
12,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
SPS I Kyzuy
Zhong Kui
15
0 / 1 / 3
9,107
569
10,254
12,984
10,481
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 3
7,985
499
2,928
10,880
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 0
8,546
534
8,461
11,138
5,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
zNxkeZ2875
Ah Muzen Cab
17
0 / 0 / 1
10,042
628
11,104
11,571
5,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
SKELLY444
Sobek
9
0 / 3 / 1
6,342
396
3,118
12,255
10,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 6 / 0
5,822
364
1,149
13,277
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 0
7,639
477
10,803
10,825
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 1 / 0
8,204
513
9,271
17,338
17,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 0 / 0
7,679
480
4,852
14,734
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
14
Kills
3
3
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AstroSturm
Fenrir
7
0
4
9
L
Sobek
SKELLY444
Sobek
0
3
1
0.17
W
Zhong Kui
SPS I Kyzuy
Zhong Kui
0
1
3
1.5
W
2
0
3
3.5
L
0
6
0
0
L
2
6
0
0.33
L
1
1
0
1
W
5
2
0
2.5
L
0
0
0
0
W
Ah Muzen Cab
zNxkeZ2875
Ah Muzen Cab
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,013
Damage
29,193
59,014
Taken
68,429
38,351
Mitigated
41,333
32,280
Healing
22,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AstroSturm
Fenrir
8,266
1,916
443
3,752
12,441
12,633
0
5,149
7,292
0
33,113
L
Sobek
SKELLY444
Sobek
3,118
648
0
3,269
12,255
10,087
96
3,021
9,234
20,723
0
W
Zhong Kui
SPS I Kyzuy
Zhong Kui
10,254
3,232
0
9,016
12,984
10,481
0
181
12,803
74,049
0
W
2,928
426
0
4,802
10,880
3,897
0
1,365
9,515
0
62,300
L
1,149
99
0
1,540
13,277
3,858
0
1,942
11,335
31,960
0
L
10,803
2,458
0
1,351
10,825
4,505
0
3,076
7,749
67,656
0
L
9,271
1,927
0
8,699
17,338
17,944
0
9,298
8,040
0
73,225
W
8,461
835
581
5,151
11,138
5,980
1,350
7,825
3,313
59,237
0
L
4,852
4,252
0
7,905
14,734
4,939
0
1,378
13,356
0
71,731
W
Ah Muzen Cab
zNxkeZ2875
Ah Muzen Cab
11,104
5,547
0
8,535
11,571
5,360
972
550
11,021
0
118,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,315
Gold Earned
35,686
553
Minions Killed
430
0
Camps Cleared
0
1,557,471
Distance Traveled
1,467,578
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,635
602
30
2
0
322,865
6
L
Sobek
6,342
396
26
2
0
327,971
2
W
Zhong Kui
9,107
569
135
8
0
257,621
1
W
Loki
7,985
499
103
6
0
341,781
0
L
Scylla
5,822
364
54
3
0
272,513
1
L
Zeus
7,639
477
109
7
0
279,622
5
L
Chaac
8,204
513
115
7
0
306,338
2
W
Hades
8,546
534
89
6
0
288,518
2
L
Rama
7,679
480
126
8
0
281,134
1
W
Ah Muzen Cab
10,042
628
196
12
0
346,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role