Player Matchup

Izanami
Izanami
 
Izanami
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ALEXZ_YTH
King Arthur
Level 87
God Stats
1W - 0L
1,492 SR
Queue Stats
6W - 3L
1,435 Elo+
Party 2
Baba Yaga
Baba Yaga
Calaveitor088
Baba Yaga
Level 153
God Stats
2W - 0L
1,772 SR
Queue Stats
194W - 119L
1,653 Elo+
Party 2
Kali
Kali
IDalex125
Kali
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
186W - 97L
1,797 Elo+
Party 2
Baron Samedi
Baron Samedi
jonilobo69
Baron Samedi
Level 86
God Stats
9W - 4L
1,766 SR
Queue Stats
129W - 115L
1,584 Elo+
Party 2
Team Averages
Level 80
1,606 SR
1,594 Elo+

VS

Team Averages
Level 70
1,501 SR
1,446 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
 
Bastet
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
IazyMonkey
Geb
Level 46
God Stats
2W - 4L
1,336 SR
Queue Stats
106W - 119L
1,376 Elo+
Solo
Agni
Agni
Melonar
Agni
Level 131
God Stats
6W - 4L
1,732 SR
Queue Stats
287W - 358L
1,473 Elo+
Party 1
Nike
Nike
Ta5h4
Nike
Level 48
God Stats
7W - 16L
1,437 SR
Queue Stats
159W - 227L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
6 / 0 / 0
8,699
621
3,816
9,664
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ALEXZ_YTH
King Arthur
12
3 / 1 / 4
7,846
560
7,923
14,089
10,095
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
Calaveitor088
Baba Yaga
14
5 / 1 / 7
8,850
632
11,343
8,436
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
14
7 / 2 / 6
9,018
644
8,498
15,881
6,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
jonilobo69
Baron Samedi
11
0 / 1 / 7
6,728
481
3,842
8,572
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
1 / 1 / 0
6,959
497
2,587
7,313
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
 
Bastet
11
2 / 4 / 0
6,756
483
7,070
14,894
5,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

2
0 / 1 / 0
4,502
322
451
2,308
859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
Melonar
Agni
12
2 / 10 / 0
7,049
504
6,462
12,348
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
Ta5h4
Nike
12
0 / 5 / 1
7,027
502
7,764
12,397
10,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
21
Kills
5
5
Deaths
21
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
0
6
L
Cernunnos
 
Cernunnos
1
1
0
1
L
Bastet
 
Bastet
2
4
0
0.5
W
King Arthur
ALEXZ_YTH
King Arthur
3
1
4
5
W
Baba Yaga
Calaveitor088
Baba Yaga
5
1
7
8.5
W
Kali
7
2
6
5
L
0
1
0
0
L
Agni
Melonar
Agni
2
10
0
0.2
L
Nike
Ta5h4
Nike
0
5
1
0.1
W
Baron Samedi
jonilobo69
Baron Samedi
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,422
Damage
24,334
56,642
Taken
49,260
27,612
Mitigated
24,017
18,300
Healing
8,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,816
2,675
0
4,854
9,664
3,531
1,798
1,389
8,275
0
69,333
L
Cernunnos
 
Cernunnos
2,587
1,095
0
2,466
7,313
2,947
0
2,225
5,088
0
45,518
L
Bastet
 
Bastet
7,070
2,540
0
3,670
14,894
5,408
0
5,661
9,233
0
32,330
W
King Arthur
ALEXZ_YTH
King Arthur
7,923
816
0
3,797
14,089
10,095
87
1,439
12,013
0
44,074
W
Baba Yaga
Calaveitor088
Baba Yaga
11,343
1,255
0
2,948
8,436
3,674
1,560
2,577
5,859
78,006
0
W
Kali
8,498
4,949
0
4,919
15,881
6,836
69
2,131
13,656
0
67,372
L
451
58
0
709
2,308
859
0
619
1,689
3,835
0
L
Agni
Melonar
Agni
6,462
744
0
260
12,348
4,790
0
6,088
6,260
36,803
0
L
Nike
Ta5h4
Nike
7,764
1,915
0
1,750
12,397
10,013
0
592
11,805
6,651
33,766
W
Baron Samedi
jonilobo69
Baron Samedi
3,842
220
178
1,604
8,572
3,476
175
1,168
7,404
27,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,141
Gold Earned
32,293
495
Minions Killed
281
0
Camps Cleared
0
1,423,247
Distance Traveled
1,148,145
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,699
621
136
10
0
255,273
3
L
Cernunnos
6,959
497
85
6
0
267,063
4
L
Bastet
6,756
483
46
3
0
310,866
5
W
King Arthur
7,846
560
81
6
0
285,702
0
W
Baba Yaga
8,850
632
126
9
0
281,179
3
W
Kali
9,018
644
105
8
0
323,101
0
L
Geb
4,502
322
5
0
0
52,759
0
L
Agni
7,049
504
65
5
0
249,497
0
L
Nike
7,027
502
80
6
0
267,960
4
W
Baron Samedi
6,728
481
47
3
0
277,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role