Player Matchup

Cerberus
Cerberus
Deathknight18
Cerberus
Level 14
God Stats
4W - 1L
1,729 SR
Queue Stats
6W - 4L
1,505 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hottieshot
Morgan Le Fay
Level 122
God Stats
2W - 1L
1,585 SR
Queue Stats
31W - 35L
1,491 Elo+
Party 2
Neith
Neith
OldYellr
Neith
Level 48
God Stats
131W - 150L
1,577 SR
Queue Stats
151W - 166L
1,518 Elo+
Party 3
Hercules
Hercules
Proofexy
Hercules
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,419 Elo+
Party 2
Baron Samedi
Baron Samedi
btb7493
Baron Samedi
Level 102
God Stats
23W - 22L
1,500 SR
Queue Stats
195W - 195L
1,515 Elo+
Party 3
Team Averages
Level 68
1,578 SR
1,490 Elo+

VS

Team Averages
Level 68
1,490 SR
1,458 Elo+
Rama
Rama
ChicoS2
Rama
Level 149
God Stats
2W - 2L
1,507 SR
Queue Stats
73W - 51L
1,628 Elo+
Party 4
Ah Puch
Ah Puch
Diegofl20
Ah Puch
Level 29
God Stats
16W - 8L
1,665 SR
Queue Stats
52W - 35L
1,634 Elo+
Party 4
Artio
Artio
NiftyPath
Artio
Level 104
God Stats
3W - 5L
1,539 SR
Queue Stats
72W - 87L
1,333 Elo+
Party 1
Vamana
Vamana
RobbieMacTTV
Vamana
Level 31
God Stats
4W - 4L
1,335 SR
Queue Stats
80W - 105L
1,313 Elo+
Party 1
Nox
Nox
noxgirl69
Nox
Level 26
God Stats
22W - 41L
1,403 SR
Queue Stats
93W - 128L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Deathknight18
Cerberus
19
1 / 0 / 2
12,834
713
5,305
15,323
20,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
Hottieshot
Morgan Le Fay
19
2 / 3 / 2
12,683
705
7,173
7,668
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
OldYellr
Neith
20
2 / 1 / 2
12,839
713
6,234
16,108
7,452
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Proofexy
Hercules
20
4 / 0 / 5
12,996
722
9,346
14,186
18,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
btb7493
Baron Samedi
19
2 / 2 / 3
12,754
709
11,122
13,052
7,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ChicoS2
Rama
20
6 / 4 / 0
13,243
736
20,133
17,076
8,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Diegofl20
Ah Puch
20
0 / 1 / 4
12,175
676
16,270
7,220
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
NiftyPath
Artio
15
0 / 2 / 1
9,897
550
2,957
7,725
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
15
0 / 1 / 0
10,015
556
2,655
4,912
3,571
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
0 / 3 / 1
10,506
584
3,103
10,473
4,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
6
6
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
ChicoS2
Rama
6
4
0
1.5
W
Cerberus
Deathknight18
Cerberus
1
0
2
2
L
Ah Puch
Diegofl20
Ah Puch
0
1
4
2
W
Morgan Le Fay
Hottieshot
Morgan Le Fay
2
3
2
1
L
Artio
NiftyPath
Artio
0
2
1
0.25
W
Neith
OldYellr
Neith
2
1
2
3
W
Hercules
Proofexy
Hercules
4
0
5
6.5
L
Vamana
0
1
0
0
W
Baron Samedi
btb7493
Baron Samedi
2
2
3
1.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,180
Damage
45,118
66,337
Taken
47,406
57,477
Mitigated
23,059
17,292
Healing
11,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
ChicoS2
Rama
20,133
14,130
0
4,570
17,076
8,362
0
7,783
9,052
0
75,300
W
Cerberus
Deathknight18
Cerberus
5,305
441
0
2,192
15,323
20,157
735
4,756
10,263
23,746
0
L
Ah Puch
Diegofl20
Ah Puch
16,270
224
0
1,238
7,220
3,118
0
4,361
2,759
63,694
0
W
Morgan Le Fay
Hottieshot
Morgan Le Fay
7,173
237
725
538
7,668
3,841
1,559
3,594
3,928
56,059
0
L
Artio
NiftyPath
Artio
2,957
588
543
2,688
7,725
3,789
0
3,375
4,131
10,312
0
W
Neith
OldYellr
Neith
6,234
742
45
2,411
16,108
7,452
3,984
3,351
11,461
0
55,273
W
Hercules
Proofexy
Hercules
9,346
3,752
0
7,000
14,186
18,219
633
5,669
8,215
0
21,250
L
Vamana
2,655
1,392
0
1,721
4,912
3,571
0
1,614
3,206
0
12,422
W
Baron Samedi
btb7493
Baron Samedi
11,122
434
1,447
2,934
13,052
7,808
2,302
3,880
8,940
73,425
0
L
3,103
162
0
475
10,473
4,219
0
6,467
3,928
25,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,106
Gold Earned
55,836
414
Minions Killed
298
0
Camps Cleared
0
1,868,671
Distance Traveled
1,250,693
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,243
736
114
6
0
339,748
1
W
Cerberus
12,834
713
50
3
0
348,896
1
L
Ah Puch
12,175
676
117
7
0
369,263
1
W
Morgan Le Fay
12,683
705
128
7
0
361,653
2
L
Artio
9,897
550
13
1
0
152,752
1
W
Neith
12,839
713
102
6
0
380,792
0
W
Hercules
12,996
722
28
2
0
395,210
0
L
Vamana
10,015
556
30
2
0
145,225
1
W
Baron Samedi
12,754
709
106
6
0
382,120
1
L
Nox
10,506
584
24
1
0
243,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role