Player Matchup

Bacchus
Bacchus
AstolfosDaddy
Bacchus
Level 87
God Stats
8W - 8L
1,574 SR
Queue Stats
175W - 197L
1,423 Elo+
Party 1
Medusa
Medusa
HaremAntagonist
Medusa
Level 121
God Stats
18W - 28L
1,476 SR
Queue Stats
69W - 80L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
Murphdaddy999
Danzaburou
Level 145
God Stats
3W - 3L
1,727 SR
Queue Stats
94W - 95L
1,474 Elo+
Party 1
Anubis
Anubis
NJD121298
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Party 1
King Arthur
King Arthur
cukkboy69
King Arthur
Level 45
God Stats
2W - 5L
1,394 SR
Queue Stats
35W - 42L
1,296 Elo+
Solo
Team Averages
Level 84
1,534 SR
1,426 Elo+

VS

Team Averages
Level 96
1,616 SR
1,548 Elo+
Xbalanque
Xbalanque
LargeWrench1086
Xbalanque
Level 128
God Stats
27W - 19L
1,737 SR
Queue Stats
427W - 408L
1,588 Elo+
Solo
Bakasura
Bakasura
Theduck7725
Bakasura
Level 108
God Stats
29W - 20L
1,597 SR
Queue Stats
162W - 160L
1,524 Elo+
Solo
Hel
Hel
Trolling Hitman
Hel
Level 91
God Stats
4W - 1L
1,702 SR
Queue Stats
130W - 106L
1,553 Elo+
Solo
Atlas
Atlas
WattledCarp9770
Atlas
Level 121
God Stats
12W - 5L
1,563 SR
Queue Stats
148W - 131L
1,579 Elo+
Solo
Danzaburou
Danzaburou
silver040
Danzaburou
Level 34
God Stats
18W - 14L
1,480 SR
Queue Stats
52W - 32L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
2 / 2 / 4
8,807
464
5,774
15,708
17,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 3 / 1
8,797
463
9,676
12,790
4,705
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Murphdaddy999
Danzaburou
13
1 / 3 / 5
8,569
451
8,236
14,154
6,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
NJD121298
Anubis
12
0 / 8 / 2
7,477
394
8,890
17,213
7,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
cukkboy69
King Arthur
17
3 / 3 / 0
10,212
537
11,200
22,683
26,345
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LargeWrench1086
Xbalanque
17
1 / 2 / 4
10,858
571
13,997
14,498
6,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Theduck7725
Bakasura
18
6 / 2 / 2
11,179
588
11,423
16,255
8,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 0 / 7
9,290
489
6,938
9,412
6,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 1 / 2
11,010
579
17,434
12,659
6,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
silver040
Danzaburou
14
2 / 4 / 2
9,683
510
10,831
15,032
6,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
9
Kills
19
19
Deaths
9
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
2
2
4
2
L
3
3
1
1.17
W
Xbalanque
LargeWrench1086
Xbalanque
1
2
4
1.5
L
Danzaburou
Murphdaddy999
Danzaburou
1
3
5
1.17
L
Anubis
NJD121298
Anubis
0
8
2
0.13
W
Bakasura
Theduck7725
Bakasura
6
2
2
3.5
W
1
0
7
4.5
W
9
1
2
10
L
King Arthur
cukkboy69
King Arthur
3
3
0
1
W
Danzaburou
silver040
Danzaburou
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,776
Damage
60,623
82,548
Taken
67,856
63,038
Mitigated
34,385
21,304
Healing
22,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
5,774
651
688
2,525
15,708
17,435
130
6,230
8,911
28,900
0
L
9,676
3,496
0
3,163
12,790
4,705
334
4,174
8,566
0
62,577
W
Xbalanque
LargeWrench1086
Xbalanque
13,997
5,318
0
4,020
14,498
6,847
3,353
0
14,498
0
99,642
L
Danzaburou
Murphdaddy999
Danzaburou
8,236
2,683
0
5,132
14,154
6,999
0
2,089
10,875
0
68,334
L
Anubis
NJD121298
Anubis
8,890
239
0
6,176
17,213
7,554
200
11,004
5,579
40,979
0
W
Bakasura
Theduck7725
Bakasura
11,423
6,595
0
3,430
16,255
8,251
102
922
15,333
0
107,663
W
6,938
1,014
3,316
4,663
9,412
6,875
793
3,643
5,769
26,166
0
W
17,434
4,485
0
3,494
12,659
6,389
0
7,101
5,558
82,248
0
L
King Arthur
cukkboy69
King Arthur
11,200
1,178
0
3,620
22,683
26,345
120
875
21,446
0
87,669
W
Danzaburou
silver040
Danzaburou
10,831
5,175
0
4,040
15,032
6,023
560
3,315
11,717
0
58,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,862
Gold Earned
52,020
459
Minions Killed
558
0
Camps Cleared
0
1,748,008
Distance Traveled
1,784,791
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,807
464
37
2
0
385,512
1
L
Medusa
8,797
463
107
6
0
346,331
7
W
Xbalanque
10,858
571
165
9
0
310,556
7
L
Danzaburou
8,569
451
91
5
0
375,486
5
L
Anubis
7,477
394
69
4
0
296,617
4
W
Bakasura
11,179
588
169
9
0
451,907
1
W
Hel
9,290
489
44
2
0
320,277
4
W
Atlas
11,010
579
103
5
0
365,912
0
L
King Arthur
10,212
537
155
8
0
344,062
4
W
Danzaburou
9,683
510
77
4
0
336,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role