Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Mandingosama
Xing Tian
Level 43
God Stats
0W - 1L
1,458 SR
Queue Stats
5W - 5L
1,633 Elo+
Party 2
Ullr
Ullr
Wizard101Pro22
Ullr
Level 88
God Stats
1W - 2L
1,722 SR
Queue Stats
71W - 75L
1,512 Elo+
Party 2
Anubis
Anubis
daylenxd
Anubis
Level 51
God Stats
14W - 7L
1,556 SR
Queue Stats
64W - 70L
1,504 Elo+
Party 2
Nike
Nike
swede6969
Nike
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,525 Elo+
Solo
Team Averages
Level 74
1,547 SR
1,535 Elo+

VS

Team Averages
Level 112
1,588 SR
1,514 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Centmord
Kuzenbo
Level 116
God Stats
5W - 2L
1,676 SR
Queue Stats
197W - 197L
1,561 Elo+
Solo
Ares
Ares
MonMinou
Ares
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,526 Elo+
Party 1
Ah Puch
Ah Puch
velibrian
Ah Puch
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 66L
1,460 Elo+
Solo
Khepri
Khepri
zXDIABEETUSXz
Khepri
Level 157
God Stats
5W - 1L
1,763 SR
Queue Stats
56W - 54L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
4 / 4 / 2
11,626
484
16,790
24,819
11,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Xing Tian
Mandingosama
Xing Tian
12
0 / 6 / 1
8,795
366
3,870
24,186
19,866
15
1 / 11 / 0
9,557
398
6,400
24,414
9,390
Anubis
daylenxd
Anubis
18
4 / 7 / 1
12,481
520
14,690
21,372
12,592
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
19
0 / 4 / 5
12,193
508
12,959
19,478
13,582
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
10 / 1 / 9
12,836
535
26,249
17,927
11,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Centmord
Kuzenbo
20
5 / 1 / 7
13,597
567
12,869
18,162
32,569
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
20
6 / 3 / 8
12,793
533
16,513
26,217
28,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
velibrian
Ah Puch
18
5 / 3 / 8
12,285
512
13,471
16,142
7,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 1 / 13
12,248
510
9,586
19,208
25,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
9
Kills
29
32
Deaths
9
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
4
2
1.25
W
Xbalanque
 
Xbalanque
10
1
9
14.5
W
Kuzenbo
Centmord
Kuzenbo
5
1
7
8.5
L
Xing Tian
Mandingosama
Xing Tian
0
6
1
0.08
W
Ares
6
3
8
3.33
L
1
11
0
0.09
L
Anubis
daylenxd
Anubis
4
7
1
0.64
L
Nike
0
4
5
0.63
W
Ah Puch
velibrian
Ah Puch
5
3
8
3
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,709
Damage
78,688
114,269
Taken
97,656
66,941
Mitigated
105,800
18,019
Healing
28,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
16,790
7,874
0
3,385
24,819
11,511
794
9,041
15,778
0
86,099
W
Xbalanque
 
Xbalanque
26,249
13,860
0
8,042
17,927
11,345
6,663
6,054
10,840
0
129,159
W
Kuzenbo
Centmord
Kuzenbo
12,869
3,262
0
4,197
18,162
32,569
1,211
3,147
14,205
90,498
0
L
Xing Tian
Mandingosama
Xing Tian
3,870
513
0
2,800
24,186
19,866
342
4,053
20,133
23,602
0
W
Ares
16,513
1,277
0
3,990
26,217
28,035
756
6,009
19,478
90,994
0
L
6,400
1,956
0
3,055
24,414
9,390
790
10,840
13,574
0
59,802
L
Anubis
daylenxd
Anubis
14,690
1,075
0
7,802
21,372
12,592
0
13,755
7,617
93,499
0
L
Nike
12,959
1,417
0
977
19,478
13,582
728
14,750
4,728
11,557
87,635
W
Ah Puch
velibrian
Ah Puch
13,471
758
0
7,633
16,142
7,954
2,198
2,900
12,745
80,771
0
W
9,586
477
1,133
3,527
19,208
25,897
614
5,227
13,538
35,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,652
Gold Earned
63,759
607
Minions Killed
628
0
Camps Cleared
0
1,935,717
Distance Traveled
2,275,549
3
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,626
484
149
6
0
369,448
0
W
Xbalanque
12,836
535
177
7
0
415,806
3
W
Kuzenbo
13,597
567
165
7
0
435,303
7
L
Xing Tian
8,795
366
29
1
0
405,577
0
W
Ares
12,793
533
117
5
0
486,860
4
L
Ullr
9,557
398
89
4
0
358,542
2
L
Anubis
12,481
520
168
7
0
385,225
0
L
Nike
12,193
508
172
7
0
416,925
1
W
Ah Puch
12,285
512
139
6
0
492,414
6
W
Khepri
12,248
510
30
1
0
445,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role