Player Matchup

The Morrigan
The Morrigan
Drag Medic
The Morrigan
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 290L
1,489 Elo+
Solo
Ares
Ares
GrbageTeamGG
Ares
Level 151
God Stats
4W - 6L
1,773 SR
Queue Stats
606W - 646L
1,473 Elo+
Solo
Cernunnos
Cernunnos
Plump Cuhwala
Cernunnos
Level 109
God Stats
8W - 4L
1,737 SR
Queue Stats
123W - 151L
1,513 Elo+
Party 1
Vamana
Vamana
Ur2eZ_4_Me
Vamana
Level 144
God Stats
23W - 11L
1,719 SR
Queue Stats
138W - 118L
1,546 Elo+
Solo
Zeus
Zeus
VoW x Unknown
Zeus
Level 126
God Stats
13W - 9L
1,589 SR
Queue Stats
260W - 287L
1,498 Elo+
Party 1
Team Averages
Level 138
1,664 SR
1,504 Elo+

VS

Team Averages
Level 95
1,433 SR
1,474 Elo+
Xbalanque
Xbalanque
Derek704
Xbalanque
Level 120
God Stats
0W - 3L
1,310 SR
Queue Stats
18W - 27L
1,459 Elo+
Solo
Janus
Janus
JuIien
Janus
Level 147
God Stats
2W - 4L
1,500 SR
Queue Stats
105W - 91L
1,577 Elo+
Solo
Anubis
Anubis
Leo-Russian-
Anubis
Level 61
God Stats
0W - 2L
1,389 SR
Queue Stats
16W - 10L
1,513 Elo+
Solo
Bellona
Bellona
datF1YA
Bellona
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
149W - 175L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
forestking96
Baron Samedi
Level 36
God Stats
24W - 37L
1,466 SR
Queue Stats
157W - 203L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Drag Medic
The Morrigan
20
5 / 4 / 10
14,946
747
15,959
17,347
8,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 5 / 12
13,510
676
15,150
28,116
35,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Plump Cuhwala
Cernunnos
20
5 / 3 / 8
14,364
718
13,858
16,340
7,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Ur2eZ_4_Me
Vamana
20
8 / 1 / 16
16,766
838
35,614
35,500
34,429
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 1 / 9
15,473
774
25,683
15,642
6,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Derek704
Xbalanque
20
1 / 3 / 7
13,147
657
20,916
24,576
11,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
JuIien
Janus
20
7 / 5 / 3
13,994
700
26,677
20,395
9,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
17
1 / 7 / 3
11,686
584
6,866
19,869
11,955
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
datF1YA
Bellona
19
4 / 7 / 2
12,764
638
11,173
30,125
34,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
forestking96
Baron Samedi
17
0 / 8 / 3
11,212
561
5,887
26,838
19,317
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
31
30
Kills
13
14
Deaths
30
55
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Derek704
Xbalanque
1
3
7
1.5
W
The Morrigan
Drag Medic
The Morrigan
5
4
10
2.5
W
4
5
12
2
L
Janus
JuIien
Janus
7
5
3
1.7
L
Anubis
1
7
3
0.36
W
Cernunnos
Plump Cuhwala
Cernunnos
5
3
8
3
W
Vamana
Ur2eZ_4_Me
Vamana
8
1
16
16
W
8
1
9
12.5
L
Bellona
datF1YA
Bellona
4
7
2
0.71
L
Baron Samedi
forestking96
Baron Samedi
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,264
Damage
71,519
112,945
Taken
121,803
92,746
Mitigated
86,911
24,965
Healing
22,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Derek704
Xbalanque
20,916
6,963
0
5,088
24,576
11,721
1,212
10,890
13,310
0
79,605
W
The Morrigan
Drag Medic
The Morrigan
15,959
1,354
0
2,391
17,347
8,879
1,637
6,131
11,216
56,753
0
W
15,150
177
0
3,327
28,116
35,475
195
11,631
16,485
23,901
0
L
Janus
JuIien
Janus
26,677
684
0
2,114
20,395
9,711
49
10,377
9,356
80,931
0
L
Anubis
6,866
94
0
3,025
19,869
11,955
180
7,722
11,989
35,339
0
W
Cernunnos
Plump Cuhwala
Cernunnos
13,858
8,882
0
1,868
16,340
7,349
5,787
7,334
9,006
0
52,027
W
Vamana
Ur2eZ_4_Me
Vamana
35,614
19,323
1,753
13,021
35,500
34,429
3,892
7,032
28,228
10,839
88,874
W
25,683
1,879
0
2,605
15,642
6,614
2,358
7,302
8,340
96,773
0
L
Bellona
datF1YA
Bellona
11,173
2,681
488
5,320
30,125
34,207
0
14,908
14,448
0
40,731
L
Baron Samedi
forestking96
Baron Samedi
5,887
36
2,103
4,350
26,838
19,317
0
14,795
11,618
22,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,059
Gold Earned
62,803
423
Minions Killed
351
0
Camps Cleared
0
2,039,540
Distance Traveled
1,748,798
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
13,147
657
101
5
0
398,438
1
W
The Morrigan
14,946
747
91
5
0
403,784
2
W
Ares
13,510
676
8
0
0
406,071
4
L
Janus
13,994
700
125
6
0
404,392
0
L
Anubis
11,686
584
53
3
0
237,885
1
W
Cernunnos
14,364
718
78
4
0
321,473
0
W
Vamana
16,766
838
99
5
0
471,982
0
W
Zeus
15,473
774
147
7
0
436,230
4
L
Bellona
12,764
638
50
3
0
379,931
4
L
Baron Samedi
11,212
561
22
1
0
328,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role