Player Matchup

Achilles
Achilles
Blackstar-MVP
Achilles
Level 38
God Stats
2W - 0L
1,714 SR
Queue Stats
61W - 68L
1,452 Elo+
Party 1
Izanami
Izanami
Kuromaki1
Izanami
Level 103
God Stats
24W - 31L
1,455 SR
Queue Stats
471W - 480L
1,486 Elo+
Party 1
Athena
Athena
McJoeJoeJoe
Athena
Level 149
God Stats
3W - 4L
1,273 SR
Queue Stats
119W - 79L
1,545 Elo+
Party 2
Ullr
Ullr
Runaah
Ullr
Level 28
God Stats
5W - 2L
1,612 SR
Queue Stats
53W - 35L
1,574 Elo+
Party 2
The Morrigan
The Morrigan
Sadyah
The Morrigan
Level 123
God Stats
4W - 1L
1,637 SR
Queue Stats
213W - 221L
1,485 Elo+
Party 1
Team Averages
Level 88
1,538 SR
1,508 Elo+

VS

Team Averages
Level 82
1,384 SR
1,430 Elo+
Apollo
Apollo
DarkViperVII
Apollo
Level 130
God Stats
2W - 7L
1,438 SR
Queue Stats
430W - 448L
1,506 Elo+
Party 3
Bacchus
Bacchus
I2EVoLuTol1
Bacchus
Level 47
God Stats
33W - 44L
1,436 SR
Queue Stats
266W - 320L
1,310 Elo+
Solo
Vamana
Vamana
Symphoniess
Vamana
Level 129
God Stats
5W - 5L
1,572 SR
Queue Stats
282W - 255L
1,514 Elo+
Party 3
Janus
Janus
Voltehre
Janus
Level 85
God Stats
1W - 2L
1,276 SR
Queue Stats
91W - 101L
1,499 Elo+
Party 3
Amaterasu
Amaterasu
WitchZe
Amaterasu
Level 18
God Stats
1W - 5L
1,198 SR
Queue Stats
29W - 45L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blackstar-MVP
Achilles
9
2 / 0 / 1
5,414
541
4,871
6,053
3,351
Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Kuromaki1
Izanami
10
0 / 0 / 2
5,992
599
3,148
4,803
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
8
2 / 1 / 0
5,708
571
2,519
7,614
4,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
Runaah
Ullr
9
0 / 1 / 1
5,354
535
2,244
5,589
2,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Sadyah
The Morrigan
9
1 / 1 / 2
5,363
536
3,901
5,134
1,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
0 / 1 / 1
4,859
486
2,713
4,118
1,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
I2EVoLuTol1
Bacchus
8
1 / 1 / 0
5,206
521
2,528
5,692
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
10
2 / 0 / 0
5,708
571
3,849
8,366
3,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Voltehre
Janus
8
0 / 1 / 2
4,687
469
1,816
3,902
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
WitchZe
Amaterasu
9
0 / 2 / 0
5,154
515
2,631
7,620
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
3
3
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
Blackstar-MVP
Achilles
2
0
1
2.5
L
Apollo
0
1
1
0.5
L
Bacchus
I2EVoLuTol1
Bacchus
1
1
0
1
W
Izanami
Kuromaki1
Izanami
0
0
2
1
W
Athena
2
1
0
2
W
Ullr
Runaah
Ullr
0
1
1
0.5
W
The Morrigan
Sadyah
The Morrigan
1
1
2
2
L
Vamana
2
0
0
2
L
Janus
Voltehre
Janus
0
1
2
1
L
Amaterasu
WitchZe
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,683
Damage
13,537
29,193
Taken
29,698
13,298
Mitigated
12,397
9,883
Healing
9,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Blackstar-MVP
Achilles
4,871
1,767
0
1,775
6,053
3,351
0
279
5,774
0
20,036
L
Apollo
2,713
1,788
0
850
4,118
1,221
0
1,220
2,898
0
33,080
L
Bacchus
I2EVoLuTol1
Bacchus
2,528
245
0
2,356
5,692
3,356
0
896
4,796
21,662
0
W
Izanami
Kuromaki1
Izanami
3,148
2,370
0
2,502
4,803
1,529
1,284
733
4,070
0
52,819
W
Athena
2,519
1,225
1,389
2,627
7,614
4,451
0
1,773
5,841
14,822
0
W
Ullr
Runaah
Ullr
2,244
475
0
444
5,589
2,116
0
1,426
4,163
0
34,934
W
The Morrigan
Sadyah
The Morrigan
3,901
597
17
1,129
5,134
1,851
0
133
5,001
28,582
615
L
Vamana
3,849
2,549
0
1,920
8,366
3,501
0
1,766
6,600
0
42,914
L
Janus
Voltehre
Janus
1,816
339
0
540
3,902
1,292
0
1,548
2,354
27,298
0
L
Amaterasu
WitchZe
Amaterasu
2,631
1,128
0
3,507
7,620
3,027
63
501
7,119
0
27,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,831
Gold Earned
25,614
282
Minions Killed
280
0
Camps Cleared
0
944,332
Distance Traveled
982,457
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,414
541
39
4
0
182,920
2
L
Apollo
4,859
486
62
6
0
178,703
3
L
Bacchus
5,206
521
48
5
0
197,624
1
W
Izanami
5,992
599
100
10
0
175,884
2
W
Athena
5,708
571
28
3
0
201,469
3
W
Ullr
5,354
535
62
6
0
194,846
2
W
The Morrigan
5,363
536
53
5
0
189,213
2
L
Vamana
5,708
571
91
9
0
243,737
1
L
Janus
4,687
469
27
3
0
172,418
2
L
Amaterasu
5,154
515
52
5
0
189,975
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role