Player Matchup

Neith
Neith
DNXxZ
Neith
Level 78
God Stats
1W - 0L
1,258 SR
Queue Stats
6W - 3L
1,765 Elo+
Party 1
Jing Wei
Jing Wei
Riedle06
Jing Wei
Level 131
God Stats
8W - 8L
1,647 SR
Queue Stats
234W - 218L
1,481 Elo+
Party 1
Hun Batz
Hun Batz
Scopeandrun
Hun Batz
Level 60
God Stats
1W - 0L
1,525 SR
Queue Stats
114W - 122L
1,413 Elo+
Solo
Hades
Hades
Uktena_KW
Hades
Level 139
God Stats
49W - 36L
1,536 SR
Queue Stats
847W - 794L
1,450 Elo+
Party 1
Geb
Geb
clytonxu167
Geb
Level 158
God Stats
17W - 13L
1,571 SR
Queue Stats
363W - 338L
1,485 Elo+
Party 1
Team Averages
Level 113
1,507 SR
1,519 Elo+

VS

Team Averages
Level 94
1,547 SR
1,426 Elo+
Hades
Hades
A6peppo
Hades
Level 77
God Stats
14W - 12L
1,761 SR
Queue Stats
133W - 139L
1,463 Elo+
Solo
Loki
Loki
Dr-Boom59
Loki
Level 141
God Stats
128W - 108L
1,500 SR
Queue Stats
438W - 439L
1,391 Elo+
Solo
Neith
Neith
HeldStarfish134
Neith
Level 101
God Stats
269W - 264L
1,525 SR
Queue Stats
433W - 475L
1,426 Elo+
Solo
Ymir
Ymir
sevastyan-_-
Ymir
Level 67
God Stats
35W - 44L
1,448 SR
Queue Stats
439W - 487L
1,433 Elo+
Party 2
He Bo
He Bo
spyrojules
He Bo
Level 83
God Stats
8W - 7L
1,500 SR
Queue Stats
648W - 716L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DNXxZ
Neith
11
0 / 0 / 0
5,699
570
2,024
4,615
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jing Wei
Riedle06
Jing Wei
10
3 / 0 / 0
5,770
577
7,192
6,284
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
Scopeandrun
Hun Batz
8
1 / 0 / 1
5,279
528
1,604
5,610
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Uktena_KW
Hades
9
1 / 0 / 2
5,535
554
2,605
3,059
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 4
5,195
520
4,236
5,362
3,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
A6peppo
Hades
9
0 / 0 / 0
5,220
522
3,098
5,986
2,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
12
0 / 0 / 0
6,396
640
1,936
4,292
1,556
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 0
5,118
512
2,967
5,512
1,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

4
0 / 1 / 0
4,123
412
668
4,785
2,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
7
0 / 3 / 0
4,617
462
2,066
7,329
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
5
Kills
0
0
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hades
A6peppo
Hades
0
0
0
0
W
Neith
DNXxZ
Neith
0
0
0
0
L
Loki
0
0
0
0
L
0
1
0
0
W
Jing Wei
Riedle06
Jing Wei
3
0
0
3
W
Hun Batz
Scopeandrun
Hun Batz
1
0
1
1.5
W
Hades
Uktena_KW
Hades
1
0
2
2
W
0
0
4
2
L
0
1
0
0
L
He Bo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,661
Damage
10,735
24,930
Taken
27,904
10,474
Mitigated
10,478
12,173
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
A6peppo
Hades
3,098
190
17
3,318
5,986
2,660
82
2,925
2,847
32,559
0
W
Neith
DNXxZ
Neith
2,024
1,035
0
2,735
4,615
1,928
0
76
4,539
0
44,633
L
Loki
1,936
112
0
1,035
4,292
1,556
0
0
4,292
0
51,264
L
2,967
840
0
2,221
5,512
1,987
0
763
4,749
0
30,889
W
Jing Wei
Riedle06
Jing Wei
7,192
5,393
0
2,440
6,284
2,034
28
1,609
4,675
0
41,353
W
Hun Batz
Scopeandrun
Hun Batz
1,604
604
0
2,789
5,610
1,954
0
406
5,204
0
25,099
W
Hades
Uktena_KW
Hades
2,605
191
58
1,649
3,059
1,310
0
1,241
1,818
32,333
0
W
4,236
1,263
0
2,502
5,362
3,248
0
2,500
2,862
9,755
0
L
668
258
0
1,150
4,785
2,233
0
1,341
3,404
4,063
0
L
He Bo
2,066
196
0
2,586
7,329
2,042
0
1,528
5,771
25,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,478
Gold Earned
25,474
302
Minions Killed
269
0
Camps Cleared
0
917,459
Distance Traveled
842,729
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,220
522
48
5
0
188,592
0
W
Neith
5,699
570
87
9
0
154,219
3
L
Loki
6,396
640
109
11
0
194,713
4
L
Neith
5,118
512
61
6
0
174,799
0
W
Jing Wei
5,770
577
72
7
0
166,953
3
W
Hun Batz
5,279
528
59
6
0
213,489
0
W
Hades
5,535
554
76
8
0
189,101
4
W
Geb
5,195
520
8
1
0
193,697
2
L
Ymir
4,123
412
7
1
0
93,912
1
L
He Bo
4,617
462
44
4
0
190,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role