Player Matchup

Hercules
Hercules
Hanzowned
Hercules
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,501 Elo+
Party 1
Medusa
Medusa
JaII3n
Medusa
Level 87
God Stats
1W - 2L
1,682 SR
Queue Stats
144W - 135L
1,553 Elo+
Party 1
Heimdallr
Heimdallr
Madetjuh
Heimdallr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,367 Elo+
Solo
Agni
Agni
Pappasha1
Agni
Level 114
God Stats
8W - 12L
1,847 SR
Queue Stats
467W - 465L
1,498 Elo+
Solo
Tyr
Tyr
pro100nalim
Tyr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 84L
1,486 Elo+
Solo
Team Averages
Level 91
1,606 SR
1,481 Elo+

VS

Team Averages
Level 122
1,508 SR
1,477 Elo+
Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bloxas
Bacchus
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Nox
Nox
Gk_Prediction
Nox
Level 128
God Stats
4W - 2L
1,267 SR
Queue Stats
152W - 159L
1,485 Elo+
Solo
Mulan
Mulan
LCP1720
Mulan
Level 160
God Stats
4W - 5L
1,625 SR
Queue Stats
446W - 470L
1,427 Elo+
Solo
Jormungandr
Jormungandr
YaPasDePanneaux
Jormungandr
Level 74
God Stats
1W - 0L
1,647 SR
Queue Stats
26W - 29L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hanzowned
Hercules
11
2 / 2 / 1
6,043
1,209
3,040
8,469
5,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
JaII3n
Medusa
11
1 / 2 / 2
5,619
1,124
6,107
4,876
2,173
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
Madetjuh
Heimdallr
12
1 / 2 / 3
5,913
1,183
6,944
5,724
2,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Agni
10
0 / 3 / 2
5,145
1,029
7,641
5,887
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
4,412
882
0
0
0
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 1 / 7
6,568
1,314
6,350
4,883
2,799
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Bloxas
Bacchus
10
3 / 1 / 2
5,976
1,195
4,016
6,870
7,635
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 6
6,185
1,237
2,369
3,854
2,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
LCP1720
Mulan
11
1 / 1 / 8
5,892
1,178
4,049
6,900
8,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
YaPasDePanneaux
Jormungandr
10
1 / 1 / 5
5,714
1,143
5,718
6,114
6,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
4
Kills
9
9
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
7
5.5
W
Bacchus
Bloxas
Bacchus
3
1
2
4
W
2
1
6
5
L
Hercules
Hanzowned
Hercules
2
2
1
1.25
L
Medusa
JaII3n
Medusa
1
2
2
1
W
Mulan
LCP1720
Mulan
1
1
8
5
L
Heimdallr
Madetjuh
Heimdallr
1
2
3
1.25
L
Agni
0
3
2
0.33
W
Jormungandr
YaPasDePanneaux
Jormungandr
1
1
5
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,732
Damage
22,502
24,956
Taken
28,621
13,151
Mitigated
27,457
8,923
Healing
8,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,350
3,955
305
964
4,883
2,799
810
1,340
3,543
0
19,101
W
Bacchus
Bloxas
Bacchus
4,016
593
522
687
6,870
7,635
0
1,694
5,176
4,701
0
W
2,369
454
458
633
3,854
2,233
459
1,397
2,457
9,698
0
L
Hercules
Hanzowned
Hercules
3,040
1,160
176
3,451
8,469
5,686
0
3,932
4,421
0
4,584
L
Medusa
JaII3n
Medusa
6,107
3,178
715
1,075
4,876
2,173
0
2,570
2,182
0
14,356
W
Mulan
LCP1720
Mulan
4,049
624
1,041
1,190
6,900
8,117
153
1,408
5,492
0
5,316
L
Heimdallr
Madetjuh
Heimdallr
6,944
3,154
0
1,385
5,724
2,824
0
2,969
2,694
0
15,618
L
Agni
7,641
424
1,039
1,082
5,887
2,468
0
2,632
3,226
12,376
0
W
Jormungandr
YaPasDePanneaux
Jormungandr
5,718
2,247
1,105
1,622
6,114
6,673
314
1,802
4,312
9,040
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,132
Gold Earned
30,335
48
Minions Killed
63
0
Camps Cleared
0
452,019
Distance Traveled
509,157
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,568
1,314
36
7
0
103,700
0
W
Bacchus
5,976
1,195
0
0
0
97,505
3
W
Nox
6,185
1,237
18
4
0
108,348
0
L
Hercules
6,043
1,209
2
0
0
106,736
0
L
Medusa
5,619
1,124
10
2
0
115,372
1
W
Mulan
5,892
1,178
2
0
0
99,663
3
L
Heimdallr
5,913
1,183
28
6
0
116,983
1
L
Agni
5,145
1,029
8
2
0
112,053
1
W
Jormungandr
5,714
1,143
7
1
0
99,941
0
L
Tyr
4,412
882
0
0
0
875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role