Player Matchup

Poseidon
Poseidon
Platinum IV
ImussyI
Poseidon
Platinum IV
Level 157
God Stats
10W - 6L
1,657 SR
Queue Stats
214W - 219L
1,498 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Inquisitorxq
Hou Yi
Gold IV
Level 124
God Stats
3W - 5L
1,642 SR
Queue Stats
252W - 246L
1,482 MMR
Solo
Achilles
Achilles
Platinum IV
Kolus
Achilles
Platinum IV
Level 160
God Stats
6W - 3L
1,486 SR
Queue Stats
264W - 259L
1,383 MMR
Solo
Khepri
Khepri
Gold V
Nekomig
Khepri
Gold V
Level 142
God Stats
11W - 8L
1,756 SR
Queue Stats
144W - 141L
1,368 MMR
Solo
Nemesis
Nemesis
Gold IV
WatermelonGL
Nemesis
Gold IV
Level 157
God Stats
3W - 1L
1,504 SR
Queue Stats
43W - 39L
1,447 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,609 SR
1,435 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,600 SR
1,463 MMR
Geb
Geb
Bronze III
 
Geb
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver III
Hope2Live
Mercury
Silver III
Level 147
God Stats
26W - 11L
1,923 SR
Queue Stats
203W - 186L
1,485 MMR
Solo
Neith
Neith
Gold IV
M1ssT0xic
Neith
Gold IV
Level 124
God Stats
20W - 21L
1,510 SR
Queue Stats
313W - 314L
1,457 MMR
Solo
Ra
Ra
Gold IV
Mo0ks
Ra
Gold IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 219L
1,377 MMR
Solo
Zeus
Zeus
Gold I
piskopat993
Zeus
Gold I
Level 155
God Stats
85W - 85L
1,569 SR
Queue Stats
757W - 775L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ImussyI
Poseidon
11
4 / 0 / 1
6,522
593
5,007
3,277
1,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
10
0 / 0 / 0
5,534
503
3,100
4,971
1,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
Kolus
Achilles
10
1 / 1 / 0
5,469
497
3,758
8,288
5,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
Nekomig
Khepri
9
1 / 1 / 3
5,474
498
2,384
4,337
2,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
WatermelonGL
Nemesis
10
1 / 3 / 5
5,712
519
4,932
8,909
3,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
King ArthurBaron SamediAthena

VS

Bans
ThothCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 2 / 2
5,089
463
1,994
9,264
5,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Hope2Live
Mercury
10
2 / 2 / 1
6,112
556
2,505
7,517
2,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
M1ssT0xic
Neith
11
2 / 0 / 0
5,909
537
3,599
4,171
1,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ra
11
0 / 1 / 0
6,023
548
2,110
4,939
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 1
6,178
562
6,118
6,820
2,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
7
Kills
5
5
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
2
0.5
L
Mercury
Hope2Live
Mercury
2
2
1
1.25
W
Poseidon
ImussyI
Poseidon
4
0
1
4.5
W
Hou Yi
0
0
0
0
W
Achilles
Kolus
Achilles
1
1
0
1
L
Neith
M1ssT0xic
Neith
2
0
0
2
L
Ra
0
1
0
0
W
Khepri
Nekomig
Khepri
1
1
3
2.5
W
Nemesis
WatermelonGL
Nemesis
1
3
5
1.17
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,181
Damage
16,326
29,782
Taken
32,711
14,192
Mitigated
14,342
6,105
Healing
10,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,994
377
0
2,038
9,264
5,411
0
3,107
6,157
12,067
0
L
Mercury
Hope2Live
Mercury
2,505
889
0
750
7,517
2,936
0
1,238
6,279
0
48,575
W
Poseidon
ImussyI
Poseidon
5,007
1,253
0
680
3,277
1,181
0
1,405
1,872
57,159
0
W
Hou Yi
3,100
1,477
0
1,022
4,971
1,825
0
636
4,335
0
40,463
W
Achilles
Kolus
Achilles
3,758
360
0
1,669
8,288
5,786
0
5,935
2,353
0
29,517
L
Neith
M1ssT0xic
Neith
3,599
1,664
0
1,507
4,171
1,459
0
900
3,271
0
48,798
L
Ra
2,110
114
165
2,117
4,939
2,123
0
2,146
2,793
49,610
0
W
Khepri
Nekomig
Khepri
2,384
453
0
1,933
4,337
2,213
0
610
3,727
14,299
0
W
Nemesis
WatermelonGL
Nemesis
4,932
1,725
0
801
8,909
3,187
0
1,636
7,273
0
36,429
L
6,118
1,731
0
3,850
6,820
2,413
0
0
6,448
35,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,711
Gold Earned
29,311
330
Minions Killed
366
0
Camps Cleared
0
1,114,700
Distance Traveled
1,092,001
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,089
463
17
2
0
206,668
3
L
Mercury
6,112
556
97
9
0
259,263
0
W
Poseidon
6,522
593
98
9
0
232,785
5
W
Hou Yi
5,534
503
96
9
0
188,483
4
W
Achilles
5,469
497
55
5
0
223,972
0
L
Neith
5,909
537
97
9
0
210,357
1
L
Ra
6,023
548
95
9
0
225,176
3
W
Khepri
5,474
498
19
2
0
229,009
4
W
Nemesis
5,712
519
62
6
0
240,451
2
L
Zeus
6,178
562
60
5
0
190,537
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role