Player Matchup

King Arthur
King Arthur
AMEliiiii
King Arthur
Level 24
God Stats
1W - 3L
1,402 SR
Queue Stats
7W - 22L
1,280 Elo+
Party 1
Kuzenbo
Kuzenbo
MightyBeowulf12
Kuzenbo
Level 123
God Stats
17W - 23L
1,452 SR
Queue Stats
594W - 624L
1,415 Elo+
Solo
Danzaburou
Danzaburou
Wonnevell
Danzaburou
Level 40
God Stats
4W - 6L
1,456 SR
Queue Stats
139W - 130L
1,462 Elo+
Solo
Ra
Ra
lerollman
Ra
Level 115
God Stats
6W - 5L
1,406 SR
Queue Stats
9W - 11L
1,291 Elo+
Solo
Ao Kuang
Ao Kuang
吹个比巴卜
Ao Kuang
Level 35
God Stats
0W - 2L
1,277 SR
Queue Stats
8W - 25L
1,296 Elo+
Party 1
Team Averages
Level 67
1,399 SR
1,349 Elo+

VS

Team Averages
Level 57
1,448 SR
1,492 Elo+
Bastet
Bastet
 
Bastet
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
CurttheHuman
Odin
Level 142
God Stats
2W - 2L
1,354 SR
Queue Stats
38W - 22L
1,629 Elo+
Solo
Kukulkan
Kukulkan
DevilFunk
Kukulkan
Level 34
God Stats
9W - 15L
1,303 SR
Queue Stats
20W - 34L
1,326 Elo+
Party 2
Discordia
Discordia
Grzli
Discordia
Level 36
God Stats
11W - 12L
1,586 SR
Queue Stats
267W - 241L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AMEliiiii
King Arthur
15
0 / 3 / 2
9,344
934
6,761
21,808
20,865
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 4 / 1
10,463
1,046
13,610
18,028
26,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Wonnevell
Danzaburou
16
0 / 2 / 4
9,902
990
12,582
11,784
6,171
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 6 / 2
10,037
1,004
7,051
11,015
5,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
15
1 / 4 / 2
9,751
975
7,365
15,133
6,944
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

203

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
5 / 0 / 13
11,994
1,199
21,626
16,091
13,848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
 
Thanatos
16
4 / 4 / 8
10,639
1,064
8,263
12,350
5,616
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
3 / 0 / 13
10,823
1,082
11,516
12,766
13,602
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
DevilFunk
Kukulkan
16
1 / 0 / 11
10,515
1,052
17,096
5,390
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Grzli
Discordia
17
6 / 1 / 9
11,269
1,127
15,387
5,734
2,541
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
5
Kills
19
19
Deaths
5
11
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
13
11.5
W
Thanatos
 
Thanatos
4
4
8
2
L
King Arthur
AMEliiiii
King Arthur
0
3
2
0.33
W
3
0
13
9.5
W
Kukulkan
DevilFunk
Kukulkan
1
0
11
6.5
W
Discordia
Grzli
Discordia
6
1
9
10.5
L
4
4
1
1.13
L
Danzaburou
Wonnevell
Danzaburou
0
2
4
1
L
0
6
2
0.17
L
Ao Kuang
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,369
Damage
73,888
77,768
Taken
52,331
65,893
Mitigated
38,326
7,269
Healing
12,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
21,626
6,844
1,640
3,114
16,091
13,848
0
8,202
7,889
0
37,958
W
Thanatos
 
Thanatos
8,263
2,869
0
4,606
12,350
5,616
0
6,658
5,692
0
18,437
L
King Arthur
AMEliiiii
King Arthur
6,761
511
0
0
21,808
20,865
0
12,251
9,557
0
11,935
W
11,516
2,915
0
1,790
12,766
13,602
0
5,276
7,490
5,387
21,188
W
Kukulkan
DevilFunk
Kukulkan
17,096
1,058
0
0
5,390
2,719
0
3,928
1,462
46,006
0
W
Discordia
Grzli
Discordia
15,387
1,470
264
946
5,734
2,541
0
3,455
2,279
25,373
0
L
13,610
3,786
103
800
18,028
26,128
0
7,436
10,592
23,906
2,138
L
Danzaburou
Wonnevell
Danzaburou
12,582
6,201
0
1,420
11,784
6,171
0
5,044
6,740
0
36,516
L
7,051
846
1,459
937
11,015
5,785
0
3,366
7,649
43,763
0
L
Ao Kuang
7,365
2,061
0
2,550
15,133
6,944
0
6,409
8,724
16,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,497
Gold Earned
55,240
220
Minions Killed
201
9
Camps Cleared
4
983,325
Distance Traveled
1,069,487
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,994
1,199
41
4
0
255,199
0
W
Thanatos
10,639
1,064
27
3
0
201,020
0
L
King Arthur
9,344
934
13
1
0
211,091
0
W
Odin
10,823
1,082
45
5
1
213,272
0
W
Kukulkan
10,515
1,052
74
7
3
205,966
0
W
Discordia
11,269
1,127
14
1
0
194,030
0
L
Kuzenbo
10,463
1,046
17
2
2
173,232
1
L
Danzaburou
9,902
990
61
6
1
187,644
0
L
Ra
10,037
1,004
103
10
1
199,806
0
L
Ao Kuang
9,751
975
26
3
5
211,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role