Player Matchup

Bastet
Bastet
Bronze V
 
Bastet
Bronze V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
Ober_Fussmeister
Baron Samedi
Gold II
Level 160
God Stats
7W - 5L
1,460 SR
Queue Stats
255W - 241L
1,571 MMR
Solo
Poseidon
Poseidon
Silver I
Shiining-Justice
Poseidon
Silver I
Level 145
God Stats
3W - 1L
1,834 SR
Queue Stats
55W - 47L
1,590 MMR
Solo
Cupid
Cupid
Bronze III
SiF_Velu
Cupid
Bronze III
Level 42
God Stats
3W - 2L
1,537 SR
Queue Stats
11W - 6L
1,500 MMR
Solo
Mulan
Mulan
Silver II
frunce
Mulan
Silver II
Level 160
God Stats
1W - 1L
1,410 SR
Queue Stats
6W - 7L
1,486 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,548 SR
1,529 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,529 SR
1,533 MMR
Agni
Agni
Gold III
Eldarene
Agni
Gold III
Level 86
God Stats
0W - 3L
1,193 SR
Queue Stats
96W - 105L
1,482 MMR
Solo
Fenrir
Fenrir
Gold V
Furry80
Fenrir
Gold V
Level 74
God Stats
2W - 1L
1,757 SR
Queue Stats
41W - 31L
1,552 MMR
Solo
Scylla
Scylla
Gold III
IsmaelLuzuriaga
Scylla
Gold III
Level 103
God Stats
23W - 22L
1,588 SR
Queue Stats
249W - 264L
1,569 MMR
Solo
Izanami
Izanami
Gold V
V_a_N-G_o_G
Izanami
Gold V
Level 144
God Stats
59W - 53L
1,565 SR
Queue Stats
192W - 201L
1,489 MMR
Solo
Hun Batz
Hun Batz
Gold II
fedReptile
Hun Batz
Gold II
Level 144
God Stats
3W - 6L
1,544 SR
Queue Stats
381W - 401L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
9 / 3 / 7
13,111
570
14,401
20,505
9,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
Ober_Fussmeister
Baron Samedi
14
0 / 0 / 10
10,668
464
5,334
15,345
16,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
2 / 0 / 9
13,025
566
12,350
12,746
5,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cupid
SiF_Velu
Cupid
20
5 / 2 / 7
14,125
614
16,480
14,725
6,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
frunce
Mulan
20
6 / 0 / 5
14,882
647
18,034
28,286
30,566
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AwilixAtlasMercuryLoki

VS

Bans
CliodhnaXbalanqueKing ArthurCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
0 / 6 / 1
9,361
407
9,495
15,451
10,005
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Furry80
Fenrir
14
2 / 3 / 1
9,417
409
10,098
23,537
24,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 7 / 2
8,975
390
6,820
15,080
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
V_a_N-G_o_G
Izanami
18
0 / 3 / 1
10,926
475
6,366
19,048
8,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
fedReptile
Hun Batz
17
2 / 3 / 2
10,813
470
7,344
17,326
7,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
22
Kills
4
5
Deaths
22
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
3
7
4.17
L
Agni
0
6
1
0.08
L
Fenrir
Furry80
Fenrir
2
3
1
0.83
L
0
7
2
0.14
W
Baron Samedi
Ober_Fussmeister
Baron Samedi
0
0
10
5
W
2
0
9
6.5
W
Cupid
SiF_Velu
Cupid
5
2
7
4.25
L
Izanami
V_a_N-G_o_G
Izanami
0
3
1
0.17
L
Hun Batz
fedReptile
Hun Batz
2
3
2
1
W
Mulan
frunce
Mulan
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,599
Damage
40,123
91,607
Taken
90,442
69,286
Mitigated
56,103
54,891
Healing
18,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,401
2,090
0
11,232
20,505
9,704
778
3,357
17,148
0
112,385
L
Agni
9,495
455
0
2,510
15,451
10,005
0
688
14,763
61,189
0
L
Fenrir
Furry80
Fenrir
10,098
1,121
0
3,335
23,537
24,913
120
6,998
16,277
0
36,619
L
6,820
440
0
593
15,080
5,133
0
3,423
11,657
65,644
0
W
Baron Samedi
Ober_Fussmeister
Baron Samedi
5,334
513
1,112
5,058
15,345
16,617
136
3,963
11,382
30,684
0
W
12,350
1,914
0
8,477
12,746
5,571
2,497
2,909
9,837
132,306
0
W
Cupid
SiF_Velu
Cupid
16,480
9,829
632
8,604
14,725
6,828
4,131
2,179
12,546
0
137,382
L
Izanami
V_a_N-G_o_G
Izanami
6,366
3,332
0
4,621
19,048
8,198
0
4,369
14,679
0
118,001
L
Hun Batz
fedReptile
Hun Batz
7,344
1,126
0
7,322
17,326
7,854
1,297
2,679
14,647
0
111,892
W
Mulan
frunce
Mulan
18,034
1,662
0
19,776
28,286
30,566
534
10,050
18,236
0
128,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,811
Gold Earned
49,492
771
Minions Killed
611
0
Camps Cleared
0
2,297,119
Distance Traveled
2,118,311
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,111
570
116
5
0
511,065
3
L
Agni
9,361
407
96
4
0
412,672
2
L
Fenrir
9,417
409
54
2
0
469,960
5
L
Scylla
8,975
390
100
4
0
413,421
4
W
Baron Samedi
10,668
464
35
2
0
375,236
8
W
Poseidon
13,025
566
218
9
0
483,580
6
W
Cupid
14,125
614
185
8
0
441,397
8
L
Izanami
10,926
475
195
8
0
407,917
7
L
Hun Batz
10,813
470
166
7
0
414,341
6
W
Mulan
14,882
647
217
9
0
485,841
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role