Player Matchup

Chaac
Chaac
FaF Manji
Chaac
Level 27
God Stats
2W - 3L
1,697 SR
Queue Stats
5W - 23L
1,262 Elo+
Party 2
Ah Puch
Ah Puch
Oncle Manji
Ah Puch
Level 41
God Stats
2W - 4L
1,570 SR
Queue Stats
7W - 44L
1,083 Elo+
Party 2
Ares
Ares
Saiyajin Manji
Ares
Level 23
God Stats
1W - 5L
1,131 SR
Queue Stats
2W - 17L
927 Elo+
Party 2
Team Averages
Level 30
1,466 SR
1,091 Elo+

VS

Team Averages
Level 38
1,475 SR
1,169 Elo+
Cerberus
Cerberus
Anxity Flow
Cerberus
Level 23
God Stats
7W - 21L
1,302 SR
Queue Stats
13W - 38L
1,193 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ChennZenn
Morgan Le Fay
Level 27
God Stats
1W - 2L
1,623 SR
Queue Stats
8W - 17L
1,091 Elo+
Party 1
Chaac
Chaac
iLucifR
Chaac
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 113L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FaF Manji
Chaac
18
3 / 3 / 11
13,364
703
14,598
29,451
31,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Oncle Manji
Ah Puch
19
12 / 4 / 3
14,883
783
30,769
18,796
9,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 0 / 12
13,992
736
9,248
21,666
27,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anxity Flow
Cerberus
15
0 / 7 / 5
10,752
566
5,206
27,000
24,483
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
ChennZenn
Morgan Le Fay
19
6 / 5 / 1
13,636
718
28,072
19,298
8,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
iLucifR
Chaac
15
1 / 5 / 5
11,361
598
17,981
21,458
14,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
17
Kills
7
7
Deaths
17
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Anxity Flow
Cerberus
0
7
5
0.36
L
Morgan Le Fay
ChennZenn
Morgan Le Fay
6
5
1
1.3
W
Chaac
FaF Manji
Chaac
3
3
11
2.83
W
Ah Puch
Oncle Manji
Ah Puch
12
4
3
3.38
W
2
0
12
8
L
Chaac
iLucifR
Chaac
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,615
Damage
51,259
69,913
Taken
67,756
69,595
Mitigated
47,391
17,567
Healing
11,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Anxity Flow
Cerberus
5,206
630
0
3,094
27,000
24,483
0
17,906
8,392
29,171
0
L
Morgan Le Fay
ChennZenn
Morgan Le Fay
28,072
2,778
94
3,861
19,298
8,690
0
11,472
7,521
72,151
0
W
Chaac
FaF Manji
Chaac
14,598
3,212
0
9,224
29,451
31,757
624
12,716
16,058
0
52,017
W
Ah Puch
Oncle Manji
Ah Puch
30,769
1,571
374
4,249
18,796
9,886
749
11,036
7,553
86,452
0
W
9,248
865
0
3,720
21,666
27,952
1,034
11,411
10,097
30,821
0
L
Chaac
iLucifR
Chaac
17,981
4,187
0
4,102
21,458
14,218
0
11,256
9,941
0
38,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,239
Gold Earned
35,749
210
Minions Killed
155
10
Camps Cleared
3
1,020,171
Distance Traveled
958,755
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,752
566
31
2
0
308,888
0
L
Morgan Le Fay
13,636
718
80
4
1
311,274
1
W
Chaac
13,364
703
78
4
4
343,276
0
W
Ah Puch
14,883
783
103
5
5
290,463
0
W
Ares
13,992
736
29
2
1
386,432
4
L
Chaac
11,361
598
44
2
2
338,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role