Player Matchup

Set
Set
loljellyfish
Set
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 35L
1,618 Elo+
Party 1
Chang'e
Chang'e
pain023
Chang'e
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 108L
1,421 Elo+
Solo
Atlas
Atlas
walruswiggle
Atlas
Level 24
God Stats
3W - 3L
1,720 SR
Queue Stats
11W - 8L
1,730 Elo+
Party 1
Team Averages
Level 70
1,573 SR
1,589 Elo+

VS

Team Averages
Level 79
1,433 SR
1,422 Elo+
Scylla
Scylla
Deslolz
Scylla
Level 7
God Stats
6W - 7L
1,285 SR
Queue Stats
23W - 47L
1,286 Elo+
Party 2
Jing Wei
Jing Wei
ryuunosuke38
Jing Wei
Level 129
God Stats
0W - 5L
1,500 SR
Queue Stats
74W - 71L
1,694 Elo+
Solo
Ymir
Ymir
xidou12
Ymir
Level 101
God Stats
1W - 7L
1,513 SR
Queue Stats
49W - 83L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 4
10,365
740
13,549
9,977
5,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
pain023
Chang'e
16
3 / 2 / 10
10,188
728
8,979
9,411
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 0 / 10
9,796
700
9,091
11,455
11,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Deslolz
Scylla
12
0 / 6 / 1
7,933
567
2,696
9,581
3,070
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
ryuunosuke38
Jing Wei
13
0 / 4 / 2
8,336
595
9,768
12,459
5,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
xidou12
Ymir
12
2 / 5 / 0
8,240
589
8,930
15,740
15,741
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
2
2
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
Deslolz
Scylla
0
6
1
0.08
W
9
0
4
11
W
Chang'e
pain023
Chang'e
3
2
10
4
L
Jing Wei
ryuunosuke38
Jing Wei
0
4
2
0.25
W
3
0
10
8
L
Ymir
xidou12
Ymir
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,619
Damage
21,394
30,843
Taken
37,780
21,264
Mitigated
23,925
13,379
Healing
2,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Deslolz
Scylla
2,696
1,562
0
500
9,581
3,070
0
4,598
4,983
16,413
0
W
13,549
5,528
0
1,406
9,977
5,732
189
4,176
5,801
0
38,280
W
Chang'e
pain023
Chang'e
8,979
495
5,147
5,393
9,411
4,362
559
3,509
5,902
44,351
0
L
Jing Wei
ryuunosuke38
Jing Wei
9,768
7,135
0
1,506
12,459
5,114
0
6,311
6,148
0
40,520
W
9,091
3,987
351
1,082
11,455
11,170
474
5,352
6,103
23,295
0
L
Ymir
xidou12
Ymir
8,930
1,236
0
0
15,740
15,741
0
7,832
7,908
28,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,349
Gold Earned
24,509
151
Minions Killed
149
8
Camps Cleared
5
770,015
Distance Traveled
655,385
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,933
567
37
3
1
218,698
1
W
Set
10,365
740
43
3
4
241,009
0
W
Chang'e
10,188
728
84
6
4
285,478
4
L
Jing Wei
8,336
595
80
6
4
214,033
3
W
Atlas
9,796
700
24
2
0
243,528
3
L
Ymir
8,240
589
32
2
0
222,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role