Player Matchup

Anubis
Anubis
GrandfatherIvan
Anubis
Level 55
God Stats
9W - 7L
1,317 SR
Queue Stats
151W - 152L
1,503 Elo+
Party 1
Kuzenbo
Kuzenbo
Hubie25
Kuzenbo
Level 12
God Stats
5W - 3L
1,500 SR
Queue Stats
52W - 54L
1,536 Elo+
Party 1
Cliodhna
Cliodhna
Kenpach1zarak1
Cliodhna
Level 40
God Stats
1W - 3L
1,327 SR
Queue Stats
17W - 29L
1,427 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Loq1
Cu Chulainn
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,427 Elo+
Party 3
Jing Wei
Jing Wei
pinki74
Jing Wei
Level 143
God Stats
1W - 4L
1,500 SR
Queue Stats
573W - 578L
1,466 Elo+
Party 1
Team Averages
Level 60
1,429 SR
1,472 Elo+

VS

Team Averages
Level 80
1,468 SR
1,481 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
LostCursed
Olorun
Level 84
God Stats
1W - 1L
1,309 SR
Queue Stats
105W - 125L
1,414 Elo+
Party 2
Nu Wa
Nu Wa
MrChoci
Nu Wa
Level 69
God Stats
3W - 8L
1,492 SR
Queue Stats
654W - 646L
1,502 Elo+
Party 4
Fenrir
Fenrir
PROPAGANdAPHANDA
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Osiris
Osiris
WarlorDZi
Osiris
Level 135
God Stats
10W - 8L
1,541 SR
Queue Stats
645W - 612L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
9,276
515
12,257
15,826
8,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
Hubie25
Kuzenbo
12
1 / 4 / 0
7,842
436
4,864
21,538
19,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
14
3 / 7 / 3
8,684
482
7,702
18,500
7,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Loq1
Cu Chulainn
14
1 / 5 / 0
8,751
486
7,438
15,585
17,022
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jing Wei
pinki74
Jing Wei
13
0 / 3 / 1
7,915
440
4,719
11,460
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
3 / 0 / 9
9,073
504
15,573
15,017
11,339
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
LostCursed
Olorun
14
5 / 2 / 5
9,242
513
12,996
9,370
3,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
MrChoci
Nu Wa
15
2 / 5 / 6
9,175
510
12,974
10,480
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 3
8,820
490
2,911
10,066
4,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
WarlorDZi
Osiris
18
10 / 1 / 1
12,113
673
15,637
15,042
13,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
9
Kills
22
23
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
0
9
7.5
L
4
4
3
1.38
L
Kuzenbo
Hubie25
Kuzenbo
1
4
0
0.25
L
Cliodhna
3
7
3
0.64
L
Cu Chulainn
Loq1
Cu Chulainn
1
5
0
0.2
W
Olorun
LostCursed
Olorun
5
2
5
3.75
W
Nu Wa
MrChoci
Nu Wa
2
5
6
1
W
2
1
3
3.5
W
Osiris
WarlorDZi
Osiris
10
1
1
10.5
L
Jing Wei
pinki74
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,980
Damage
60,091
82,909
Taken
59,975
57,463
Mitigated
35,727
20,439
Healing
22,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
15,573
2,908
0
2,500
15,017
11,339
325
5,172
9,845
9,715
57,592
L
12,257
468
0
6,301
15,826
8,777
966
6,571
8,898
72,965
0
L
Kuzenbo
Hubie25
Kuzenbo
4,864
1,803
0
7,898
21,538
19,343
0
12,084
9,339
23,505
0
L
Cliodhna
7,702
809
0
1,292
18,500
7,701
0
4,640
13,634
0
57,818
L
Cu Chulainn
Loq1
Cu Chulainn
7,438
1,968
0
672
15,585
17,022
725
801
14,707
0
67,168
W
Olorun
LostCursed
Olorun
12,996
8,311
538
4,072
9,370
3,997
1,289
4,320
5,050
61,016
0
W
Nu Wa
MrChoci
Nu Wa
12,974
2,780
111
1,570
10,480
3,188
720
4,544
5,936
71,260
0
W
2,911
1,100
0
5,410
10,066
4,068
0
2,788
7,278
0
51,566
W
Osiris
WarlorDZi
Osiris
15,637
7,844
0
8,382
15,042
13,135
510
1,109
13,933
0
107,240
L
Jing Wei
pinki74
Jing Wei
4,719
2,195
0
4,276
11,460
4,620
1,230
3,666
7,718
0
66,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,468
Gold Earned
48,423
456
Minions Killed
571
0
Camps Cleared
0
1,616,831
Distance Traveled
1,739,726
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,073
504
78
4
0
351,699
3
L
Anubis
9,276
515
103
6
0
277,729
1
L
Kuzenbo
7,842
436
33
2
0
315,652
5
L
Cliodhna
8,684
482
73
4
0
369,702
1
L
Cu Chulainn
8,751
486
129
7
0
321,860
2
W
Olorun
9,242
513
112
6
0
329,060
2
W
Nu Wa
9,175
510
104
6
0
316,708
1
W
Fenrir
8,820
490
88
5
0
358,698
0
W
Osiris
12,113
673
189
11
0
383,561
0
L
Jing Wei
7,915
440
118
7
0
331,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role