Player Matchup

Hou Yi
Hou Yi
Arkhyyy
Hou Yi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 91L
1,437 Elo+
Solo
Thor
Thor
Sleepnaz
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,564 Elo+
Solo
Scylla
Scylla
ThePreSequel
Scylla
Level 35
God Stats
10W - 4L
1,998 SR
Queue Stats
151W - 92L
1,660 Elo+
Party 2
Chaac
Chaac
eBoyt
Chaac
Level 68
God Stats
11W - 11L
1,598 SR
Queue Stats
134W - 143L
1,547 Elo+
Party 2
Thoth
Thoth
ksdedmn
Thoth
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 51L
1,405 Elo+
Solo
Team Averages
Level 35
1,619 SR
1,523 Elo+

VS

Team Averages
Level 107
1,514 SR
1,448 Elo+
Nox
Nox
Esw1n2222
Nox
Level 88
God Stats
2W - 3L
1,528 SR
Queue Stats
37W - 21L
1,600 Elo+
Party 1
Thor
Thor
ONSYTE33
Thor
Level 159
God Stats
1W - 4L
1,505 SR
Queue Stats
77W - 81L
1,486 Elo+
Solo
King Arthur
King Arthur
SniprsGetHed426
King Arthur
Level 29
God Stats
0W - 1L
1,410 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
dpac2825
Neith
Level 139
God Stats
1W - 1L
1,740 SR
Queue Stats
5W - 4L
1,202 Elo+
Party 1
Baron Samedi
Baron Samedi
iiSikez
Baron Samedi
Level 119
God Stats
0W - 1L
1,389 SR
Queue Stats
26W - 22L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Arkhyyy
Hou Yi
18
0 / 3 / 2
11,374
711
4,628
11,593
4,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
20
9 / 2 / 8
13,036
815
19,904
14,076
6,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
20
8 / 1 / 13
13,329
833
33,212
11,158
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
eBoyt
Chaac
20
6 / 2 / 15
12,769
798
14,511
21,709
19,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
ksdedmn
Thoth
18
2 / 5 / 8
11,394
712
6,016
15,009
8,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 7
10,497
656
13,286
16,492
8,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
14
0 / 3 / 3
9,305
582
3,155
10,512
4,202
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
SniprsGetHed426
King Arthur
17
1 / 4 / 7
9,918
620
7,616
22,579
23,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
dpac2825
Neith
17
5 / 5 / 6
10,537
659
11,769
17,300
8,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
iiSikez
Baron Samedi
17
4 / 9 / 5
10,511
657
13,303
23,218
13,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
41
25
Kills
13
13
Deaths
25
46
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Arkhyyy
Hou Yi
0
3
2
0.33
L
3
4
7
1.63
L
Thor
0
3
3
0.5
W
Thor
9
2
8
6.5
L
King Arthur
SniprsGetHed426
King Arthur
1
4
7
1.13
W
Scylla
8
1
13
14.5
L
Neith
dpac2825
Neith
5
5
6
1.6
W
Chaac
eBoyt
Chaac
6
2
15
6.75
L
Baron Samedi
iiSikez
Baron Samedi
4
9
5
0.72
W
Thoth
ksdedmn
Thoth
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,271
Damage
49,129
73,545
Taken
90,101
45,149
Mitigated
57,111
16,190
Healing
16,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Arkhyyy
Hou Yi
4,628
544
0
1,748
11,593
4,955
2,803
1,824
9,699
0
55,476
L
13,286
844
289
1,848
16,492
8,127
0
6,959
9,320
38,776
0
L
Thor
3,155
1,134
0
1,461
10,512
4,202
369
2,750
7,686
0
19,809
W
Thor
19,904
2,598
0
975
14,076
6,745
1,359
5,324
8,644
0
53,404
L
King Arthur
SniprsGetHed426
King Arthur
7,616
0
594
2,923
22,579
23,528
0
11,699
10,470
0
27,282
W
Scylla
33,212
3,261
409
4,686
11,158
4,735
2,149
5,741
5,246
76,574
0
L
Neith
dpac2825
Neith
11,769
1,186
0
1,898
17,300
8,216
486
4,173
12,961
0
35,168
W
Chaac
eBoyt
Chaac
14,511
2,049
0
5,396
21,709
19,940
830
7,105
13,005
0
42,896
L
Baron Samedi
iiSikez
Baron Samedi
13,303
435
2,424
5,501
23,218
13,038
138
13,150
10,013
35,681
0
W
Thoth
ksdedmn
Thoth
6,016
517
0
2,976
15,009
8,774
2,513
6,595
8,304
28,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,902
Gold Earned
50,768
339
Minions Killed
251
0
Camps Cleared
0
1,586,771
Distance Traveled
1,196,703
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,374
711
74
5
0
279,663
0
L
Nox
10,497
656
65
4
0
267,544
1
L
Thor
9,305
582
39
2
0
179,904
6
W
Thor
13,036
815
51
3
0
351,595
3
L
King Arthur
9,918
620
36
2
0
274,146
0
W
Scylla
13,329
833
106
7
0
346,693
1
L
Neith
10,537
659
52
3
0
236,195
2
W
Chaac
12,769
798
59
4
0
336,465
0
L
Baron Samedi
10,511
657
59
4
0
238,914
2
W
Thoth
11,394
712
49
3
0
272,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role