Player Matchup

Kuzenbo
Kuzenbo
Bellitox
Kuzenbo
Level 84
God Stats
4W - 5L
1,393 SR
Queue Stats
86W - 73L
1,605 Elo+
Party 2
Skadi
Skadi
Nerun66
Skadi
Level 121
God Stats
4W - 3L
1,618 SR
Queue Stats
105W - 108L
1,446 Elo+
Solo
Hel
Hel
Paraplegik
Hel
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 67L
1,619 Elo+
Party 2
Nox
Nox
mogy01
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 56L
1,437 Elo+
Solo
Ao Kuang
Ao Kuang
oStuda_Janko
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,386 Elo+
Solo
Team Averages
Level 80
1,502 SR
1,499 Elo+

VS

Team Averages
Level 93
1,482 SR
1,524 Elo+
Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Astreja
Osiris
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
257W - 265L
1,378 Elo+
Party 3
Nemesis
Nemesis
SpawnOfCosmos
Nemesis
Level 66
God Stats
2W - 2L
1,411 SR
Queue Stats
255W - 273L
1,528 Elo+
Party 3
Medusa
Medusa
YasinCGR
Medusa
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bellitox
Kuzenbo
17
3 / 4 / 13
10,656
761
11,788
28,793
50,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Nerun66
Skadi
16
7 / 5 / 7
10,240
731
22,991
17,227
11,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 3 / 10
9,732
695
8,305
18,083
14,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Nox
mogy01
Nox
17
2 / 5 / 10
9,782
699
12,855
17,824
10,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
oStuda_Janko
Ao Kuang
15
2 / 7 / 9
9,280
663
6,582
21,015
10,921
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
12 / 4 / 11
11,584
827
36,017
16,833
8,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Yemoja
 
Yemoja
17
1 / 3 / 21
10,028
716
14,048
16,485
13,880
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
Astreja
Osiris
17
6 / 6 / 11
10,194
728
7,897
17,841
17,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Nemesis
15
0 / 3 / 15
9,944
710
12,456
18,737
19,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
YasinCGR
Medusa
18
5 / 5 / 16
10,874
777
23,804
16,376
8,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
98
17
Kills
24
24
Deaths
21
49
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
12
4
11
4.38
W
Yemoja
 
Yemoja
1
3
21
3.83
W
Osiris
Astreja
Osiris
6
6
11
1.92
L
Kuzenbo
Bellitox
Kuzenbo
3
4
13
2.38
L
Skadi
Nerun66
Skadi
7
5
7
2.1
L
3
3
10
2.67
W
Nemesis
0
3
15
2.5
W
Medusa
YasinCGR
Medusa
5
5
16
2.6
L
Nox
mogy01
Nox
2
5
10
1.4
L
Ao Kuang
oStuda_Janko
Ao Kuang
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,521
Damage
94,222
102,942
Taken
86,272
97,667
Mitigated
67,677
39,816
Healing
34,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
36,017
22,743
1,955
5,105
16,833
8,648
1,685
9,847
6,799
0
59,831
W
Yemoja
 
Yemoja
14,048
2,274
4,685
1,377
16,485
13,880
550
4,707
11,503
26,499
0
W
Osiris
Astreja
Osiris
7,897
2,677
3,346
1,742
17,841
17,229
705
7,377
10,136
0
17,271
L
Kuzenbo
Bellitox
Kuzenbo
11,788
2,826
1,485
4,025
28,793
50,608
54
2,904
25,889
17,925
0
L
Skadi
Nerun66
Skadi
22,991
8,620
496
1,606
17,227
11,008
2,302
1,951
15,276
0
35,443
L
8,305
846
13,943
8,990
18,083
14,260
130
3,664
14,419
18,647
0
W
Nemesis
12,456
3,920
4,314
5,244
18,737
19,426
358
9,485
8,953
0
17,335
W
Medusa
YasinCGR
Medusa
23,804
13,990
2,683
4,206
16,376
8,494
4,938
8,114
8,159
0
51,781
L
Nox
mogy01
Nox
12,855
391
879
1,629
17,824
10,870
811
2,655
15,169
28,692
0
L
Ao Kuang
oStuda_Janko
Ao Kuang
6,582
1,735
1,738
5,025
21,015
10,921
1,120
2,874
18,141
12,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,690
Gold Earned
52,624
104
Minions Killed
146
0
Camps Cleared
0
1,217,457
Distance Traveled
1,240,448
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,584
827
39
3
0
247,699
0
W
Yemoja
10,028
716
28
2
0
252,911
1
W
Osiris
10,194
728
11
1
0
234,659
0
L
Kuzenbo
10,656
761
10
1
0
281,028
0
L
Skadi
10,240
731
24
2
0
208,143
0
L
Hel
9,732
695
27
2
0
271,645
0
W
Nemesis
9,944
710
7
1
0
266,367
0
W
Medusa
10,874
777
61
4
0
238,812
0
L
Nox
9,782
699
39
3
0
235,177
1
L
Ao Kuang
9,280
663
4
0
0
221,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role