Player Matchup

Scylla
Scylla
Hirumatek
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,774 Elo+
Party 1
Vamana
Vamana
KWSKI KarMA
Vamana
Level 124
God Stats
1W - 1L
1,316 SR
Queue Stats
6W - 7L
1,381 Elo+
Party 1
Cernunnos
Cernunnos
TuPanchitoFav
Cernunnos
Level 65
God Stats
29W - 8L
1,686 SR
Queue Stats
180W - 170L
1,513 Elo+
Solo
Team Averages
Level 72
1,501 SR
1,556 Elo+

VS

Team Averages
Level 75
1,504 SR
1,323 Elo+
Raijin
Raijin
HarmbeTheSavior
Raijin
Level 159
God Stats
9W - 13L
1,513 SR
Queue Stats
1,175W - 1,003L
1,505 Elo+
Solo
Cupid
Cupid
J4nDrY
Cupid
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,233 Elo+
Party 2
Pele
Pele
JKD_exe
Pele
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 45L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hirumatek
Scylla
18
2 / 3 / 14
12,570
698
11,601
8,467
3,377
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
18
10 / 4 / 10
13,797
767
15,167
22,815
18,593
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
TuPanchitoFav
Cernunnos
19
10 / 6 / 7
14,141
786
27,181
25,297
11,026
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 5
13,151
731
20,939
22,877
9,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
J4nDrY
Cupid
15
3 / 7 / 7
11,679
649
15,366
14,724
4,923
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
JKD_exe
Pele
15
4 / 9 / 7
11,673
649
12,532
20,576
12,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
22
Kills
13
13
Deaths
22
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
6
5
1.42
W
Scylla
Hirumatek
Scylla
2
3
14
3
L
Cupid
J4nDrY
Cupid
3
7
7
0.93
L
Pele
JKD_exe
Pele
4
9
7
0.83
W
Vamana
10
4
10
3.75
W
Cernunnos
TuPanchitoFav
Cernunnos
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,949
Damage
48,837
56,579
Taken
58,177
32,996
Mitigated
26,073
8,176
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,939
2,558
0
5,429
22,877
9,123
322
3,690
19,187
67,235
0
W
Scylla
Hirumatek
Scylla
11,601
2,193
0
242
8,467
3,377
59
3,374
5,093
44,403
0
L
Cupid
J4nDrY
Cupid
15,366
6,908
0
956
14,724
4,923
76
4,219
10,505
0
37,536
L
Pele
JKD_exe
Pele
12,532
3,505
600
1,730
20,576
12,027
0
4,294
16,282
0
28,837
W
Vamana
15,167
6,465
0
4,761
22,815
18,593
252
7,855
14,960
0
32,751
W
Cernunnos
TuPanchitoFav
Cernunnos
27,181
14,392
0
3,173
25,297
11,026
666
9,955
15,342
0
73,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,508
Gold Earned
36,503
208
Minions Killed
195
9
Camps Cleared
8
971,133
Distance Traveled
850,931
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,151
731
109
6
5
293,081
4
W
Scylla
12,570
698
81
5
0
311,337
0
L
Cupid
11,679
649
47
3
1
274,149
0
L
Pele
11,673
649
39
2
2
283,701
0
W
Vamana
13,797
767
31
2
3
374,296
2
W
Cernunnos
14,141
786
96
5
6
285,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role