Player Matchup

Fenrir
Fenrir
DSP_axelpika
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
denis-j59
Cthulhu
Level 66
God Stats
0W - 1L
1,554 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hel
Hel
valen1309
Hel
Level 16
God Stats
0W - 1L
1,312 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 32
1,455 SR
1,500 Elo+

VS

Team Averages
Level 86
1,577 SR
1,439 Elo+
Ares
Ares
Divinatum
Ares
Level 117
God Stats
3W - 4L
1,419 SR
Queue Stats
135W - 178L
1,262 Elo+
Solo
Hades
Hades
Morgan84100
Hades
Level 84
God Stats
44W - 41L
1,558 SR
Queue Stats
212W - 309L
1,445 Elo+
Solo
Thanatos
Thanatos
l_Tv1
Thanatos
Level 56
God Stats
3W - 4L
1,753 SR
Queue Stats
8W - 7L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 7 / 1
7,676
590
7,904
17,124
9,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
denis-j59
Cthulhu
10
0 / 6 / 2
7,701
592
9,593
22,978
18,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 8 / 1
7,622
586
4,285
12,228
4,122
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
3 / 1 / 16
9,560
735
9,006
14,041
13,485
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 0 / 16
10,015
770
16,775
7,875
5,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
l_Tv1
Thanatos
16
14 / 1 / 7
11,112
855
19,338
11,835
5,963
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
2
Kills
21
21
Deaths
2
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
7
1
0.21
W
Ares
3
1
16
11
W
4
0
16
12
L
Cthulhu
denis-j59
Cthulhu
0
6
2
0.17
W
Thanatos
l_Tv1
Thanatos
14
1
7
17.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,782
Damage
45,119
52,330
Taken
33,751
31,663
Mitigated
24,850
6,423
Healing
23,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,904
1,925
0
539
17,124
9,193
0
9,083
8,041
0
13,933
W
Ares
9,006
640
0
4,028
14,041
13,485
738
5,343
8,401
25,420
0
W
16,775
2,450
1,173
4,534
7,875
5,402
905
3,386
4,425
40,961
0
L
Cthulhu
denis-j59
Cthulhu
9,593
900
454
1,223
22,978
18,348
0
9,962
13,016
26,734
0
W
Thanatos
l_Tv1
Thanatos
19,338
5,840
0
14,190
11,835
5,963
678
6,568
5,017
0
45,298
L
4,285
302
2,457
1,750
12,228
4,122
0
7,168
5,060
16,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,999
Gold Earned
30,687
70
Minions Killed
121
1
Camps Cleared
9
647,252
Distance Traveled
760,202
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,676
590
13
1
0
234,022
0
W
Ares
9,560
735
30
2
1
250,445
1
W
Hades
10,015
770
49
4
5
239,095
5
L
Cthulhu
7,701
592
26
2
1
212,929
0
W
Thanatos
11,112
855
42
3
3
270,662
1
L
Hel
7,622
586
31
2
0
200,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role