Player Matchup

Ganesha
Ganesha
Gold III
 
Ganesha
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold II
Howie7859
Pele
Gold II
Level 118
God Stats
5W - 1L
1,818 SR
Queue Stats
42W - 41L
1,784 MMR
Solo
King Arthur
King Arthur
Gold I
Rex Ursa
King Arthur
Gold I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 98L
1,668 MMR
Solo
Xbalanque
Xbalanque
Platinum V
jteipo
Xbalanque
Platinum V
Level 141
God Stats
13W - 6L
1,683 SR
Queue Stats
441W - 422L
1,649 MMR
Solo
Chang'e
Chang'e
Gold III
saints boondock
Chang'e
Gold III
Level 159
God Stats
7W - 7L
1,540 SR
Queue Stats
231W - 243L
1,621 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,608 SR
1,645 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,539 SR
1,600 MMR
Sol
Sol
Platinum III
 
Sol
Platinum III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
AzureBridge3829
Hou Yi
Gold V
Level 126
God Stats
3W - 2L
1,549 SR
Queue Stats
23W - 24L
1,644 MMR
Solo
Fafnir
Fafnir
Gold III
TTV_Togas
Fafnir
Gold III
Level 45
God Stats
6W - 5L
1,456 SR
Queue Stats
121W - 137L
1,566 MMR
Solo
Jormungandr
Jormungandr
Gold II
Thee_Royal1
Jormungandr
Gold II
Level 160
God Stats
6W - 4L
1,590 SR
Queue Stats
265W - 265L
1,594 MMR
Solo
Loki
Loki
Gold I
drem063
Loki
Gold I
Level 148
God Stats
15W - 17L
1,602 SR
Queue Stats
193W - 193L
1,694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 3 / 3
6,714
448
4,476
15,767
15,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
11
1 / 6 / 3
7,181
479
6,352
14,907
5,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Rex Ursa
King Arthur
12
0 / 7 / 1
7,037
469
6,622
16,283
10,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
jteipo
Xbalanque
13
2 / 2 / 1
7,656
510
7,848
12,392
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 2 / 0
7,488
499
6,536
10,146
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
JanusAh Muzen CabBakasura

VS

Bans
CliodhnaArtioKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 0 / 1
9,813
654
12,263
15,303
6,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 3 / 3
7,258
484
7,537
10,542
3,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
TTV_Togas
Fafnir
11
0 / 0 / 4
7,252
483
3,150
10,913
11,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
Thee_Royal1
Jormungandr
14
7 / 1 / 4
9,590
639
16,436
14,831
13,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
drem063
Loki
13
8 / 2 / 4
8,641
576
7,827
9,372
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
4
Kills
20
20
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
3
0.5
W
Sol
 
Sol
5
0
1
5.5
W
0
3
3
0.5
L
Pele
1
6
3
0.42
L
King Arthur
Rex Ursa
King Arthur
0
7
1
0.07
W
Fafnir
TTV_Togas
Fafnir
0
0
4
2
W
Jormungandr
Thee_Royal1
Jormungandr
7
1
4
9
W
Loki
drem063
Loki
8
2
4
5
L
Xbalanque
jteipo
Xbalanque
2
2
1
1.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,834
Damage
47,213
69,495
Taken
60,961
40,666
Mitigated
39,033
17,862
Healing
24,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,476
632
0
2,463
15,767
15,487
0
7,983
7,784
22,120
0
W
Sol
 
Sol
12,263
8,022
0
11,473
15,303
6,185
1,566
3,748
11,555
93,923
0
W
7,537
4,070
0
2,758
10,542
3,989
168
1,383
9,159
0
47,826
L
Pele
6,352
1,855
0
2,308
14,907
5,918
0
4,902
10,005
0
57,885
L
King Arthur
Rex Ursa
King Arthur
6,622
1,296
0
4,178
16,283
10,572
0
11,314
4,969
0
47,173
W
Fafnir
TTV_Togas
Fafnir
3,150
1,023
0
3,295
10,913
11,744
0
2,164
8,447
16,251
0
W
Jormungandr
Thee_Royal1
Jormungandr
16,436
5,986
0
3,871
14,831
13,832
252
3,110
11,721
77,177
0
W
Loki
drem063
Loki
7,827
2,107
0
3,120
9,372
3,283
604
607
8,765
0
49,338
L
Xbalanque
jteipo
Xbalanque
7,848
3,514
0
4,215
12,392
4,469
205
2,016
10,376
0
67,631
L
6,536
53
559
4,139
10,146
4,220
0
5,634
4,512
66,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,076
Gold Earned
42,554
427
Minions Killed
477
0
Camps Cleared
0
1,394,263
Distance Traveled
1,501,753
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,714
448
7
0
0
277,217
1
W
Sol
9,813
654
163
11
0
283,587
3
W
Hou Yi
7,258
484
82
5
0
278,014
1
L
Pele
7,181
479
79
5
0
276,475
3
L
King Arthur
7,037
469
81
5
0
293,772
4
W
Fafnir
7,252
483
18
1
0
315,550
7
W
Jormungandr
9,590
639
140
9
0
284,092
2
W
Loki
8,641
576
74
5
0
340,510
1
L
Xbalanque
7,656
510
137
9
0
263,071
4
L
Chang'e
7,488
499
123
8
0
283,728
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role