Player Matchup

Jormungandr
Jormungandr
Hydrolupus
Jormungandr
Level 66
God Stats
6W - 4L
1,606 SR
Queue Stats
35W - 36L
1,434 Elo+
Party 1
Ah Puch
Ah Puch
Power4Hornet
Ah Puch
Level 155
God Stats
1W - 1L
1,813 SR
Queue Stats
88W - 62L
1,737 Elo+
Party 1
Hou Yi
Hou Yi
Púffy
Hou Yi
Level 160
God Stats
31W - 14L
1,594 SR
Queue Stats
95W - 56L
1,707 Elo+
Party 1
Team Averages
Level 127
1,671 SR
1,626 Elo+

VS

Team Averages
Level 71
1,567 SR
1,305 Elo+
Ullr
Ullr
Malhyk
Ullr
Level 99
God Stats
27W - 23L
1,504 SR
Queue Stats
69W - 73L
1,658 Elo+
Solo
Hades
Hades
MiniBurrito1321
Hades
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 40L
1,168 Elo+
Party 2
Kuzenbo
Kuzenbo
Y0BR0Z04
Kuzenbo
Level 9
God Stats
2W - 2L
1,696 SR
Queue Stats
15W - 28L
1,090 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hydrolupus
Jormungandr
19
7 / 0 / 17
13,496
750
16,755
16,878
21,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Puch
Power4Hornet
Ah Puch
19
8 / 2 / 16
13,455
748
30,809
14,310
6,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Púffy
Hou Yi
17
12 / 6 / 10
13,618
757
25,407
18,581
8,807
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Malhyk
Ullr
15
3 / 9 / 1
11,089
616
15,547
22,814
8,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 12 / 4
11,470
637
11,793
27,574
16,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Y0BR0Z04
Kuzenbo
15
3 / 6 / 3
11,669
648
9,420
27,855
40,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
27
Kills
8
8
Deaths
27
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Hydrolupus
Jormungandr
7
0
17
15.5
L
Ullr
Malhyk
Ullr
3
9
1
0.39
L
2
12
4
0.33
W
Ah Puch
Power4Hornet
Ah Puch
8
2
16
8
W
Hou Yi
Púffy
Hou Yi
12
6
10
2.83
L
Kuzenbo
Y0BR0Z04
Kuzenbo
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,971
Damage
36,760
49,769
Taken
78,243
36,700
Mitigated
65,677
12,490
Healing
7,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Hydrolupus
Jormungandr
16,755
6,918
578
1,904
16,878
21,282
392
6,380
10,498
67,507
0
L
Ullr
Malhyk
Ullr
15,547
4,476
0
1,502
22,814
8,710
0
11,997
10,430
0
48,265
L
11,793
568
244
4,474
27,574
16,438
0
19,166
7,596
42,129
0
W
Ah Puch
Power4Hornet
Ah Puch
30,809
3,102
509
7,781
14,310
6,611
483
8,131
6,179
73,550
0
W
Hou Yi
Púffy
Hou Yi
25,407
10,775
0
1,718
18,581
8,807
1,052
7,141
11,440
0
47,014
L
Kuzenbo
Y0BR0Z04
Kuzenbo
9,420
3,029
65
1,343
27,855
40,529
93
15,073
12,288
22,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,569
Gold Earned
34,228
218
Minions Killed
167
11
Camps Cleared
4
915,093
Distance Traveled
890,650
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,496
750
101
6
1
354,253
2
L
Ullr
11,089
616
60
3
2
286,737
1
L
Hades
11,470
637
75
4
1
284,021
1
W
Ah Puch
13,455
748
79
4
8
330,040
6
W
Hou Yi
13,618
757
38
2
2
230,800
3
L
Kuzenbo
11,669
648
32
2
1
319,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role