Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Barrybokoesan
Mulan
Level 86
God Stats
18W - 10L
1,519 SR
Queue Stats
70W - 66L
1,549 Elo+
Solo
Fenrir
Fenrir
SasukeXDracula
Fenrir
Level 105
God Stats
10W - 15L
1,385 SR
Queue Stats
91W - 99L
1,463 Elo+
Solo
Artemis
Artemis
lI KRAMPUS Il
Artemis
Level 160
God Stats
4W - 4L
1,494 SR
Queue Stats
283W - 285L
1,526 Elo+
Party 1
Hades
Hades
natsuynaruto
Hades
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 82L
1,586 Elo+
Party 1
Team Averages
Level 121
1,480 SR
1,525 Elo+

VS

Team Averages
Level 69
1,525 SR
1,449 Elo+
Cu Chulainn
Cu Chulainn
AhtisticMonkey
Cu Chulainn
Level 142
God Stats
6W - 3L
1,663 SR
Queue Stats
81W - 67L
1,551 Elo+
Solo
Cerberus
Cerberus
Killswitch52221
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,293 Elo+
Solo
Eset
Eset
Necromancing_fae
Eset
Level 120
God Stats
0W - 2L
1,194 SR
Queue Stats
84W - 87L
1,452 Elo+
Solo
Neith
Neith
Sleepnaz
Neith
Level 15
God Stats
1W - 1L
1,767 SR
Queue Stats
10W - 7L
1,612 Elo+
Solo
Bastet
Bastet
XX meaGUN XX
Bastet
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 2 / 7
6,526
816
4,395
5,328
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 11
7,067
883
6,518
10,624
6,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
4 / 1 / 9
7,096
887
10,579
8,107
3,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
14
8 / 1 / 7
7,640
955
10,310
9,257
3,856
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 3 / 8
7,421
928
9,863
10,251
5,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AhtisticMonkey
Cu Chulainn
11
1 / 3 / 0
6,015
752
4,201
7,335
4,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cerberus
10
0 / 6 / 1
5,656
707
5,222
15,230
8,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 4 / 3
6,624
828
6,445
9,751
4,127
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Sleepnaz
Neith
13
1 / 1 / 3
6,605
826
11,971
7,520
3,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
12
4 / 7 / 3
6,795
849
4,190
10,297
4,178
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
21
Kills
8
8
Deaths
21
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
7
2.25
L
Cu Chulainn
AhtisticMonkey
Cu Chulainn
1
3
0
0.33
W
2
1
11
7.5
L
Cerberus
0
6
1
0.08
L
2
4
3
0.88
W
4
1
9
8.5
L
Neith
Sleepnaz
Neith
1
1
3
2.5
L
Bastet
4
7
3
0.79
W
Artemis
8
1
7
11.5
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,665
Damage
32,029
43,567
Taken
50,133
22,046
Mitigated
24,923
9,670
Healing
7,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,395
1,325
0
1,753
5,328
2,067
1,561
720
4,550
18,882
0
L
Cu Chulainn
AhtisticMonkey
Cu Chulainn
4,201
770
0
1,641
7,335
4,659
0
2,945
4,290
0
15,168
W
6,518
1,468
429
3,057
10,624
6,664
120
3,397
7,161
0
18,977
L
Cerberus
5,222
251
0
1,767
15,230
8,651
0
4,285
10,714
9,947
0
L
6,445
157
568
1,154
9,751
4,127
110
3,069
6,615
16,287
0
W
10,579
1,979
0
930
8,107
3,692
65
1,400
6,683
0
18,499
L
Neith
Sleepnaz
Neith
11,971
4,162
0
1,607
7,520
3,308
0
2,305
5,215
0
35,019
L
Bastet
4,190
1,002
0
530
10,297
4,178
48
1,654
8,588
0
8,323
W
Artemis
10,310
6,113
0
280
9,257
3,856
455
3,105
6,123
0
19,919
W
9,863
2,087
199
3,022
10,251
5,767
959
3,045
7,086
23,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,750
Gold Earned
31,695
140
Minions Killed
135
0
Camps Cleared
0
843,026
Distance Traveled
785,305
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,526
816
26
3
0
126,477
1
L
Cu Chulainn
6,015
752
32
4
0
103,559
0
W
Mulan
7,067
883
36
5
0
180,740
1
L
Cerberus
5,656
707
20
3
0
162,711
0
L
Eset
6,624
828
18
2
0
174,730
4
W
Fenrir
7,096
887
19
2
0
204,164
0
L
Neith
6,605
826
59
7
0
176,346
3
L
Bastet
6,795
849
6
1
0
167,959
0
W
Artemis
7,640
955
27
3
0
165,137
0
W
Hades
7,421
928
32
4
0
166,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role