Player Matchup

Rama
Rama
HieronymusCaesar
Rama
Level 86
God Stats
8W - 9L
1,471 SR
Queue Stats
500W - 536L
1,402 Elo+
Solo
Sol
Sol
JKN2904
Sol
Level 99
God Stats
13W - 4L
1,778 SR
Queue Stats
152W - 210L
1,341 Elo+
Party 2
Nu Wa
Nu Wa
JulioPP
Nu Wa
Level 22
God Stats
6W - 4L
1,346 SR
Queue Stats
40W - 41L
1,403 Elo+
Party 3
Shiva
Shiva
RRoshan18
Shiva
Level 101
God Stats
22W - 25L
1,418 SR
Queue Stats
161W - 243L
1,314 Elo+
Party 2
Bakasura
Bakasura
TheHolkseyLoL
Bakasura
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,418 Elo+
Party 3
Team Averages
Level 78
1,503 SR
1,376 Elo+

VS

Team Averages
Level 49
1,593 SR
1,456 Elo+
Eset
Eset
 
Eset
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Zappo
Susano
Level 69
God Stats
5W - 4L
1,847 SR
Queue Stats
97W - 104L
1,371 Elo+
Solo
Sun Wukong
Sun Wukong
youssifwael
Sun Wukong
Level 60
God Stats
15W - 8L
1,618 SR
Queue Stats
67W - 61L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
7,950
497
5,615
8,738
3,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
13
0 / 1 / 3
8,112
507
5,247
11,258
6,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
JulioPP
Nu Wa
13
2 / 4 / 3
8,538
534
11,331
10,223
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
RRoshan18
Shiva
15
4 / 2 / 1
9,496
594
13,566
12,736
15,765
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
TheHolkseyLoL
Bakasura
16
6 / 0 / 1
9,645
603
6,364
14,234
6,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
1 / 2 / 0
7,210
451
5,687
10,877
6,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thoth
 
Thoth
12
1 / 4 / 2
6,659
416
4,346
9,314
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
 
Apollo
11
0 / 3 / 1
6,246
390
6,958
10,986
4,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
Zappo
Susano
13
3 / 2 / 3
7,710
482
5,956
14,668
5,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
youssifwael
Sun Wukong
13
2 / 4 / 0
7,721
483
6,912
19,360
13,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
15
Kills
7
7
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
2
0
0.5
L
Thoth
 
Thoth
1
4
2
0.5
L
Apollo
 
Apollo
0
3
1
0.17
W
3
0
3
4.5
W
Sol
0
1
3
1.5
W
Nu Wa
JulioPP
Nu Wa
2
4
3
0.88
W
Shiva
RRoshan18
Shiva
4
2
1
2.25
W
Bakasura
TheHolkseyLoL
Bakasura
6
0
1
6.5
L
Susano
Zappo
Susano
3
2
3
2.25
L
Sun Wukong
youssifwael
Sun Wukong
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,123
Damage
29,859
57,189
Taken
65,205
36,260
Mitigated
32,890
18,148
Healing
19,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,687
751
505
3,440
10,877
6,324
54
3,375
7,502
34,034
0
L
Thoth
 
Thoth
4,346
649
0
1,400
9,314
3,082
135
3,676
5,588
41,824
0
L
Apollo
 
Apollo
6,958
3,631
0
3,557
10,986
4,384
384
3,334
7,652
0
47,905
W
5,615
4,017
0
2,729
8,738
3,375
1,124
2,060
6,678
0
45,289
W
Sol
5,247
1,553
284
6,554
11,258
6,777
434
3,125
8,133
43,130
0
W
Nu Wa
JulioPP
Nu Wa
11,331
2,534
77
1,756
10,223
3,951
924
2,907
7,316
72,029
0
W
Shiva
RRoshan18
Shiva
13,566
2,323
254
3,501
12,736
15,765
573
105
12,631
20
70,270
W
Bakasura
TheHolkseyLoL
Bakasura
6,364
4,695
0
2,993
14,234
6,392
34
1,836
12,398
0
85,372
L
Susano
Zappo
Susano
5,956
1,786
0
2,334
14,668
5,781
0
4,658
9,790
0
53,231
L
Sun Wukong
youssifwael
Sun Wukong
6,912
1,376
0
8,242
19,360
13,319
0
1,535
17,475
0
48,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,741
Gold Earned
35,546
528
Minions Killed
386
0
Camps Cleared
0
1,543,857
Distance Traveled
1,494,928
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,210
451
61
4
0
267,453
0
L
Thoth
6,659
416
57
4
0
304,607
1
L
Apollo
6,246
390
79
5
0
263,211
2
W
Rama
7,950
497
80
5
0
278,425
5
W
Sol
8,112
507
73
5
0
274,990
2
W
Nu Wa
8,538
534
112
7
0
268,169
0
W
Shiva
9,496
594
114
7
0
304,368
4
W
Bakasura
9,645
603
149
9
0
417,905
2
L
Susano
7,710
482
96
6
0
333,023
2
L
Sun Wukong
7,721
483
93
6
0
326,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role