Player Matchup

Odin
Odin
 
Odin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
EleDeLucia
Chiron
Level 48
God Stats
2W - 5L
1,133 SR
Queue Stats
252W - 238L
1,385 Elo+
Solo
Zhong Kui
Zhong Kui
Liliemes
Zhong Kui
Level 108
God Stats
2W - 2L
1,143 SR
Queue Stats
426W - 407L
1,337 Elo+
Solo
Sol
Sol
raptornase
Sol
Level 108
God Stats
4W - 6L
1,574 SR
Queue Stats
373W - 370L
1,393 Elo+
Solo
Team Averages
Level 86
1,370 SR
1,423 Elo+

VS

Team Averages
Level 58
1,509 SR
1,309 Elo+
Hercules
Hercules
IIMR_BOO
Hercules
Level 97
God Stats
3W - 2L
1,734 SR
Queue Stats
139W - 144L
1,390 Elo+
Solo
Charybdis
Charybdis
Ingvar1
Charybdis
Level 28
God Stats
0W - 2L
1,312 SR
Queue Stats
11W - 11L
1,434 Elo+
Solo
Achilles
Achilles
M00NSKY73
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,076 Elo+
Solo
Tiamat
Tiamat
Xordias
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 43L
1,253 Elo+
Solo
Bastet
Bastet
iratua
Bastet
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 209L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
5 / 5 / 28
12,402
775
14,956
21,725
33,083
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
 
Agni
18
2 / 4 / 24
11,333
708
15,000
15,433
7,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
EleDeLucia
Chiron
20
13 / 3 / 22
13,040
815
21,723
16,778
9,437
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Liliemes
Zhong Kui
17
9 / 5 / 12
11,508
719
19,753
18,127
12,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
17 / 4 / 22
14,705
919
28,243
20,476
10,635
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IIMR_BOO
Hercules
17
2 / 9 / 7
9,516
595
15,145
27,026
27,583
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Ingvar1
Charybdis
19
6 / 11 / 9
11,796
737
15,724
20,793
10,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
M00NSKY73
Achilles
19
4 / 10 / 6
11,144
697
10,096
25,259
30,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Xordias
Tiamat
18
2 / 10 / 7
10,206
638
6,983
17,174
9,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
iratua
Bastet
19
5 / 6 / 7
11,458
716
18,011
19,329
9,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
55
46
Kills
19
21
Deaths
46
108
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
5
28
3.8
W
Agni
 
Agni
2
4
24
3.5
W
Chiron
EleDeLucia
Chiron
13
3
22
8
L
Hercules
IIMR_BOO
Hercules
2
9
7
0.61
L
Charybdis
Ingvar1
Charybdis
6
11
9
0.95
W
Zhong Kui
Liliemes
Zhong Kui
9
5
12
3
L
Achilles
M00NSKY73
Achilles
4
10
6
0.7
L
Tiamat
Xordias
Tiamat
2
10
7
0.55
L
Bastet
iratua
Bastet
5
6
7
1.42
W
17
4
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,675
Damage
65,959
92,539
Taken
109,581
73,484
Mitigated
87,417
32,989
Healing
23,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
14,956
4,352
1,671
2,113
21,725
33,083
699
2,234
18,742
0
25,588
W
Agni
 
Agni
15,000
1,527
1,479
2,684
15,433
7,629
1,003
395
14,897
28,743
0
W
Chiron
EleDeLucia
Chiron
21,723
8,440
4,820
6,339
16,778
9,437
2,250
1,781
14,817
0
36,821
L
Hercules
IIMR_BOO
Hercules
15,145
3,640
1,441
5,320
27,026
27,583
0
18,673
8,353
0
23,092
L
Charybdis
Ingvar1
Charybdis
15,724
6,639
925
2,253
20,793
10,240
0
10,887
9,906
0
34,514
W
Zhong Kui
Liliemes
Zhong Kui
19,753
2,249
2,267
3,595
18,127
12,700
2,765
1,689
15,953
30,147
0
L
Achilles
M00NSKY73
Achilles
10,096
1,063
360
3,623
25,259
30,399
0
12,975
12,284
0
16,356
L
Tiamat
Xordias
Tiamat
6,983
1,907
0
1,564
17,174
9,439
0
10,340
6,834
16,547
0
L
Bastet
iratua
Bastet
18,011
3,378
2,080
5,615
19,329
9,756
0
10,121
9,208
0
30,610
W
28,243
11,957
817
7,204
20,476
10,635
4,407
884
19,337
57,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,988
Gold Earned
54,120
189
Minions Killed
112
0
Camps Cleared
0
1,379,304
Distance Traveled
1,107,418
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,402
775
18
1
0
284,091
1
W
Agni
11,333
708
44
3
0
274,930
0
W
Chiron
13,040
815
37
2
0
314,711
0
L
Hercules
9,516
595
18
1
0
230,924
1
L
Charybdis
11,796
737
42
3
0
196,671
1
W
Zhong Kui
11,508
719
30
2
0
261,235
1
L
Achilles
11,144
697
15
1
0
254,345
0
L
Tiamat
10,206
638
15
1
0
203,208
0
L
Bastet
11,458
716
22
1
0
222,270
0
W
Sol
14,705
919
60
4
0
244,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role