Player Matchup

Nemesis
Nemesis
TheLegendKM
Nemesis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,467 Elo+
Party 2
Guan Yu
Guan Yu
ffuryos
Guan Yu
Level 140
God Stats
1W - 0L
1,163 SR
Queue Stats
11W - 16L
1,221 Elo+
Solo
Apollo
Apollo
saiki_ki
Apollo
Level 62
God Stats
2W - 1L
1,672 SR
Queue Stats
87W - 63L
1,477 Elo+
Solo
Vamana
Vamana
vElectriik
Vamana
Level 101
God Stats
1W - 3L
1,411 SR
Queue Stats
51W - 41L
1,433 Elo+
Party 2
Chaac
Chaac
zLollo-v2
Chaac
Level 60
God Stats
2W - 0L
1,661 SR
Queue Stats
30W - 28L
1,427 Elo+
Party 2
Team Averages
Level 89
1,481 SR
1,405 Elo+

VS

Team Averages
Level 82
1,461 SR
1,436 Elo+
Artemis
Artemis
JigokuNoKami
Artemis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,380 Elo+
Party 1
Merlin
Merlin
SkyflySalmandra
Merlin
Level 60
God Stats
0W - 1L
1,305 SR
Queue Stats
8W - 10L
1,401 Elo+
Party 1
Cliodhna
Cliodhna
TheGentleGiant00
Cliodhna
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,490 Elo+
Solo
Bakasura
Bakasura
iTz r33v3r
Bakasura
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 223L
1,428 Elo+
Party 3
Ra
Ra
oXMittzyXo
Ra
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 108L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
TheLegendKM
Nemesis
19
5 / 1 / 19
12,438
777
9,533
24,731
23,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
ffuryos
Guan Yu
19
4 / 4 / 16
11,608
726
8,231
24,476
20,338
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
saiki_ki
Apollo
19
3 / 4 / 15
11,686
730
17,262
22,403
10,285
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vamana
vElectriik
Vamana
20
10 / 4 / 15
12,640
790
17,508
25,933
22,328
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
zLollo-v2
Chaac
19
8 / 5 / 14
11,829
739
24,470
24,102
16,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JigokuNoKami
Artemis
16
0 / 8 / 7
9,789
612
17,036
17,586
6,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
5 / 4 / 10
11,602
725
27,255
13,294
6,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
3 / 6 / 10
9,488
593
12,965
16,341
6,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
iTz r33v3r
Bakasura
17
4 / 7 / 8
10,286
643
11,702
19,474
16,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 5 / 9
10,976
686
22,731
17,985
10,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
62
30
Kills
18
18
Deaths
30
79
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Artemis
JigokuNoKami
Artemis
0
8
7
0.44
L
5
4
10
2.5
L
3
6
10
1.33
W
Nemesis
TheLegendKM
Nemesis
5
1
19
14.5
W
Guan Yu
ffuryos
Guan Yu
4
4
16
3
L
Bakasura
iTz r33v3r
Bakasura
4
7
8
1.14
L
6
5
9
2.1
W
Apollo
saiki_ki
Apollo
3
4
15
2.63
W
Vamana
vElectriik
Vamana
10
4
15
4.38
W
Chaac
zLollo-v2
Chaac
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,004
Damage
91,689
121,645
Taken
84,680
93,176
Mitigated
46,631
67,995
Healing
25,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
JigokuNoKami
Artemis
17,036
10,632
3,577
2,884
17,586
6,950
0
0
17,586
0
34,419
L
27,255
1,141
1,564
1,794
13,294
6,410
352
0
13,294
49,320
0
L
12,965
1,646
659
3,500
16,341
6,523
359
0
16,341
0
18,686
W
Nemesis
TheLegendKM
Nemesis
9,533
1,935
8,285
8,678
24,731
23,549
1,006
8,704
15,612
0
20,624
W
Guan Yu
ffuryos
Guan Yu
8,231
1,634
12,908
8,920
24,476
20,338
295
11,785
11,422
0
13,038
L
Bakasura
iTz r33v3r
Bakasura
11,702
7,778
989
4,033
19,474
16,083
0
204
19,270
0
12,682
L
22,731
2,257
3,054
3,618
17,985
10,665
0
0
17,985
40,671
0
W
Apollo
saiki_ki
Apollo
17,262
7,444
1,828
6,737
22,403
10,285
3,640
10,662
11,233
0
51,873
W
Vamana
vElectriik
Vamana
17,508
9,461
1,948
7,475
25,933
22,328
994
10,839
13,864
259
45,191
W
Chaac
zLollo-v2
Chaac
24,470
2,069
2,940
8,276
24,102
16,676
1,792
7,996
15,599
0
35,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,201
Gold Earned
52,141
162
Minions Killed
158
0
Camps Cleared
0
1,583,713
Distance Traveled
1,224,292
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,789
612
41
3
0
210,769
0
L
Merlin
11,602
725
47
3
0
207,629
0
L
Cliodhna
9,488
593
12
1
0
271,746
0
W
Nemesis
12,438
777
17
1
0
362,216
0
W
Guan Yu
11,608
726
8
1
0
314,511
1
L
Bakasura
10,286
643
17
1
0
254,028
0
L
Ra
10,976
686
41
3
0
280,120
1
W
Apollo
11,686
730
65
4
0
299,422
1
W
Vamana
12,640
790
48
3
0
306,156
0
W
Chaac
11,829
739
24
2
0
301,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role