Player Matchup

Danzaburou
Danzaburou
DaTidecaller
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,444 Elo+
Party 1
Merlin
Merlin
Huskekage
Merlin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,290 Elo+
Party 1
Baron Samedi
Baron Samedi
Lunnietheone
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,249 Elo+
Party 1
Thanatos
Thanatos
Matildemejls
Thanatos
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 82L
1,432 Elo+
Party 1
Hercules
Hercules
Rubbo_
Hercules
Level 83
God Stats
0W - 2L
1,488 SR
Queue Stats
92W - 96L
1,534 Elo+
Solo
Team Averages
Level 55
1,498 SR
1,390 Elo+

VS

Team Averages
Level 55
1,522 SR
1,512 Elo+
Cupid
Cupid
Green4206969
Cupid
Level 26
God Stats
1W - 3L
1,204 SR
Queue Stats
96W - 126L
1,385 Elo+
Solo
Hou Yi
Hou Yi
GrosSelLaBaleine
Hou Yi
Level 18
God Stats
1W - 0L
1,703 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Persephone
Persephone
LeEaApX
Persephone
Level 106
God Stats
1W - 1L
1,614 SR
Queue Stats
37W - 39L
1,623 Elo+
Party 3
Sun Wukong
Sun Wukong
Skermer
Sun Wukong
Level 100
God Stats
2W - 4L
1,602 SR
Queue Stats
371W - 333L
1,596 Elo+
Party 2
Vamana
Vamana
YUNGLOAFS
Vamana
Level 26
God Stats
2W - 1L
1,488 SR
Queue Stats
40W - 58L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaTidecaller
Danzaburou
19
4 / 9 / 7
11,665
648
18,527
23,623
14,983
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Huskekage
Merlin
17
3 / 10 / 9
10,498
583
19,053
21,073
12,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Lunnietheone
Baron Samedi
16
0 / 9 / 10
9,687
538
11,487
18,970
20,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Matildemejls
Thanatos
18
6 / 10 / 4
11,960
664
19,524
27,500
16,619
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Rubbo_
Hercules
20
3 / 5 / 10
11,337
630
19,213
30,216
58,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 20
11,649
647
21,784
17,823
9,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
19 / 4 / 13
14,527
807
30,750
20,398
10,503
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
LeEaApX
Persephone
20
8 / 2 / 20
13,648
758
24,628
16,988
8,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Skermer
Sun Wukong
20
8 / 5 / 22
13,874
771
25,615
34,306
35,796
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
YUNGLOAFS
Vamana
19
3 / 4 / 22
12,817
712
10,003
26,032
22,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
140
16
Kills
43
43
Deaths
19
40
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DaTidecaller
Danzaburou
4
9
7
0.83
W
5
4
20
3.75
W
19
4
13
6.38
L
Merlin
Huskekage
Merlin
3
10
9
0.75
W
Persephone
LeEaApX
Persephone
8
2
20
9
L
Baron Samedi
Lunnietheone
Baron Samedi
0
9
10
0.56
L
Thanatos
Matildemejls
Thanatos
6
10
4
0.8
L
Hercules
Rubbo_
Hercules
3
5
10
1.6
W
Sun Wukong
Skermer
Sun Wukong
8
5
22
3.8
W
Vamana
YUNGLOAFS
Vamana
3
4
22
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,804
Damage
112,780
121,382
Taken
115,547
122,934
Mitigated
86,702
44,940
Healing
60,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DaTidecaller
Danzaburou
18,527
5,781
461
4,638
23,623
14,983
0
6,289
17,334
0
42,655
W
21,784
10,201
5,555
7,344
17,823
9,260
1,977
6,097
11,579
0
35,871
W
30,750
18,828
4,378
5,974
20,398
10,503
4,457
5,190
14,952
0
45,262
L
Merlin
Huskekage
Merlin
19,053
983
1,931
1,945
21,073
12,527
0
3,771
17,302
33,381
0
W
Persephone
LeEaApX
Persephone
24,628
1,295
2,021
6,077
16,988
8,388
877
3,555
13,040
54,785
0
L
Baron Samedi
Lunnietheone
Baron Samedi
11,487
1,032
3,236
2,884
18,970
20,428
0
2,958
16,012
27,361
0
L
Thanatos
Matildemejls
Thanatos
19,524
2,480
1,176
13,037
27,500
16,619
0
3,287
24,213
0
30,654
L
Hercules
Rubbo_
Hercules
19,213
3,520
3,877
11,755
30,216
58,377
0
8,323
21,893
459
30,387
W
Sun Wukong
Skermer
Sun Wukong
25,615
6,026
1,553
10,933
34,306
35,796
1,349
8,817
25,214
0
55,343
W
Vamana
YUNGLOAFS
Vamana
10,003
3,495
5,550
10,682
26,032
22,755
401
7,339
18,369
0
18,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,147
Gold Earned
66,515
155
Minions Killed
203
0
Camps Cleared
0
1,437,346
Distance Traveled
1,656,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,665
648
44
2
0
275,917
0
W
Cupid
11,649
647
34
2
0
283,668
0
W
Hou Yi
14,527
807
25
1
0
318,551
0
L
Merlin
10,498
583
33
2
0
257,457
0
W
Persephone
13,648
758
58
3
0
347,492
0
L
Baron Samedi
9,687
538
36
2
0
275,750
0
L
Thanatos
11,960
664
20
1
0
312,240
0
L
Hercules
11,337
630
22
1
0
315,982
0
W
Sun Wukong
13,874
771
74
4
0
312,472
0
W
Vamana
12,817
712
12
1
0
394,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role