Player Matchup

Janus
Janus
CrazyPanda97275
Janus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
EnIightments
Thanatos
Level 63
God Stats
0W - 1L
1,270 SR
Queue Stats
11W - 9L
1,280 Elo+
Party 2
Ullr
Ullr
Wangity_Hou
Ullr
Level 128
God Stats
24W - 21L
1,595 SR
Queue Stats
155W - 179L
1,367 Elo+
Party 1
King Arthur
King Arthur
blackpoo724
King Arthur
Level 48
God Stats
4W - 2L
1,708 SR
Queue Stats
7W - 10L
1,398 Elo+
Party 1
Geb
Geb
decepxion5177
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 2
Team Averages
Level 68
1,515 SR
1,365 Elo+

VS

Team Averages
Level 112
1,668 SR
1,579 Elo+
Jing Wei
Jing Wei
RECKLSSxAFRO
Jing Wei
Level 146
God Stats
1W - 0L
1,638 SR
Queue Stats
72W - 28L
1,683 Elo+
Party 3
Amaterasu
Amaterasu
TemporaryMammal
Amaterasu
Level 153
God Stats
10W - 3L
2,095 SR
Queue Stats
107W - 83L
1,600 Elo+
Party 3
Fenrir
Fenrir
TermlessDuck
Fenrir
Level 108
God Stats
1W - 0L
1,696 SR
Queue Stats
47W - 15L
1,687 Elo+
Party 3
Ares
Ares
TorusDemon
Ares
Level 29
God Stats
9W - 1L
1,693 SR
Queue Stats
16W - 4L
1,569 Elo+
Party 3
Olorun
Olorun
iAnKillerZx
Olorun
Level 126
God Stats
1W - 1L
1,221 SR
Queue Stats
54W - 58L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,882
407
3,179
5,924
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
EnIightments
Thanatos
9
1 / 3 / 1
5,462
455
3,722
8,962
3,569
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 0
5,091
424
5,332
6,294
1,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
blackpoo724
King Arthur
10
1 / 2 / 0
5,626
469
4,790
8,652
5,231
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 1
5,012
418
3,548
8,417
3,354
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
RECKLSSxAFRO
Jing Wei
11
1 / 0 / 1
6,346
529
7,421
8,321
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
TemporaryMammal
Amaterasu
13
1 / 1 / 3
7,684
640
4,314
10,006
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
11
7 / 2 / 1
7,187
599
6,161
11,125
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 2
6,344
529
2,642
9,028
8,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
12
0 / 0 / 3
6,981
582
5,503
6,968
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
9
9
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Thanatos
EnIightments
Thanatos
1
3
1
0.5
W
Jing Wei
RECKLSSxAFRO
Jing Wei
1
0
1
1.5
W
Amaterasu
TemporaryMammal
Amaterasu
1
1
3
2.5
W
Fenrir
7
2
1
3.75
W
0
0
2
1
L
0
0
0
0
L
King Arthur
blackpoo724
King Arthur
1
2
0
0.5
L
0
2
1
0.25
W
Olorun
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,571
Damage
26,041
38,249
Taken
45,448
15,804
Mitigated
25,714
12,765
Healing
17,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,179
192
0
1,417
5,924
1,682
0
1,544
4,380
28,817
0
L
Thanatos
EnIightments
Thanatos
3,722
676
0
5,724
8,962
3,569
0
3,959
5,003
0
27,271
W
Jing Wei
RECKLSSxAFRO
Jing Wei
7,421
6,207
0
4,424
8,321
3,416
808
1,912
6,409
0
55,580
W
Amaterasu
TemporaryMammal
Amaterasu
4,314
1,421
0
5,427
10,006
6,114
8
88
9,918
0
60,894
W
Fenrir
6,161
1,699
0
2,025
11,125
5,099
51
894
10,231
0
39,716
W
2,642
246
442
1,579
9,028
8,053
128
2,371
6,657
18,779
0
L
5,332
1,857
0
1,110
6,294
1,968
0
945
5,349
0
42,707
L
King Arthur
blackpoo724
King Arthur
4,790
131
0
2,080
8,652
5,231
0
0
8,652
0
28,668
L
3,548
264
486
1,948
8,417
3,354
0
1,697
6,720
14,307
0
W
Olorun
5,503
3,273
86
3,904
6,968
3,032
900
1,462
5,506
47,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,073
Gold Earned
34,542
207
Minions Killed
384
0
Camps Cleared
0
1,197,109
Distance Traveled
1,142,682
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,882
407
46
4
0
243,164
4
L
Thanatos
5,462
455
35
3
0
235,189
1
W
Jing Wei
6,346
529
98
8
0
225,755
5
W
Amaterasu
7,684
640
115
10
0
236,071
0
W
Fenrir
7,187
599
69
6
0
246,354
6
W
Ares
6,344
529
28
2
0
234,984
0
L
Ullr
5,091
424
67
6
0
233,057
1
L
King Arthur
5,626
469
47
4
0
239,495
3
L
Geb
5,012
418
12
1
0
246,204
1
W
Olorun
6,981
582
74
6
0
199,518
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role