Player Matchup

Chaac
Chaac
SparThor09
Chaac
Level 18
God Stats
0W - 4L
1,285 SR
Queue Stats
3W - 19L
1,164 Elo+
Party 1
Merlin
Merlin
sparka222
Merlin
Level 59
God Stats
1W - 3L
1,290 SR
Queue Stats
14W - 31L
1,170 Elo+
Party 1
Bacchus
Bacchus
ВiscuiТ
Bacchus
Level 93
God Stats
0W - 1L
1,259 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Team Averages
Level 57
1,278 SR
1,278 Elo+

VS

Team Averages
Level 79
1,535 SR
1,344 Elo+
Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BUQIS123
Shiva
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,074 Elo+
Solo
Kali
Kali
carlerator
Kali
Level 102
God Stats
34W - 23L
1,605 SR
Queue Stats
95W - 115L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 1 / 1
6,720
611
6,090
6,849
3,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
sparka222
Merlin
10
0 / 3 / 1
6,711
610
5,553
4,764
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
ВiscuiТ
Bacchus
10
1 / 2 / 0
7,541
686
5,289
9,572
11,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 0 / 3
7,962
724
8,065
5,415
2,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
BUQIS123
Shiva
13
0 / 0 / 6
7,892
717
6,068
8,478
6,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 3
8,712
792
4,039
12,010
5,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
6
6
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
3
4.5
W
Shiva
BUQIS123
Shiva
0
0
6
3
L
Chaac
0
1
1
0.5
W
3
1
3
4.5
L
Merlin
sparka222
Merlin
0
3
1
0.17
L
Bacchus
ВiscuiТ
Bacchus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,932
Damage
18,172
21,185
Taken
25,903
16,354
Mitigated
14,521
4,690
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,065
2,459
0
821
5,415
2,230
645
2,559
2,760
0
26,825
W
Shiva
BUQIS123
Shiva
6,068
1,190
324
1,755
8,478
6,664
299
4,880
3,357
0
26,142
L
Chaac
6,090
622
396
2,452
6,849
3,816
0
0
6,499
0
17,251
W
4,039
1,319
0
2,157
12,010
5,627
0
4,995
6,806
0
35,040
L
Merlin
sparka222
Merlin
5,553
393
0
0
4,764
1,300
0
0
4,738
21,872
0
L
Bacchus
ВiscuiТ
Bacchus
5,289
953
0
1,842
9,572
11,238
0
0
9,279
9,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,972
Gold Earned
24,566
77
Minions Killed
146
0
Camps Cleared
10
581,798
Distance Traveled
729,846
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,962
724
42
4
2
213,874
5
W
Shiva
7,892
717
49
4
1
250,791
1
L
Chaac
6,720
611
36
3
0
204,734
4
W
Kali
8,712
792
55
5
7
265,181
0
L
Merlin
6,711
610
35
3
0
182,745
4
L
Bacchus
7,541
686
6
1
0
194,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role