Player Matchup

Rama
Rama
Diamond I
 
Rama
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond V
ApertureHela
Janus
Diamond V
Level 160
God Stats
13W - 13L
1,782 SR
Queue Stats
162W - 143L
2,188 MMR
Solo
Bastet
Bastet
Diamond I
DoctorThicc
Bastet
Diamond I
Level 106
God Stats
6W - 13L
1,263 SR
Queue Stats
248W - 236L
2,441 MMR
Solo
Artio
Artio
Diamond I
SwaggyQQ
Artio
Diamond I
Level 157
God Stats
6W - 7L
1,675 SR
Queue Stats
33W - 33L
2,506 MMR
Solo
Cliodhna
Cliodhna
Diamond I
YoloMcRaket
Cliodhna
Diamond I
Level 158
God Stats
0W - 3L
1,411 SR
Queue Stats
82W - 64L
2,592 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,526 SR
2,245 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,627 SR
1,770 MMR
Persephone
Persephone
Masters
 
Persephone
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
 
Cu Chulainn
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond IV
 
Ares
Diamond IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Diamond II
Azreill
Bakasura
Diamond II
Level 160
God Stats
23W - 14L
1,724 SR
Queue Stats
396W - 389L
2,216 MMR
Party 1
Izanami
Izanami
Diamond III
Ralman
Izanami
Diamond III
Level 160
God Stats
9W - 6L
1,910 SR
Queue Stats
260W - 269L
2,135 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 3 / 2
6,542
467
2,519
7,370
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 1
6,597
471
7,176
5,795
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
14
1 / 0 / 2
7,758
554
6,060
10,194
4,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Artio
SwaggyQQ
Artio
7
0 / 4 / 4
5,526
395
3,473
14,976
10,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
YoloMcRaket
Cliodhna
11
3 / 4 / 2
7,055
504
7,899
12,310
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
MercuryYu HuangUllrAh Muzen Cab

VS

Bans
LokiAtlasKaliBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
6 / 0 / 1
9,334
667
8,906
6,314
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
 
Cu Chulainn
15
1 / 1 / 2
8,630
616
8,119
11,450
11,923
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
 
Ares
9
2 / 3 / 5
7,063
505
4,740
12,675
10,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Azreill
Bakasura
14
3 / 0 / 3
7,951
568
11,141
11,517
5,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Ralman
Izanami
15
1 / 2 / 2
9,026
645
4,414
9,150
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
6
Kills
13
13
Deaths
6
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
2
0.33
W
Persephone
 
Persephone
6
0
1
6.5
W
Cu Chulainn
 
Cu Chulainn
1
1
2
2
W
Ares
 
Ares
2
3
5
1.5
L
2
2
1
1.25
W
Bakasura
Azreill
Bakasura
3
0
3
4.5
L
Bastet
1
0
2
2
W
Izanami
Ralman
Izanami
1
2
2
1
L
Artio
SwaggyQQ
Artio
0
4
4
0.5
L
Cliodhna
YoloMcRaket
Cliodhna
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,127
Damage
37,320
50,645
Taken
51,106
22,812
Mitigated
33,957
14,219
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,519
1,540
0
1,617
7,370
2,449
0
1,760
5,412
0
52,931
W
Persephone
 
Persephone
8,906
97
99
1,512
6,314
2,609
181
1,298
4,946
86,025
0
W
Cu Chulainn
 
Cu Chulainn
8,119
1,357
0
2,497
11,450
11,923
0
0
11,450
0
76,047
W
Ares
 
Ares
4,740
1,019
0
1,997
12,675
10,235
0
5,335
7,010
10,513
0
L
7,176
200
0
1,173
5,795
1,657
0
2,338
2,897
51,884
0
W
Bakasura
Azreill
Bakasura
11,141
7,009
0
3,453
11,517
5,369
41
2,744
8,569
0
65,457
L
Bastet
6,060
2,125
0
4,139
10,194
4,023
0
0
10,054
0
65,455
W
Izanami
Ralman
Izanami
4,414
3,433
0
3,687
9,150
3,821
175
668
8,482
0
101,572
L
Artio
SwaggyQQ
Artio
3,473
495
571
3,060
14,976
10,527
0
5,987
8,569
11,624
0
L
Cliodhna
YoloMcRaket
Cliodhna
7,899
1,334
0
3,659
12,310
4,156
0
3,561
7,966
0
49,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,478
Gold Earned
42,004
419
Minions Killed
614
0
Camps Cleared
0
1,489,876
Distance Traveled
1,438,811
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,542
467
105
8
0
251,349
6
W
Persephone
9,334
667
142
10
0
291,495
3
W
Cu Chulainn
8,630
616
156
11
0
273,318
5
W
Ares
7,063
505
10
1
0
247,352
3
L
Janus
6,597
471
114
8
0
309,449
7
W
Bakasura
7,951
568
120
9
0
374,435
2
L
Bastet
7,758
554
118
8
0
333,382
2
W
Izanami
9,026
645
186
13
0
252,211
2
L
Artio
5,526
395
8
1
0
267,773
4
L
Cliodhna
7,055
504
74
5
0
327,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role