Player Matchup

Anubis
Anubis
BlakeHanley8525
Anubis
Level 38
God Stats
1W - 1L
1,572 SR
Queue Stats
27W - 36L
1,288 Elo+
Solo
Izanami
Izanami
DethAwaits696
Izanami
Level 103
God Stats
11W - 13L
1,424 SR
Queue Stats
91W - 92L
1,296 Elo+
Solo
Xing Tian
Xing Tian
Farmer Jayy
Xing Tian
Level 32
God Stats
0W - 1L
1,328 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Cthulhu
Cthulhu
NikOlyslager2001
Cthulhu
Level 37
God Stats
0W - 1L
1,196 SR
Queue Stats
5W - 10L
1,243 Elo+
Solo
Bakasura
Bakasura
kidee_kat
Bakasura
Level 103
God Stats
79W - 85L
1,436 SR
Queue Stats
758W - 851L
1,299 Elo+
Solo
Team Averages
Level 63
1,391 SR
1,325 Elo+

VS

Team Averages
Level 98
1,447 SR
1,313 Elo+
Hera
Hera
DJDeviL205
Hera
Level 125
God Stats
5W - 7L
1,376 SR
Queue Stats
466W - 494L
1,246 Elo+
Solo
Fafnir
Fafnir
EliXBLAZEITX
Fafnir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,286 Elo+
Solo
Fenrir
Fenrir
PozitvlyNegative
Fenrir
Level 82
God Stats
5W - 4L
1,387 SR
Queue Stats
8W - 18L
1,223 Elo+
Solo
Susano
Susano
Pskovi
Susano
Level 49
God Stats
10W - 10L
1,541 SR
Queue Stats
196W - 216L
1,435 Elo+
Solo
Sol
Sol
tali sama
Sol
Level 136
God Stats
18W - 22L
1,431 SR
Queue Stats
168W - 180L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,019
463
4,379
8,726
4,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
9
0 / 3 / 0
5,404
416
5,713
8,399
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Farmer Jayy
Xing Tian
8
0 / 3 / 0
5,294
407
1,460
9,130
4,499
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 1
5,610
432
3,323
6,705
3,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
kidee_kat
Bakasura
12
2 / 0 / 0
6,623
509
4,581
10,030
4,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,351
565
8,082
7,287
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
9
1 / 1 / 5
6,801
523
3,025
8,949
8,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 0
6,620
509
1,642
5,812
2,854
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
Pskovi
Susano
9
1 / 0 / 0
5,891
453
2,032
7,813
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
6 / 1 / 1
7,302
562
10,919
11,332
3,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
10
10
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
1
2
1
0.75
L
Izanami
0
3
0
0
W
Fafnir
1
1
5
3.5
L
Xing Tian
Farmer Jayy
Xing Tian
0
3
0
0
L
0
2
1
0.25
W
1
0
0
1
W
Susano
Pskovi
Susano
1
0
0
1
L
Bakasura
kidee_kat
Bakasura
2
0
0
2
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,456
Damage
25,700
42,990
Taken
41,193
20,127
Mitigated
19,653
11,167
Healing
17,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,379
118
0
3,986
8,726
4,288
0
6,858
1,868
38,503
0
W
8,082
841
0
1,964
7,287
2,350
0
3,880
3,407
66,158
0
L
Izanami
5,713
3,544
0
2,780
8,399
3,124
0
4,611
3,788
0
38,456
W
Fafnir
3,025
1,202
118
2,415
8,949
8,218
0
1,903
6,969
13,370
0
L
Xing Tian
Farmer Jayy
Xing Tian
1,460
243
0
692
9,130
4,499
0
2,726
6,404
26,356
0
L
3,323
409
0
689
6,705
3,935
0
5,137
1,568
16,653
0
W
1,642
381
0
1,747
5,812
2,854
1,512
594
4,803
0
30,698
W
Susano
Pskovi
Susano
2,032
290
0
3,276
7,813
2,831
0
1,110
6,703
0
35,787
L
Bakasura
kidee_kat
Bakasura
4,581
3,459
0
3,020
10,030
4,281
0
2,694
7,336
0
36,796
W
10,919
4,731
0
7,523
11,332
3,400
887
1,675
9,535
54,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,950
Gold Earned
33,965
280
Minions Killed
325
0
Camps Cleared
0
1,112,166
Distance Traveled
1,097,199
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,019
463
67
5
0
215,706
2
W
Hera
7,351
565
108
8
0
229,897
4
L
Izanami
5,404
416
66
5
0
210,595
0
W
Fafnir
6,801
523
13
1
0
224,136
1
L
Xing Tian
5,294
407
46
4
0
197,247
0
L
Cthulhu
5,610
432
19
1
0
236,612
4
W
Fenrir
6,620
509
53
4
0
194,304
4
W
Susano
5,891
453
62
5
0
242,360
3
L
Bakasura
6,623
509
82
6
0
252,006
2
W
Sol
7,302
562
89
7
0
206,502
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role