Player Matchup

Pele
Pele
 
Pele
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
NoFWay2K
Ne Zha
Level 129
God Stats
2W - 3L
1,439 SR
Queue Stats
30W - 33L
1,433 Elo+
Solo
Heimdallr
Heimdallr
Rododendro
Heimdallr
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 120L
1,521 Elo+
Solo
Cerberus
Cerberus
jtorres
Cerberus
Level 149
God Stats
0W - 2L
1,227 SR
Queue Stats
221W - 241L
1,503 Elo+
Solo
Hades
Hades
tadukssas
Hades
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 55L
1,419 Elo+
Solo
Team Averages
Level 121
1,433 SR
1,475 Elo+

VS

Team Averages
Level 108
1,519 SR
1,537 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Daaanitooo
King Arthur
Level 143
God Stats
16W - 14L
1,484 SR
Queue Stats
278W - 265L
1,557 Elo+
Party 1
Izanami
Izanami
SeaviaVEVO
Izanami
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,635 Elo+
Solo
Chronos
Chronos
mitko1701
Chronos
Level 104
God Stats
7W - 4L
1,613 SR
Queue Stats
114W - 115L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
3 / 3 / 4
8,723
513
9,493
20,337
16,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
NoFWay2K
Ne Zha
15
5 / 4 / 4
9,107
536
10,922
17,182
7,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Rododendro
Heimdallr
15
0 / 3 / 4
8,773
516
6,034
11,097
4,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
jtorres
Cerberus
7
2 / 0 / 3
6,530
384
2,388
5,498
2,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
tadukssas
Hades
15
4 / 7 / 2
8,873
522
9,791
19,175
11,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
5 / 4 / 6
9,915
583
8,062
15,760
7,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
 
Sobek
13
0 / 3 / 11
7,905
465
5,032
13,135
13,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Daaanitooo
King Arthur
15
2 / 5 / 5
8,924
525
16,101
18,888
18,294
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
SeaviaVEVO
Izanami
16
3 / 2 / 0
9,758
574
6,575
9,495
3,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
mitko1701
Chronos
16
6 / 2 / 7
9,913
583
13,951
12,837
5,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
14
Kills
16
17
Deaths
16
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
3
4
1.67
W
Ne Zha
 
Ne Zha
5
4
6
2
W
Sobek
 
Sobek
0
3
11
1.83
W
King Arthur
Daaanitooo
King Arthur
2
5
5
0.9
L
Ne Zha
NoFWay2K
Ne Zha
5
4
4
1.75
L
Heimdallr
Rododendro
Heimdallr
0
3
4
0.67
W
Izanami
SeaviaVEVO
Izanami
3
2
0
1.5
L
Cerberus
jtorres
Cerberus
2
0
3
3.5
W
Chronos
mitko1701
Chronos
6
2
7
4.75
L
Hades
tadukssas
Hades
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,628
Damage
49,721
73,289
Taken
70,115
41,991
Mitigated
48,536
29,558
Healing
20,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,493
2,420
0
9,158
20,337
16,335
342
2,874
17,304
0
65,360
W
Ne Zha
 
Ne Zha
8,062
4,182
0
7,165
15,760
7,281
0
3,072
12,688
0
75,691
W
Sobek
 
Sobek
5,032
1,395
0
3,413
13,135
13,698
0
3,569
9,566
16,370
0
W
King Arthur
Daaanitooo
King Arthur
16,101
1,687
0
3,760
18,888
18,294
0
2,130
16,758
0
75,852
L
Ne Zha
NoFWay2K
Ne Zha
10,922
5,578
0
6,080
17,182
7,291
0
3,407
13,619
0
66,273
L
Heimdallr
Rododendro
Heimdallr
6,034
2,690
0
3,911
11,097
4,786
0
1,202
9,895
0
82,078
W
Izanami
SeaviaVEVO
Izanami
6,575
5,014
0
3,385
9,495
3,512
0
792
8,703
0
98,990
L
Cerberus
jtorres
Cerberus
2,388
309
0
2,757
5,498
2,246
0
1,915
3,543
11,876
0
W
Chronos
mitko1701
Chronos
13,951
5,597
0
2,725
12,837
5,751
2,262
2,616
10,221
70,962
0
L
Hades
tadukssas
Hades
9,791
1,855
562
7,090
19,175
11,333
144
8,870
9,945
72,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,006
Gold Earned
46,415
496
Minions Killed
537
0
Camps Cleared
0
1,410,603
Distance Traveled
1,736,964
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,723
513
113
7
0
315,844
1
W
Ne Zha
9,915
583
126
7
0
414,827
1
W
Sobek
7,905
465
16
1
0
335,722
6
W
King Arthur
8,924
525
102
6
0
322,624
6
L
Ne Zha
9,107
536
105
6
0
338,378
3
L
Heimdallr
8,773
516
131
8
0
304,273
1
W
Izanami
9,758
574
171
10
0
318,870
3
L
Cerberus
6,530
384
34
2
0
162,382
3
W
Chronos
9,913
583
122
7
0
344,921
1
L
Hades
8,873
522
113
7
0
289,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role