Player Matchup

Freya
Freya
 
Freya
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
ByJackGamesYT
Cliodhna
Level 32
God Stats
2W - 5L
1,514 SR
Queue Stats
123W - 165L
1,331 Elo+
Party 3
Kuzenbo
Kuzenbo
TheBosz
Kuzenbo
Level 45
God Stats
0W - 2L
1,264 SR
Queue Stats
88W - 133L
1,313 Elo+
Party 3
Tsukuyomi
Tsukuyomi
The_Void33
Tsukuyomi
Level 106
God Stats
0W - 6L
1,137 SR
Queue Stats
181W - 214L
1,434 Elo+
Party 1
Team Averages
Level 62
1,383 SR
1,416 Elo+

VS

Team Averages
Level 104
1,512 SR
1,612 Elo+
Nemesis
Nemesis
DeliciousGauda
Nemesis
Level 160
God Stats
1W - 1L
1,317 SR
Queue Stats
140W - 129L
1,655 Elo+
Party 2
Hou Yi
Hou Yi
DiAelter
Hou Yi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,465 Elo+
Solo
Athena
Athena
JakeFTHeDog
Athena
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,738 Elo+
Party 2
Baron Samedi
Baron Samedi
JerkingTurkey
Baron Samedi
Level 142
God Stats
19W - 6L
1,743 SR
Queue Stats
251W - 247L
1,558 Elo+
Party 2
Set
Set
linnun
Set
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
225W - 193L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 8 / 0
7,703
453
6,898
13,831
5,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
 
Merlin
11
2 / 6 / 2
7,548
444
6,436
10,618
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
ByJackGamesYT
Cliodhna
12
2 / 9 / 0
7,833
461
9,143
23,175
9,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
TheBosz
Kuzenbo
11
0 / 4 / 2
7,081
417
4,465
12,796
13,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
The_Void33
Tsukuyomi
12
0 / 2 / 1
7,688
452
4,660
14,313
7,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 1 / 6
11,613
683
18,912
15,498
7,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hou Yi
DiAelter
Hou Yi
16
4 / 2 / 6
10,516
619
8,003
11,562
4,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
12
1 / 0 / 13
8,979
528
3,868
14,826
12,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
JerkingTurkey
Baron Samedi
17
1 / 0 / 6
10,437
614
10,909
8,136
4,728
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Set
linnun
Set
16
7 / 3 / 9
11,061
651
16,476
15,520
9,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
6
Kills
29
29
Deaths
6
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
8
0
0.25
L
Merlin
 
Merlin
2
6
2
0.5
L
Cliodhna
ByJackGamesYT
Cliodhna
2
9
0
0.22
W
16
1
6
19
W
Hou Yi
DiAelter
Hou Yi
4
2
6
3.5
W
Athena
1
0
13
7.5
W
Baron Samedi
JerkingTurkey
Baron Samedi
1
0
6
4
L
Kuzenbo
TheBosz
Kuzenbo
0
4
2
0.25
L
Tsukuyomi
The_Void33
Tsukuyomi
0
2
1
0.25
W
Set
linnun
Set
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,602
Damage
58,168
74,733
Taken
65,542
39,131
Mitigated
39,171
18,300
Healing
18,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,898
2,296
0
2,015
13,831
5,095
0
1,841
11,990
48,523
0
L
Merlin
 
Merlin
6,436
602
87
2,097
10,618
3,768
0
252
10,366
42,846
0
L
Cliodhna
ByJackGamesYT
Cliodhna
9,143
2,026
0
5,284
23,175
9,008
0
2,139
21,036
0
53,508
W
18,912
10,670
0
2,537
15,498
7,788
2,491
4,409
11,089
0
91,866
W
Hou Yi
DiAelter
Hou Yi
8,003
5,326
0
3,879
11,562
4,766
4,082
5,847
5,715
0
82,977
W
Athena
3,868
1,321
690
2,967
14,826
12,843
515
5,878
8,948
10,160
0
W
Baron Samedi
JerkingTurkey
Baron Samedi
10,909
1,096
1,841
4,702
8,136
4,728
848
58
8,078
84,001
0
L
Kuzenbo
TheBosz
Kuzenbo
4,465
1,821
407
2,321
12,796
13,407
0
2,881
9,915
23,064
0
L
Tsukuyomi
The_Void33
Tsukuyomi
4,660
863
0
6,089
14,313
7,853
0
7,664
6,649
0
49,649
W
Set
linnun
Set
16,476
8,290
0
2,142
15,520
9,046
642
3,985
11,115
0
85,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,853
Gold Earned
52,606
366
Minions Killed
511
0
Camps Cleared
0
1,409,751
Distance Traveled
1,725,954
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,703
453
81
5
0
281,038
3
L
Merlin
7,548
444
74
4
0
238,820
2
L
Cliodhna
7,833
461
88
5
0
338,695
2
W
Nemesis
11,613
683
98
6
0
398,249
1
W
Hou Yi
10,516
619
119
7
0
315,029
3
W
Athena
8,979
528
15
1
0
364,617
14
W
Baron Samedi
10,437
614
156
9
0
290,448
1
L
Kuzenbo
7,081
417
34
2
0
293,919
3
L
Tsukuyomi
7,688
452
89
5
0
257,279
0
W
Set
11,061
651
123
7
0
357,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role