Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Heisenb3rg86
Anhur
Level 61
God Stats
6W - 10L
1,385 SR
Queue Stats
355W - 359L
1,458 Elo+
Solo
Anubis
Anubis
RsNAlpha
Anubis
Level 61
God Stats
77W - 97L
1,388 SR
Queue Stats
93W - 137L
1,324 Elo+
Party 2
Baron Samedi
Baron Samedi
RsNGolf
Baron Samedi
Level 100
God Stats
35W - 53L
1,352 SR
Queue Stats
275W - 345L
1,318 Elo+
Party 2
Team Averages
Level 92
1,425 SR
1,420 Elo+

VS

Team Averages
Level 54
1,459 SR
1,489 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ImHonorable
Poseidon
Level 22
God Stats
1W - 2L
1,480 SR
Queue Stats
12W - 18L
1,384 Elo+
Party 1
Nike
Nike
LamadesGluecks
Nike
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 85L
1,717 Elo+
Solo
Khepri
Khepri
Löckheed
Khepri
Level 56
God Stats
1W - 5L
1,322 SR
Queue Stats
97W - 103L
1,382 Elo+
Solo
Bakasura
Bakasura
duj7hand6tGAD
Bakasura
Level 41
God Stats
4W - 4L
1,491 SR
Queue Stats
112W - 111L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
5 / 1 / 9
10,240
569
7,691
13,071
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
 
Khepri
14
2 / 2 / 15
9,253
514
5,157
21,620
15,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 3 / 7
10,121
562
15,222
15,484
6,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
RsNAlpha
Anubis
15
13 / 2 / 8
10,215
568
16,655
13,026
7,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
RsNGolf
Baron Samedi
14
4 / 1 / 9
9,276
515
12,142
10,493
5,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
5 / 6 / 1
8,621
479
9,490
16,806
6,068
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
ImHonorable
Poseidon
11
0 / 9 / 1
6,985
388
9,215
11,671
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 3 / 1
9,176
510
7,830
13,478
11,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
Löckheed
Khepri
11
1 / 5 / 5
7,471
415
6,059
16,682
14,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
duj7hand6tGAD
Bakasura
14
1 / 6 / 2
8,440
469
8,173
17,612
6,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
29
Kills
9
9
Deaths
29
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
1
9
9.5
W
Khepri
 
Khepri
2
2
15
4.75
L
Danzaburou
 
Danzaburou
5
6
1
0.92
W
5
3
7
2.83
L
Poseidon
ImHonorable
Poseidon
0
9
1
0.06
L
2
3
1
0.83
L
Khepri
Löckheed
Khepri
1
5
5
0.7
W
Anubis
RsNAlpha
Anubis
13
2
8
8.5
W
Baron Samedi
RsNGolf
Baron Samedi
4
1
9
8.5
L
Bakasura
duj7hand6tGAD
Bakasura
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,867
Damage
40,767
73,694
Taken
76,249
41,495
Mitigated
41,910
34,748
Healing
13,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,691
1,896
0
6,750
13,071
6,750
158
592
12,417
0
86,309
W
Khepri
 
Khepri
5,157
1,134
0
8,681
21,620
15,195
929
6,243
15,209
37,138
0
L
Danzaburou
 
Danzaburou
9,490
5,661
0
3,696
16,806
6,068
0
4,706
12,100
0
54,819
W
15,222
7,561
0
8,403
15,484
6,173
1,705
3,424
12,060
0
83,711
L
Poseidon
ImHonorable
Poseidon
9,215
1,599
0
230
11,671
2,538
440
7,218
4,453
52,587
0
L
7,830
1,147
0
3,732
13,478
11,646
437
7,456
6,022
0
58,814
L
Khepri
Löckheed
Khepri
6,059
1,673
0
1,952
16,682
14,967
0
6,774
9,908
20,811
0
W
Anubis
RsNAlpha
Anubis
16,655
2,147
0
5,979
13,026
7,461
863
5,284
7,697
44,926
0
W
Baron Samedi
RsNGolf
Baron Samedi
12,142
2,276
1,740
3,195
10,493
5,916
1,677
721
9,772
53,334
0
L
Bakasura
duj7hand6tGAD
Bakasura
8,173
5,754
0
4,113
17,612
6,691
0
7,800
9,812
0
73,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,105
Gold Earned
40,693
421
Minions Killed
388
0
Camps Cleared
0
1,612,993
Distance Traveled
1,678,000
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,240
569
118
7
0
352,630
4
W
Khepri
9,253
514
50
3
0
333,041
6
L
Danzaburou
8,621
479
73
4
0
285,417
6
W
Anhur
10,121
562
120
7
0
302,920
3
L
Poseidon
6,985
388
63
4
0
308,426
0
L
Nike
9,176
510
94
5
0
365,443
5
L
Khepri
7,471
415
35
2
0
335,242
3
W
Anubis
10,215
568
59
3
0
335,378
1
W
Baron Samedi
9,276
515
74
4
0
289,024
6
L
Bakasura
8,440
469
123
7
0
383,472
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role