Player Matchup

Chaac
Chaac
Esk4l
Chaac
Level 87
God Stats
3W - 1L
1,680 SR
Queue Stats
104W - 99L
1,467 Elo+
Solo
Agni
Agni
JointSheitano
Agni
Level 146
God Stats
7W - 3L
1,400 SR
Queue Stats
254W - 271L
1,540 Elo+
Solo
Guan Yu
Guan Yu
SmokyWoIf
Guan Yu
Level 117
God Stats
5W - 2L
1,507 SR
Queue Stats
276W - 274L
1,462 Elo+
Solo
Neith
Neith
X-apo-03-X
Neith
Level 106
God Stats
9W - 9L
1,297 SR
Queue Stats
525W - 537L
1,470 Elo+
Solo
Cthulhu
Cthulhu
tchtch123
Cthulhu
Level 123
God Stats
9W - 10L
1,671 SR
Queue Stats
392W - 369L
1,539 Elo+
Solo
Team Averages
Level 116
1,511 SR
1,495 Elo+

VS

Team Averages
Level 112
1,516 SR
1,537 Elo+
Sylvanus
Sylvanus
Leordo
Sylvanus
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 185L
1,552 Elo+
Solo
Zeus
Zeus
MackeyBledi
Zeus
Level 147
God Stats
4W - 3L
1,572 SR
Queue Stats
286W - 316L
1,474 Elo+
Solo
Jormungandr
Jormungandr
Mariott
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,620 Elo+
Party 1
Neith
Neith
xDevilsKing
Neith
Level 67
God Stats
1W - 2L
1,396 SR
Queue Stats
58W - 37L
1,560 Elo+
Solo
Susano
Susano
Знаючтовспрайте
Susano
Level 122
God Stats
9W - 4L
1,614 SR
Queue Stats
196W - 201L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Esk4l
Chaac
17
4 / 3 / 19
11,106
793
11,388
23,244
31,103
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 3 / 13
10,718
766
21,062
12,247
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
SmokyWoIf
Guan Yu
18
5 / 4 / 13
10,529
752
10,115
18,298
22,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
18
8 / 3 / 10
11,258
804
13,355
16,755
8,521
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
tchtch123
Cthulhu
16
5 / 3 / 16
10,091
721
15,941
16,083
17,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Leordo
Sylvanus
18
4 / 8 / 4
10,721
766
10,909
22,818
19,269
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 5 / 7
9,724
695
17,080
12,868
6,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Mariott
Jormungandr
18
3 / 4 / 12
10,242
732
9,993
17,262
17,944
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
3 / 1 / 9
9,732
695
11,224
12,420
6,210
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 8 / 7
9,641
689
12,594
15,933
7,757
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
55
26
Kills
16
16
Deaths
26
71
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chaac
Esk4l
Chaac
4
3
19
4.5
W
4
3
13
3.5
L
Sylvanus
Leordo
Sylvanus
4
8
4
0.75
L
3
5
7
1.3
L
Jormungandr
Mariott
Jormungandr
3
4
12
2.25
W
Guan Yu
SmokyWoIf
Guan Yu
5
4
13
2.88
W
Neith
8
3
10
4.33
W
Cthulhu
tchtch123
Cthulhu
5
3
16
4.33
L
3
1
9
7.5
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,861
Damage
61,800
86,627
Taken
81,301
85,315
Mitigated
57,366
43,125
Healing
19,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Esk4l
Chaac
11,388
1,661
1,811
7,396
23,244
31,103
193
8,083
15,161
0
19,989
W
21,062
1,701
2,419
2,329
12,247
5,629
484
7,577
4,670
41,630
0
L
Sylvanus
Leordo
Sylvanus
10,909
1,857
6,998
4,401
22,818
19,269
448
9,476
13,107
17,899
0
L
17,080
1,115
963
640
12,868
6,186
330
6,372
6,190
39,738
0
L
Jormungandr
Mariott
Jormungandr
9,993
1,765
195
766
17,262
17,944
583
6,898
10,120
23,985
0
W
Guan Yu
SmokyWoIf
Guan Yu
10,115
811
7,618
5,783
18,298
22,717
1,256
7,200
11,098
0
13,940
W
Neith
13,355
4,093
1,856
6,520
16,755
8,521
2,157
8,135
8,620
0
33,413
W
Cthulhu
tchtch123
Cthulhu
15,941
844
3,380
4,013
16,083
17,345
395
6,987
9,096
24,985
0
L
11,224
5,256
572
3,163
12,420
6,210
560
6,366
5,896
0
23,742
L
12,594
1,573
468
1,269
15,933
7,757
0
6,519
8,985
0
19,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,702
Gold Earned
50,060
151
Minions Killed
140
0
Camps Cleared
0
1,275,359
Distance Traveled
1,138,697
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,106
793
13
1
0
241,207
0
W
Agni
10,718
766
58
4
0
248,307
0
L
Sylvanus
10,721
766
21
2
0
207,418
0
L
Zeus
9,724
695
49
4
0
221,111
0
L
Jormungandr
10,242
732
20
1
0
222,149
0
W
Guan Yu
10,529
752
12
1
0
279,867
1
W
Neith
11,258
804
48
3
0
252,284
0
W
Cthulhu
10,091
721
20
1
0
253,694
0
L
Neith
9,732
695
31
2
0
266,129
1
L
Susano
9,641
689
19
1
0
221,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role