Player Matchup

Anhur
Anhur
 
Anhur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Hybrid939chilli
Chaac
Level 72
God Stats
1W - 0L
1,162 SR
Queue Stats
35W - 27L
1,539 Elo+
Solo
Jormungandr
Jormungandr
Ingvar1
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,409 Elo+
Solo
Set
Set
ValiTempest
Set
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
276W - 286L
1,350 Elo+
Solo
Ne Zha
Ne Zha
kruuse99
Ne Zha
Level 68
God Stats
3W - 3L
1,186 SR
Queue Stats
263W - 250L
1,370 Elo+
Solo
Team Averages
Level 94
1,370 SR
1,434 Elo+

VS

Team Averages
Level 89
1,417 SR
1,403 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Alex_Fenix_
Charybdis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,361 Elo+
Solo
Zhong Kui
Zhong Kui
SunbyrdRising
Zhong Kui
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 178L
1,420 Elo+
Solo
Hera
Hera
elKdo18
Hera
Level 70
God Stats
3W - 6L
1,448 SR
Queue Stats
150W - 180L
1,375 Elo+
Solo
Cthulhu
Cthulhu
esNEO3p
Cthulhu
Level 100
God Stats
2W - 5L
1,137 SR
Queue Stats
376W - 453L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
12 / 4 / 19
14,190
835
23,691
18,015
8,959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 5 / 19
13,696
806
21,371
26,201
24,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Ingvar1
Jormungandr
20
5 / 5 / 26
12,655
744
15,054
27,459
36,956
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 5 / 22
12,271
722
11,814
21,802
14,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
kruuse99
Ne Zha
20
11 / 6 / 20
14,348
844
20,244
20,864
9,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
7 / 12 / 6
12,657
745
24,105
32,800
16,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Alex_Fenix_
Charybdis
7
0 / 2 / 2
8,053
474
425
3,403
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
SunbyrdRising
Zhong Kui
20
8 / 10 / 6
13,637
802
22,762
28,793
18,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
elKdo18
Hera
20
4 / 8 / 15
12,940
761
21,541
17,198
7,973
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
esNEO3p
Cthulhu
19
4 / 7 / 14
11,823
695
13,063
22,900
25,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
66
39
Kills
23
25
Deaths
39
106
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
12
4
19
5.38
L
Heimdallr
 
Heimdallr
7
12
6
0.83
L
Charybdis
Alex_Fenix_
Charybdis
0
2
2
0.5
W
7
5
19
3.3
W
Jormungandr
Ingvar1
Jormungandr
5
5
26
3.6
L
Zhong Kui
SunbyrdRising
Zhong Kui
8
10
6
1.1
W
4
5
22
3
L
Hera
elKdo18
Hera
4
8
15
1.44
L
Cthulhu
esNEO3p
Cthulhu
4
7
14
1.57
W
Ne Zha
kruuse99
Ne Zha
11
6
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,174
Damage
81,896
114,341
Taken
105,094
95,132
Mitigated
69,211
41,961
Healing
30,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
23,691
11,480
3,994
5,101
18,015
8,959
2,706
11,012
6,736
0
45,598
L
Heimdallr
 
Heimdallr
24,105
12,161
1,121
10,026
32,800
16,455
883
4,145
28,321
0
47,216
L
Charybdis
Alex_Fenix_
Charybdis
425
241
22
139
3,403
1,066
0
1,208
2,195
0
425
W
21,371
5,447
300
11,660
26,201
24,646
2,397
11,514
14,340
0
47,485
W
Jormungandr
Ingvar1
Jormungandr
15,054
2,570
3,355
2,988
27,459
36,956
692
11,466
15,593
37,212
0
L
Zhong Kui
SunbyrdRising
Zhong Kui
22,762
3,545
1,381
7,424
28,793
18,624
455
3,123
25,342
43,483
0
W
11,814
4,613
3,477
4,214
21,802
14,946
1,531
10,516
11,190
0
19,944
L
Hera
elKdo18
Hera
21,541
6,578
814
1,951
17,198
7,973
1,087
3,472
13,543
43,748
0
L
Cthulhu
esNEO3p
Cthulhu
13,063
1,142
2,662
5,257
22,900
25,093
0
3,106
19,499
21,483
0
W
Ne Zha
kruuse99
Ne Zha
20,244
7,415
1,730
5,142
20,864
9,625
2,141
11,523
7,163
0
40,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,160
Gold Earned
59,110
171
Minions Killed
152
0
Camps Cleared
0
1,558,551
Distance Traveled
1,034,732
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,190
835
42
2
0
287,447
5
L
Heimdallr
12,657
745
37
2
0
212,281
0
L
Charybdis
8,053
474
0
0
0
28,534
0
W
Chaac
13,696
806
47
3
0
385,734
0
W
Jormungandr
12,655
744
29
2
0
277,654
1
L
Zhong Kui
13,637
802
52
3
0
227,370
0
W
Set
12,271
722
13
1
0
311,101
0
L
Hera
12,940
761
49
3
0
251,614
1
L
Cthulhu
11,823
695
14
1
0
314,933
0
W
Ne Zha
14,348
844
40
2
0
296,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role