Player Matchup

Skadi
Skadi
NZK94
Skadi
Level 129
God Stats
2W - 1L
1,258 SR
Queue Stats
102W - 119L
1,486 Elo+
Solo
Charybdis
Charybdis
Oceanchicken
Charybdis
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 94L
1,392 Elo+
Solo
Guan Yu
Guan Yu
foismrdi
Guan Yu
Level 28
God Stats
3W - 1L
1,865 SR
Queue Stats
98W - 104L
1,574 Elo+
Solo
Sol
Sol
teuoelle
Sol
Level 158
God Stats
6W - 6L
1,520 SR
Queue Stats
361W - 392L
1,469 Elo+
Solo
Medusa
Medusa
МировойПельмень
Medusa
Level 153
God Stats
1W - 1L
1,270 SR
Queue Stats
187W - 195L
1,515 Elo+
Solo
Team Averages
Level 99
1,483 SR
1,487 Elo+

VS

Team Averages
Level 116
1,417 SR
1,453 Elo+
Guan Yu
Guan Yu
Mikeyintheface
Guan Yu
Level 66
God Stats
0W - 1L
1,560 SR
Queue Stats
9W - 13L
1,426 Elo+
Party 1
Achilles
Achilles
P1KAA
Achilles
Level 124
God Stats
0W - 2L
1,254 SR
Queue Stats
154W - 162L
1,466 Elo+
Solo
Apollo
Apollo
Silventum
Apollo
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 47L
1,409 Elo+
Solo
Thanatos
Thanatos
danokacsa
Thanatos
Level 128
God Stats
2W - 5L
1,482 SR
Queue Stats
424W - 438L
1,529 Elo+
Solo
Xing Tian
Xing Tian
longesttoes
Xing Tian
Level 159
God Stats
1W - 5L
1,291 SR
Queue Stats
313W - 329L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
NZK94
Skadi
18
8 / 3 / 10
10,905
839
24,765
14,148
7,914
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Oceanchicken
Charybdis
17
4 / 4 / 13
10,101
777
21,964
15,649
8,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
foismrdi
Guan Yu
17
4 / 2 / 13
9,810
755
7,655
20,533
24,904
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 2 / 17
9,725
748
18,404
16,699
8,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
3 / 1 / 14
10,046
773
11,732
12,177
6,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 8
9,409
724
7,276
23,643
26,829
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Achilles
P1KAA
Achilles
14
1 / 7 / 10
8,646
665
15,229
23,413
24,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
Silventum
Apollo
17
4 / 3 / 5
9,475
729
18,951
13,481
7,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
danokacsa
Thanatos
15
1 / 4 / 6
8,749
673
11,008
13,597
7,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
longesttoes
Xing Tian
16
3 / 3 / 7
9,876
760
11,285
25,756
33,495
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
48
20
Kills
12
12
Deaths
20
67
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
3
8
2.33
W
Skadi
NZK94
Skadi
8
3
10
4.33
W
Charybdis
Oceanchicken
Charybdis
4
4
13
2.63
L
Achilles
P1KAA
Achilles
1
7
10
0.86
L
Apollo
Silventum
Apollo
4
3
5
2.17
L
Thanatos
danokacsa
Thanatos
1
4
6
1
W
Guan Yu
foismrdi
Guan Yu
4
2
13
5.25
L
Xing Tian
longesttoes
Xing Tian
3
3
7
2.17
W
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,520
Damage
63,749
79,206
Taken
99,890
56,890
Mitigated
99,247
36,283
Healing
41,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,276
308
11,464
9,463
23,643
26,829
308
4,198
19,445
0
17,174
W
Skadi
NZK94
Skadi
24,765
8,102
474
1,210
14,148
7,914
1,395
1,441
12,498
0
41,246
W
Charybdis
Oceanchicken
Charybdis
21,964
8,881
1,343
2,049
15,649
8,091
1,236
2,018
13,494
0
43,123
L
Achilles
P1KAA
Achilles
15,229
2,782
566
4,942
23,413
24,820
0
2,984
20,429
0
19,476
L
Apollo
Silventum
Apollo
18,951
7,282
861
812
13,481
7,083
1,703
3,522
9,959
0
47,534
L
Thanatos
danokacsa
Thanatos
11,008
2,792
2,164
5,686
13,597
7,020
0
2,314
11,283
0
19,665
W
Guan Yu
foismrdi
Guan Yu
7,655
1,384
11,909
9,046
20,533
24,904
665
4,961
15,291
0
17,056
L
Xing Tian
longesttoes
Xing Tian
11,285
770
1,730
3,502
25,756
33,495
210
5,386
20,370
16,860
0
W
18,404
3,166
625
4,787
16,699
8,987
3,456
2,120
14,453
41,783
0
W
11,732
5,768
1,406
3,434
12,177
6,994
1,388
745
11,364
0
19,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,587
Gold Earned
46,155
148
Minions Killed
119
0
Camps Cleared
0
1,051,747
Distance Traveled
1,202,527
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,409
724
21
2
0
275,770
0
W
Skadi
10,905
839
26
2
0
205,994
1
W
Charybdis
10,101
777
43
3
0
201,679
0
L
Achilles
8,646
665
7
1
0
207,652
1
L
Apollo
9,475
729
62
5
0
219,314
0
L
Thanatos
8,749
673
18
1
0
257,563
1
W
Guan Yu
9,810
755
15
1
0
247,556
1
L
Xing Tian
9,876
760
11
1
0
242,228
0
W
Sol
9,725
748
54
4
0
224,814
0
W
Medusa
10,046
773
10
1
0
171,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role