Player Matchup

Mercury
Mercury
Avalon1998
Mercury
Level 64
God Stats
11W - 11L
1,545 SR
Queue Stats
127W - 134L
1,493 Elo+
Party 2
King Arthur
King Arthur
DarkSouls360
King Arthur
Level 157
God Stats
58W - 58L
1,595 SR
Queue Stats
309W - 317L
1,582 Elo+
Solo
Erlang Shen
Erlang Shen
Kelebrimbor11
Erlang Shen
Level 80
God Stats
6W - 5L
1,764 SR
Queue Stats
133W - 127L
1,514 Elo+
Solo
Sol
Sol
Milzha
Sol
Level 155
God Stats
2W - 0L
1,911 SR
Queue Stats
208W - 202L
1,492 Elo+
Party 2
Apollo
Apollo
Robinson277
Apollo
Level 143
God Stats
18W - 8L
1,764 SR
Queue Stats
373W - 373L
1,522 Elo+
Party 2
Team Averages
Level 120
1,716 SR
1,521 Elo+

VS

Team Averages
Level 105
1,489 SR
1,484 Elo+
Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AnbuSmg
Anubis
Level 88
God Stats
5W - 4L
1,648 SR
Queue Stats
100W - 100L
1,554 Elo+
Party 1
Ravana
Ravana
PatyQ
Ravana
Level 95
God Stats
1W - 2L
1,251 SR
Queue Stats
268W - 261L
1,472 Elo+
Solo
Izanami
Izanami
polokop
Izanami
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,292 Elo+
Solo
Sobek
Sobek
xEinfachderHuso
Sobek
Level 108
God Stats
3W - 5L
1,543 SR
Queue Stats
368W - 368L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Avalon1998
Mercury
9
2 / 1 / 2
5,477
498
1,895
6,712
1,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
DarkSouls360
King Arthur
10
2 / 1 / 3
5,797
527
5,260
9,530
7,729
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Kelebrimbor11
Erlang Shen
9
2 / 1 / 5
6,319
574
5,029
8,303
6,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
Milzha
Sol
12
4 / 0 / 3
6,535
594
9,895
6,641
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
11
4 / 0 / 3
6,455
587
6,708
5,574
2,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
3 / 3 / 0
6,342
577
8,538
10,075
7,728
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
AnbuSmg
Anubis
8
0 / 4 / 0
4,883
444
4,778
8,628
4,491
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
PatyQ
Ravana
7
0 / 2 / 0
4,702
427
4,177
6,732
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
polokop
Izanami
9
0 / 4 / 1
5,078
462
3,514
8,044
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 1 / 2
5,388
490
1,572
8,777
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
14
Kills
3
3
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
3
0
1
L
Anubis
AnbuSmg
Anubis
0
4
0
0
W
Mercury
Avalon1998
Mercury
2
1
2
3
W
King Arthur
DarkSouls360
King Arthur
2
1
3
3.5
W
Erlang Shen
Kelebrimbor11
Erlang Shen
2
1
5
4.5
W
Sol
Milzha
Sol
4
0
3
5.5
L
Ravana
PatyQ
Ravana
0
2
0
0
W
Apollo
4
0
3
5.5
L
Izanami
polokop
Izanami
0
4
1
0.13
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,787
Damage
22,579
36,760
Taken
42,256
20,442
Mitigated
23,585
12,382
Healing
13,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,538
1,778
0
1,959
10,075
7,728
0
1,514
8,561
0
42,550
L
Anubis
AnbuSmg
Anubis
4,778
469
0
3,060
8,628
4,491
0
4,136
4,492
32,983
0
W
Mercury
Avalon1998
Mercury
1,895
986
0
572
6,712
1,951
0
1,369
5,343
0
27,774
W
King Arthur
DarkSouls360
King Arthur
5,260
877
0
1,675
9,530
7,729
0
1,164
8,366
0
29,696
W
Erlang Shen
Kelebrimbor11
Erlang Shen
5,029
2,594
1,452
3,268
8,303
6,600
0
1,479
6,824
0
17,367
W
Sol
Milzha
Sol
9,895
4,716
0
4,011
6,641
2,086
0
1,609
5,032
51,090
0
L
Ravana
PatyQ
Ravana
4,177
941
0
2,518
6,732
2,631
0
1,023
5,709
0
22,085
W
Apollo
6,708
3,603
0
1,404
5,574
2,076
876
729
4,845
0
46,471
L
Izanami
polokop
Izanami
3,514
2,571
151
1,623
8,044
2,458
0
1,626
6,418
0
38,960
L
1,572
191
0
3,742
8,777
6,277
0
1,596
7,181
14,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,583
Gold Earned
26,393
278
Minions Killed
296
0
Camps Cleared
0
1,058,113
Distance Traveled
986,039
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,342
577
90
8
0
194,868
1
L
Anubis
4,883
444
72
7
0
187,039
3
W
Mercury
5,477
498
56
5
0
248,982
2
W
King Arthur
5,797
527
48
4
0
182,324
0
W
Erlang Shen
6,319
574
19
2
0
214,985
3
W
Sol
6,535
594
81
7
0
199,493
1
L
Ravana
4,702
427
38
3
0
224,902
3
W
Apollo
6,455
587
74
7
0
212,329
1
L
Izanami
5,078
462
78
7
0
183,896
1
L
Sobek
5,388
490
18
2
0
195,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role